Player Matchup

Hercules
Hercules
LDegreeL
Hercules
Level 28
God Stats
1W - 0L
1,519 SR
Queue Stats
4W - 5L
1,370 Elo+
Party 3
Fenrir
Fenrir
Mubindewistian
Fenrir
Level 100
God Stats
1W - 2L
1,253 SR
Queue Stats
220W - 216L
1,503 Elo+
Solo
Cerberus
Cerberus
PlacentaPal
Cerberus
Level 45
God Stats
1W - 0L
1,713 SR
Queue Stats
3W - 2L
1,452 Elo+
Party 3
Ullr
Ullr
SheMoansTacos
Ullr
Level 124
God Stats
2W - 0L
1,707 SR
Queue Stats
11W - 11L
1,509 Elo+
Party 3
Guan Yu
Guan Yu
kattkattly
Guan Yu
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,538 Elo+
Party 3
Team Averages
Level 87
1,538 SR
1,474 Elo+

VS

Team Averages
Level 107
1,549 SR
1,467 Elo+
Xbalanque
Xbalanque
CaptainKirk21421
Xbalanque
Level 89
God Stats
5W - 4L
1,715 SR
Queue Stats
80W - 89L
1,466 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IGGMIESTER
Ah Muzen Cab
Level 107
God Stats
1W - 2L
1,723 SR
Queue Stats
127W - 122L
1,458 Elo+
Party 1
King Arthur
King Arthur
RandyFloatus
King Arthur
Level 108
God Stats
10W - 11L
1,518 SR
Queue Stats
170W - 201L
1,412 Elo+
Party 1
Guan Yu
Guan Yu
TedTheTonkaTruck
Guan Yu
Level 114
God Stats
0W - 1L
1,290 SR
Queue Stats
72W - 69L
1,517 Elo+
Party 2
Medusa
Medusa
WarSniper12
Medusa
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LDegreeL
Hercules
14
2 / 2 / 17
7,951
795
10,337
14,085
15,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 16
7,981
798
6,795
14,333
18,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
PlacentaPal
Cerberus
15
8 / 2 / 11
9,602
960
15,033
16,584
19,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 0 / 16
8,737
874
9,499
9,388
4,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Guan Yu
kattkattly
Guan Yu
16
5 / 1 / 14
8,671
867
10,012
15,023
20,017
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
13
2 / 4 / 2
7,296
730
10,670
8,396
3,477
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
IGGMIESTER
Ah Muzen Cab
13
3 / 5 / 2
8,045
805
12,131
10,116
3,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
RandyFloatus
King Arthur
12
1 / 5 / 7
6,999
700
9,158
14,293
12,964
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 4 / 3
7,243
724
6,401
12,462
11,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
14
1 / 2 / 7
7,508
751
13,426
9,349
4,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
20
Kills
9
9
Deaths
20
74
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
2
4
2
0.75
L
Ah Muzen Cab
IGGMIESTER
Ah Muzen Cab
3
5
2
0.8
W
Hercules
LDegreeL
Hercules
2
2
17
5.25
W
2
4
16
2.5
W
Cerberus
PlacentaPal
Cerberus
8
2
11
6.75
L
King Arthur
RandyFloatus
King Arthur
1
5
7
0.9
W
3
0
16
11
L
2
4
3
0.88
L
Medusa
1
2
7
2.25
W
Guan Yu
kattkattly
Guan Yu
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,676
Damage
51,786
69,413
Taken
54,616
78,144
Mitigated
35,732
38,491
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
10,670
3,430
367
619
8,396
3,477
0
1,960
6,436
0
19,176
L
Ah Muzen Cab
IGGMIESTER
Ah Muzen Cab
12,131
4,482
625
746
10,116
3,487
0
3,073
6,996
0
21,979
W
Hercules
LDegreeL
Hercules
10,337
2,076
1,144
2,887
14,085
15,722
129
643
13,317
4,015
9,714
W
6,795
1,073
2,752
2,154
14,333
18,312
52
367
13,747
0
9,127
W
Cerberus
PlacentaPal
Cerberus
15,033
560
3,538
5,766
16,584
19,488
141
602
15,740
20,916
1,089
L
King Arthur
RandyFloatus
King Arthur
9,158
261
461
645
14,293
12,964
0
6,759
6,992
3,717
13,059
W
9,499
3,105
2,604
3,905
9,388
4,605
1,869
347
9,000
0
39,812
L
6,401
479
2,575
2,861
12,462
11,786
0
5,268
7,030
0
7,592
L
Medusa
13,426
4,233
410
1,224
9,349
4,018
0
3,008
6,297
0
26,267
W
Guan Yu
kattkattly
Guan Yu
10,012
629
8,049
5,692
15,023
20,017
296
646
14,241
5,753
10,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,942
Gold Earned
37,091
142
Minions Killed
85
0
Camps Cleared
0
1,037,547
Distance Traveled
894,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,296
730
24
2
0
176,639
0
L
Ah Muzen Cab
8,045
805
14
1
0
153,955
0
W
Hercules
7,951
795
8
1
0
212,411
0
W
Fenrir
7,981
798
6
1
0
205,922
0
W
Cerberus
9,602
960
19
2
0
210,341
0
L
King Arthur
6,999
700
11
1
0
199,232
0
W
Ullr
8,737
874
80
8
0
176,900
0
L
Guan Yu
7,243
724
9
1
0
202,110
0
L
Medusa
7,508
751
27
3
0
162,825
0
W
Guan Yu
8,671
867
29
3
0
231,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role