Player Matchup

Mulan
Mulan
Platinum IV
CamposWolf
Mulan
Platinum IV
Level 129
God Stats
12W - 8L
1,615 SR
Queue Stats
78W - 67L
1,843 MMR
Party 1
Sol
Sol
Gold IV
Lace Up vv
Sol
Gold IV
Level 156
God Stats
3W - 6L
1,411 SR
Queue Stats
346W - 388L
1,417 MMR
Party 1
Jormungandr
Jormungandr
Gold III
blkweeza
Jormungandr
Gold III
Level 158
God Stats
37W - 22L
1,767 SR
Queue Stats
380W - 438L
1,584 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,598 SR
1,615 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,508 SR
1,490 MMR
Cabrakan
Cabrakan
Bronze III
CónfidentPlayer
Cabrakan
Bronze III
Level 151
God Stats
4W - 0L
1,717 SR
Queue Stats
5W - 5L
1,394 MMR
Party 2
Cernunnos
Cernunnos
Silver II
Scubs
Cernunnos
Silver II
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 22L
1,571 MMR
Party 2
Kuzenbo
Kuzenbo
Silver I
jay8swish24
Kuzenbo
Silver I
Level 147
God Stats
3W - 2L
1,307 SR
Queue Stats
27W - 32L
1,503 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
0 / 3 / 1
8,985
599
15,452
17,360
21,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 1 / 1
9,687
646
17,105
16,812
8,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
blkweeza
Jormungandr
14
1 / 6 / 0
9,574
638
11,084
17,795
17,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AnubisAchillesPersephoneNe ZhaKukulkan

VS

Bans
ThothDiscordiaVulcanHeraAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
9,877
658
7,021
15,313
20,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Scubs
Cernunnos
19
7 / 0 / 3
12,381
825
24,378
15,339
8,957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
jay8swish24
Kuzenbo
17
2 / 0 / 8
10,513
701
13,635
21,005
33,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
3
1
0.17
W
1
1
7
4.5
L
0
1
1
0.5
W
Cernunnos
Scubs
Cernunnos
7
0
3
8.5
L
Jormungandr
blkweeza
Jormungandr
1
6
0
0.17
W
Kuzenbo
jay8swish24
Kuzenbo
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,641
Damage
45,034
51,967
Taken
51,657
46,438
Mitigated
63,580
12,806
Healing
16,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
15,452
1,031
0
3,361
17,360
21,050
0
5,601
10,959
0
33,432
W
7,021
832
0
2,004
15,313
20,739
0
9,342
5,520
16,961
0
L
17,105
4,388
0
8,357
16,812
8,307
0
7,211
8,563
70,284
1,751
W
Cernunnos
Scubs
Cernunnos
24,378
11,484
0
9,384
15,339
8,957
2,764
6,916
7,923
0
110,292
L
Jormungandr
blkweeza
Jormungandr
11,084
3,158
0
1,088
17,795
17,081
0
5,490
11,753
41,426
4,919
W
Kuzenbo
jay8swish24
Kuzenbo
13,635
3,377
0
5,545
21,005
33,884
120
10,866
9,607
26,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,246
Gold Earned
32,771
239
Minions Killed
200
0
Camps Cleared
0
803,180
Distance Traveled
849,521
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,985
599
45
3
0
274,586
0
W
Cabrakan
9,877
658
19
1
0
268,502
3
L
Sol
9,687
646
120
8
0
283,500
2
W
Cernunnos
12,381
825
158
11
0
273,680
2
L
Jormungandr
9,574
638
74
5
0
245,094
3
W
Kuzenbo
10,513
701
23
2
0
307,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role