Player Matchup

Surtr
Surtr
GawdDMYBobby
Surtr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
OpTicRedneck12
Tsukuyomi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 92L
1,487 Elo+
Solo
Jormungandr
Jormungandr
Shamu159
Jormungandr
Level 125
God Stats
0W - 1L
1,313 SR
Queue Stats
14W - 22L
1,271 Elo+
Party 2
Ymir
Ymir
shotsbychai
Ymir
Level 156
God Stats
2W - 6L
1,278 SR
Queue Stats
17W - 27L
1,240 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tamsuu
Morgan Le Fay
Level 120
God Stats
23W - 23L
1,500 SR
Queue Stats
438W - 410L
1,485 Elo+
Solo
Team Averages
Level 134
1,418 SR
1,400 Elo+

VS

Team Averages
Level 90
1,430 SR
1,486 Elo+
Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
NitroPhobia
Bacchus
Level 88
God Stats
4W - 1L
1,740 SR
Queue Stats
136W - 126L
1,477 Elo+
Party 1
Loki
Loki
TouchMySkittles
Loki
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 150L
1,561 Elo+
Solo
Nu Wa
Nu Wa
cherry_kita
Nu Wa
Level 124
God Stats
8W - 8L
1,193 SR
Queue Stats
39W - 38L
1,447 Elo+
Solo
Shiva
Shiva
trololol761
Shiva
Level 69
God Stats
6W - 4L
1,217 SR
Queue Stats
112W - 104L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,370
486
1,270
5,765
3,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
OpTicRedneck12
Tsukuyomi
10
1 / 2 / 0
5,126
570
2,930
8,106
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Shamu159
Jormungandr
8
0 / 1 / 0
4,410
490
3,405
4,769
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

7
0 / 1 / 0
4,301
478
806
7,163
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
tamsuu
Morgan Le Fay
8
0 / 0 / 1
4,834
537
3,495
4,783
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 0 / 1
5,416
602
4,695
4,457
1,579
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
NitroPhobia
Bacchus
9
2 / 0 / 2
5,035
559
2,691
4,409
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 0 / 0
5,028
559
2,899
7,064
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 1
5,025
558
3,166
4,526
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 0 / 0
6,161
685
4,057
5,180
2,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
1
1.5
L
0
1
0
0
W
Bacchus
NitroPhobia
Bacchus
2
0
2
3
L
Tsukuyomi
OpTicRedneck12
Tsukuyomi
1
2
0
0.5
L
Jormungandr
Shamu159
Jormungandr
0
1
0
0
W
0
0
0
0
W
0
1
1
0.5
L
0
1
0
0
L
Morgan Le Fay
tamsuu
Morgan Le Fay
0
0
1
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,906
Damage
17,508
30,586
Taken
25,636
13,600
Mitigated
10,698
11,037
Healing
10,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,695
2,225
0
1,713
4,457
1,579
0
2,405
2,036
0
35,926
L
1,270
161
0
1,330
5,765
3,289
0
304
5,014
247
21,894
W
Bacchus
NitroPhobia
Bacchus
2,691
376
0
506
4,409
2,940
0
1,803
2,588
13,498
765
L
Tsukuyomi
OpTicRedneck12
Tsukuyomi
2,930
532
0
3,750
8,106
2,794
0
1,276
6,695
0
37,787
L
Jormungandr
Shamu159
Jormungandr
3,405
1,428
0
1,265
4,769
2,144
0
763
3,896
34,607
0
W
2,899
599
0
5,003
7,064
2,221
0
966
5,966
0
38,131
W
3,166
817
0
662
4,526
1,293
0
1,754
2,542
34,130
0
L
806
122
143
2,651
7,163
3,909
0
1,533
5,419
8,767
0
L
Morgan Le Fay
tamsuu
Morgan Le Fay
3,495
268
0
1,898
4,783
1,464
0
1,435
3,303
30,248
2,071
W
4,057
420
0
2,184
5,180
2,665
755
32
4,834
0
40,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,041
Gold Earned
26,665
248
Minions Killed
273
0
Camps Cleared
0
886,327
Distance Traveled
974,234
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,416
602
48
5
0
178,083
0
L
Surtr
4,370
486
38
4
0
120,965
0
W
Bacchus
5,035
559
25
3
0
218,338
2
L
Tsukuyomi
5,126
570
75
8
0
212,217
0
L
Jormungandr
4,410
490
55
6
0
185,853
0
W
Loki
5,028
559
76
8
0
229,567
0
W
Nu Wa
5,025
558
52
6
0
165,964
4
L
Ymir
4,301
478
14
2
0
182,117
0
L
Morgan Le Fay
4,834
537
66
7
0
185,175
4
W
Shiva
6,161
685
72
8
0
182,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role