Player Matchup

Hun Batz
Hun Batz
GearsVeteran419
Hun Batz
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 257L
1,464 Elo+
Solo
Ah Puch
Ah Puch
HappyJoey190373
Ah Puch
Level 157
God Stats
1W - 1L
1,696 SR
Queue Stats
240W - 227L
1,563 Elo+
Party 1
Atlas
Atlas
ObeyTheDream
Atlas
Level 144
God Stats
2W - 3L
1,734 SR
Queue Stats
187W - 185L
1,550 Elo+
Party 1
Achilles
Achilles
SilentSword021
Achilles
Level 128
God Stats
12W - 7L
1,766 SR
Queue Stats
368W - 337L
1,539 Elo+
Solo
Cernunnos
Cernunnos
candisFIT666
Cernunnos
Level 148
God Stats
2W - 3L
1,633 SR
Queue Stats
274W - 265L
1,542 Elo+
Party 1
Team Averages
Level 135
1,666 SR
1,531 Elo+

VS

Team Averages
Level 138
1,565 SR
1,520 Elo+
Jormungandr
Jormungandr
Almondßutter
Jormungandr
Level 154
God Stats
9W - 3L
1,700 SR
Queue Stats
89W - 65L
1,611 Elo+
Solo
Agni
Agni
BertsDirtyWork
Agni
Level 101
God Stats
4W - 0L
1,752 SR
Queue Stats
60W - 64L
1,496 Elo+
Solo
Eset
Eset
ChuzCampoHermoso
Eset
Level 122
God Stats
9W - 11L
1,483 SR
Queue Stats
352W - 346L
1,443 Elo+
Solo
Hades
Hades
Wolfdogtyt
Hades
Level 157
God Stats
12W - 14L
1,513 SR
Queue Stats
172W - 156L
1,482 Elo+
Solo
Heimdallr
Heimdallr
captain gatsu
Heimdallr
Level 156
God Stats
13W - 16L
1,379 SR
Queue Stats
590W - 548L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
2 / 0 / 1
7,736
553
4,574
11,676
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 2
8,722
623
7,809
11,113
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 5 / 0
6,741
482
4,940
13,661
10,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
15
2 / 0 / 0
8,710
622
11,138
12,031
9,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
candisFIT666
Cernunnos
12
0 / 4 / 1
6,502
464
8,677
10,985
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Almondßutter
Jormungandr
13
0 / 2 / 0
7,296
521
7,845
15,039
11,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 5 / 1
6,475
463
5,517
10,918
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 5
7,493
535
6,831
10,661
7,835
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
14
2 / 0 / 3
7,561
540
7,573
11,057
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
captain gatsu
Heimdallr
13
6 / 1 / 3
7,585
542
12,286
11,981
5,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
9
Kills
10
10
Deaths
9
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Almondßutter
Jormungandr
0
2
0
0
W
0
5
1
0.1
W
2
1
5
4.5
L
Hun Batz
2
0
1
2.5
L
3
1
2
4
L
2
5
0
0.4
L
Achilles
2
0
0
2
W
Hades
2
0
3
3.5
L
Cernunnos
candisFIT666
Cernunnos
0
4
1
0.13
W
Heimdallr
captain gatsu
Heimdallr
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,138
Damage
40,052
59,466
Taken
59,656
34,283
Mitigated
33,334
16,258
Healing
23,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Almondßutter
Jormungandr
7,845
1,629
0
4,559
15,039
11,668
0
0
13,796
60,802
616
W
5,517
784
0
655
10,918
3,448
0
5,491
4,787
40,580
547
W
6,831
1,285
726
4,235
10,661
7,835
26
2,247
8,414
30,582
0
L
Hun Batz
4,574
1,274
0
750
11,676
5,524
0
4,210
7,466
0
72,007
L
7,809
754
0
3,974
11,113
4,243
345
8,189
2,924
65,325
625
L
4,940
2,221
0
1,554
13,661
10,783
0
5,312
8,349
22,551
0
L
Achilles
11,138
2,630
0
6,699
12,031
9,773
0
6,545
5,486
0
75,931
W
Hades
7,573
650
325
7,451
11,057
4,765
0
1,800
9,082
67,195
0
L
Cernunnos
candisFIT666
Cernunnos
8,677
4,166
0
3,281
10,985
3,960
0
3,233
7,752
0
57,192
W
Heimdallr
captain gatsu
Heimdallr
12,286
5,258
0
5,942
11,981
5,618
359
2,753
9,228
0
72,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,411
Gold Earned
36,410
448
Minions Killed
442
0
Camps Cleared
0
1,411,496
Distance Traveled
1,387,803
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,296
521
111
8
0
267,818
1
W
Agni
6,475
463
82
6
0
285,562
3
W
Eset
7,493
535
39
3
0
262,649
0
L
Hun Batz
7,736
553
100
7
0
326,643
0
L
Ah Puch
8,722
623
109
8
0
270,433
0
L
Atlas
6,741
482
29
2
0
254,168
0
L
Achilles
8,710
622
124
9
0
291,038
4
W
Hades
7,561
540
110
8
0
314,744
1
L
Cernunnos
6,502
464
86
6
0
269,214
2
W
Heimdallr
7,585
542
100
7
0
257,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role