Player Matchup

Izanami
Izanami
FrAnTiC7019
Izanami
Level 66
God Stats
7W - 6L
1,629 SR
Queue Stats
128W - 120L
1,449 Elo+
Solo
Nu Wa
Nu Wa
SmArtiEs420
Nu Wa
Level 104
God Stats
50W - 45L
1,590 SR
Queue Stats
90W - 121L
1,414 Elo+
Party 1
Mulan
Mulan
XodeeTheBard
Mulan
Level 120
God Stats
7W - 9L
1,531 SR
Queue Stats
95W - 135L
1,429 Elo+
Party 1
Jormungandr
Jormungandr
iBs Alexey
Jormungandr
Level 68
God Stats
91W - 53L
1,680 SR
Queue Stats
171W - 149L
1,458 Elo+
Solo
Bakasura
Bakasura
kataloon
Bakasura
Level 48
God Stats
43W - 48L
1,514 SR
Queue Stats
61W - 84L
1,366 Elo+
Solo
Team Averages
Level 81
1,589 SR
1,423 Elo+

VS

Team Averages
Level 66
1,521 SR
1,423 Elo+
Khepri
Khepri
LetzGetILL
Khepri
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,386 Elo+
Party 2
Artemis
Artemis
MarcusTM
Artemis
Level 105
God Stats
19W - 16L
1,607 SR
Queue Stats
162W - 152L
1,455 Elo+
Solo
Anhur
Anhur
Xacreasel
Anhur
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,320 Elo+
Party 2
Janus
Janus
sekhonlink
Janus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 60L
1,516 Elo+
Solo
Susano
Susano
thw_thw
Susano
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FrAnTiC7019
Izanami
11
1 / 4 / 1
6,266
482
2,916
7,257
1,993
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 1 / 1
6,707
516
8,150
5,599
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 2 / 0
8,301
639
10,750
12,315
7,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
iBs Alexey
Jormungandr
11
1 / 2 / 1
6,620
509
5,569
9,079
6,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
kataloon
Bakasura
11
0 / 2 / 1
5,926
456
1,507
11,215
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LetzGetILL
Khepri
11
0 / 0 / 3
6,965
536
2,194
7,554
4,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
MarcusTM
Artemis
11
1 / 3 / 0
6,425
494
5,666
11,253
4,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
Xacreasel
Anhur
12
5 / 1 / 2
7,484
576
8,835
8,404
3,013
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Janus
11
2 / 3 / 1
6,601
508
6,545
7,151
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
thw_thw
Susano
12
2 / 1 / 3
6,775
521
4,792
10,350
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
8
Kills
10
11
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
FrAnTiC7019
Izanami
1
4
1
0.38
W
Khepri
LetzGetILL
Khepri
0
0
3
1.5
W
Artemis
MarcusTM
Artemis
1
3
0
0.33
L
1
1
1
1.5
W
Anhur
Xacreasel
Anhur
5
1
2
6
L
5
2
0
2.5
L
Jormungandr
iBs Alexey
Jormungandr
1
2
1
0.75
L
Bakasura
kataloon
Bakasura
0
2
1
0.25
W
Janus
2
3
1
0.83
W
Susano
thw_thw
Susano
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,892
Damage
28,032
45,465
Taken
44,712
22,039
Mitigated
18,594
10,270
Healing
16,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FrAnTiC7019
Izanami
2,916
1,594
0
1,021
7,257
1,993
269
1,274
5,979
0
33,406
W
Khepri
LetzGetILL
Khepri
2,194
116
1,477
2,075
7,554
4,423
524
3,495
3,840
24,989
565
W
Artemis
MarcusTM
Artemis
5,666
845
0
4,614
11,253
4,929
0
874
10,171
0
43,107
L
8,150
1,626
0
500
5,599
1,505
0
2,066
3,291
46,275
787
W
Anhur
Xacreasel
Anhur
8,835
6,206
0
3,040
8,404
3,013
841
3,943
4,270
0
54,318
L
10,750
1,020
0
2,248
12,315
7,709
0
1,762
9,588
635
63,573
L
Jormungandr
iBs Alexey
Jormungandr
5,569
2,115
0
2,002
9,079
6,530
234
1,200
7,821
35,901
0
L
Bakasura
kataloon
Bakasura
1,507
1,214
0
4,499
11,215
4,302
0
1,651
9,342
0
41,720
W
Janus
6,545
407
0
1,500
7,151
2,483
635
2,707
4,152
45,670
941
W
Susano
thw_thw
Susano
4,792
131
0
3,541
10,350
3,746
316
2,203
7,881
0
38,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,820
Gold Earned
34,250
372
Minions Killed
351
0
Camps Cleared
0
1,250,758
Distance Traveled
1,237,908
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,266
482
61
5
0
243,603
0
W
Khepri
6,965
536
27
2
0
266,262
2
W
Artemis
6,425
494
73
6
0
208,855
1
L
Nu Wa
6,707
516
74
6
0
257,832
0
W
Anhur
7,484
576
102
8
0
231,001
0
L
Mulan
8,301
639
103
8
0
254,668
2
L
Jormungandr
6,620
509
53
4
0
251,390
3
L
Bakasura
5,926
456
81
6
0
243,265
0
W
Janus
6,601
508
79
6
0
229,094
0
W
Susano
6,775
521
70
5
0
302,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role