Player Matchup

Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver II
LBP-SoulJA
Maman Brigitte
Silver II
Level 88
God Stats
6W - 2L
1,631 SR
Queue Stats
52W - 61L
1,315 MMR
Solo
Achilles
Achilles
Gold IV
Luiscoro
Achilles
Gold IV
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 250L
1,315 MMR
Solo
Ra
Ra
Gold IV
NINJAxPANTHER13
Ra
Gold IV
Level 149
God Stats
12W - 8L
1,589 SR
Queue Stats
302W - 305L
1,340 MMR
Solo
Neith
Neith
Gold V
ccmixcoatl
Neith
Gold V
Level 166
God Stats
107W - 79L
1,560 SR
Queue Stats
346W - 362L
1,329 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,556 SR
1,360 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,499 SR
1,326 MMR
Yemoja
Yemoja
Gold V
Cmoney2025
Yemoja
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 85L
1,314 MMR
Solo
Charybdis
Charybdis
Gold IV
JosAn7145
Charybdis
Gold IV
Level 156
God Stats
7W - 7L
1,580 SR
Queue Stats
320W - 330L
1,311 MMR
Solo
Guan Yu
Guan Yu
Silver I
MetallicSound
Guan Yu
Silver I
Level 67
God Stats
0W - 2L
1,224 SR
Queue Stats
184W - 195L
1,315 MMR
Solo
Surtr
Surtr
Silver II
NotVenus
Surtr
Silver II
Level 69
God Stats
3W - 6L
1,689 SR
Queue Stats
157W - 160L
1,408 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
Patriota22
Nu Wa
Silver IV
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 155L
1,279 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 0 / 5
6,382
580
6,291
11,253
6,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maman Brigitte
LBP-SoulJA
Maman Brigitte
12
5 / 2 / 5
7,092
645
9,626
11,810
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
Luiscoro
Achilles
11
4 / 1 / 0
6,559
596
7,482
11,134
10,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 1 / 2
6,349
577
4,262
7,437
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Neith
12
1 / 0 / 3
6,727
612
5,043
5,472
1,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BellonaLokiCu ChulainnVulcan

VS

Bans
AthenaJanusKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cmoney2025
Yemoja
9
0 / 3 / 0
5,286
481
3,400
8,794
5,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
JosAn7145
Charybdis
11
0 / 1 / 0
5,882
535
4,313
7,689
2,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Guan Yu
11
1 / 5 / 1
6,100
555
5,762
13,441
11,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
NotVenus
Surtr
10
1 / 4 / 1
5,565
506
6,427
10,661
4,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Nu Wa
10
2 / 2 / 0
5,906
537
6,756
7,655
1,912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
4
4
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
5
4.5
L
Yemoja
Cmoney2025
Yemoja
0
3
0
0
L
Charybdis
JosAn7145
Charybdis
0
1
0
0
W
Maman Brigitte
LBP-SoulJA
Maman Brigitte
5
2
5
3.75
W
Achilles
Luiscoro
Achilles
4
1
0
4
L
Guan Yu
1
5
1
0.3
W
3
1
2
4
L
Surtr
NotVenus
Surtr
1
4
1
0.38
L
Nu Wa
2
2
0
1
W
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,704
Damage
26,658
47,106
Taken
48,240
25,603
Mitigated
25,691
16,730
Healing
15,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,291
214
1,411
4,043
11,253
6,761
0
4,263
6,990
29,412
893
L
Yemoja
Cmoney2025
Yemoja
3,400
1,007
2,208
1,092
8,794
5,103
0
5,240
3,346
14,535
920
L
Charybdis
JosAn7145
Charybdis
4,313
1,713
0
2,201
7,689
2,365
0
4,148
3,180
0
53,966
W
Maman Brigitte
LBP-SoulJA
Maman Brigitte
9,626
1,194
0
4,164
11,810
4,224
0
1,539
10,271
50,630
1,293
W
Achilles
Luiscoro
Achilles
7,482
1,727
0
2,507
11,134
10,146
0
401
10,733
0
42,314
L
Guan Yu
5,762
664
68
4,348
13,441
11,362
0
2,805
9,733
0
41,495
W
4,262
423
192
2,886
7,437
2,524
0
903
6,534
50,029
0
L
Surtr
NotVenus
Surtr
6,427
2,530
0
3,148
10,661
4,949
0
4,212
6,364
662
50,577
L
Nu Wa
6,756
1,509
94
1,997
7,655
1,912
0
2,936
4,719
44,421
0
W
Neith
5,043
658
0
1,527
5,472
1,948
0
3,079
2,393
0
63,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,109
Gold Earned
28,739
412
Minions Killed
307
0
Camps Cleared
0
1,147,236
Distance Traveled
1,064,346
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,382
580
67
6
0
230,297
6
L
Yemoja
5,286
481
28
3
0
196,803
3
L
Charybdis
5,882
535
92
8
0
210,108
2
W
Maman Brigitte
7,092
645
74
7
0
261,139
0
W
Achilles
6,559
596
67
6
0
201,554
2
L
Guan Yu
6,100
555
54
5
0
227,667
0
W
Ra
6,349
577
82
7
0
228,006
5
L
Surtr
5,565
506
65
6
0
245,565
0
L
Nu Wa
5,906
537
68
6
0
184,203
0
W
Neith
6,727
612
122
11
0
226,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role