Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
A U D A X1333
King Arthur
Level 69
God Stats
23W - 25L
1,403 SR
Queue Stats
40W - 50L
1,360 Elo+
Party 2
Anubis
Anubis
Mintuydr420
Anubis
Level 56
God Stats
2W - 2L
1,555 SR
Queue Stats
66W - 67L
1,398 Elo+
Solo
Jormungandr
Jormungandr
Uh knox
Jormungandr
Level 102
God Stats
3W - 0L
1,821 SR
Queue Stats
31W - 29L
1,466 Elo+
Party 2
Hachiman
Hachiman
Xx ThaFall3n xX
Hachiman
Level 148
God Stats
1W - 0L
1,475 SR
Queue Stats
2W - 1L
1,268 Elo+
Solo
Team Averages
Level 92
1,551 SR
1,399 Elo+

VS

Team Averages
Level 89
1,493 SR
1,469 Elo+
Sun Wukong
Sun Wukong
AgarthasPacorro
Sun Wukong
Level 83
God Stats
10W - 9L
1,540 SR
Queue Stats
105W - 87L
1,487 Elo+
Party 1
Discordia
Discordia
Nightmare ninjy
Discordia
Level 69
God Stats
4W - 6L
1,342 SR
Queue Stats
250W - 232L
1,451 Elo+
Solo
Anubis
Anubis
UnHandyplotYT
Anubis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,483 Elo+
Solo
Arachne
Arachne
lfontanot
Arachne
Level 97
God Stats
2W - 4L
1,500 SR
Queue Stats
151W - 127L
1,457 Elo+
Party 1
Izanami
Izanami
wichopp1
Izanami
Level 37
God Stats
44W - 28L
1,583 SR
Queue Stats
130W - 102L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
6 / 0 / 3
6,432
643
6,364
7,933
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
A U D A X1333
King Arthur
11
0 / 0 / 0
5,946
595
5,238
9,637
6,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
11
3 / 2 / 3
6,361
636
2,835
5,381
1,701
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Uh knox
Jormungandr
10
0 / 0 / 0
5,221
522
2,069
5,519
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
10
0 / 1 / 0
5,080
508
1,540
4,040
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AgarthasPacorro
Sun Wukong
9
0 / 0 / 0
5,400
540
4,539
8,420
7,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
Nightmare ninjy
Discordia
9
0 / 5 / 1
5,045
505
3,467
6,710
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 4 / 0
5,114
511
2,986
8,398
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
lfontanot
Arachne
8
1 / 0 / 0
4,603
460
2,529
5,353
1,836
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
wichopp1
Izanami
10
0 / 0 / 1
5,658
566
3,803
3,231
1,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
9
Kills
3
3
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
0
3
7.5
W
King Arthur
A U D A X1333
King Arthur
0
0
0
0
L
Sun Wukong
AgarthasPacorro
Sun Wukong
0
0
0
0
W
Anubis
3
2
3
2.25
L
Discordia
Nightmare ninjy
Discordia
0
5
1
0.1
W
Jormungandr
Uh knox
Jormungandr
0
0
0
0
L
2
4
0
0.5
W
Hachiman
0
1
0
0
L
Arachne
lfontanot
Arachne
1
0
0
1
L
Izanami
wichopp1
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,046
Damage
17,324
32,510
Taken
32,112
15,050
Mitigated
14,907
15,060
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,364
842
0
8,943
7,933
2,523
0
1,663
6,060
0
30,474
W
King Arthur
A U D A X1333
King Arthur
5,238
158
0
1,790
9,637
6,812
0
944
8,693
0
40,007
L
Sun Wukong
AgarthasPacorro
Sun Wukong
4,539
1,051
0
1,637
8,420
7,633
0
0
8,420
0
37,608
W
Anubis
2,835
0
0
1,654
5,381
1,701
0
3,180
1,745
32,793
1,062
L
Discordia
Nightmare ninjy
Discordia
3,467
55
0
1,030
6,710
1,163
0
1,130
5,580
28,039
0
W
Jormungandr
Uh knox
Jormungandr
2,069
586
0
913
5,519
2,678
285
0
5,519
33,646
7,324
L
2,986
140
0
1,507
8,398
3,270
0
1,681
6,717
29,458
0
W
Hachiman
1,540
983
0
1,760
4,040
1,336
603
0
4,040
0
24,267
L
Arachne
lfontanot
Arachne
2,529
1,706
0
1,982
5,353
1,836
0
1,069
4,284
0
14,839
L
Izanami
wichopp1
Izanami
3,803
2,669
0
1,538
3,231
1,005
0
890
2,341
0
46,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,040
Gold Earned
25,820
285
Minions Killed
262
0
Camps Cleared
0
970,537
Distance Traveled
897,025
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,432
643
49
5
0
214,622
1
W
King Arthur
5,946
595
62
6
0
192,125
3
L
Sun Wukong
5,400
540
59
6
0
175,184
0
W
Anubis
6,361
636
57
6
0
194,662
0
L
Discordia
5,045
505
50
5
0
181,249
0
W
Jormungandr
5,221
522
65
7
0
185,970
3
L
Anubis
5,114
511
45
5
0
177,474
3
W
Hachiman
5,080
508
52
5
0
183,158
0
L
Arachne
4,603
460
20
2
0
159,232
0
L
Izanami
5,658
566
88
9
0
203,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role