Player Matchup

Sylvanus
Sylvanus
GoneBallistic13
Sylvanus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
317W - 309L
1,583 Elo+
Party 1
Cerberus
Cerberus
GreenxxBeans
Cerberus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 75L
1,477 Elo+
Solo
Kukulkan
Kukulkan
Korosztos
Kukulkan
Level 127
God Stats
1W - 0L
1,670 SR
Queue Stats
4W - 2L
1,571 Elo+
Party 2
Thoth
Thoth
MilKyMaN247
Thoth
Level 127
God Stats
1W - 0L
1,499 SR
Queue Stats
4W - 2L
1,571 Elo+
Party 2
Amaterasu
Amaterasu
Throughrelic59
Amaterasu
Level 109
God Stats
7W - 1L
1,609 SR
Queue Stats
181W - 189L
1,565 Elo+
Party 1
Team Averages
Level 127
1,556 SR
1,553 Elo+

VS

Team Averages
Level 103
1,419 SR
1,454 Elo+
Izanami
Izanami
FLACKO312738
Izanami
Level 109
God Stats
0W - 9L
1,300 SR
Queue Stats
110W - 134L
1,447 Elo+
Solo
Maui
Maui
JukeBoxWarrior
Maui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,514 Elo+
Solo
Bakasura
Bakasura
LAZAROBY7
Bakasura
Level 146
God Stats
0W - 1L
1,680 SR
Queue Stats
6W - 13L
1,345 Elo+
Solo
Guan Yu
Guan Yu
OhhhLawdy
Guan Yu
Level 131
God Stats
0W - 4L
1,116 SR
Queue Stats
254W - 250L
1,524 Elo+
Solo
Atlas
Atlas
l_SurfY_l
Atlas
Level 25
God Stats
2W - 5L
1,500 SR
Queue Stats
134W - 149L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 1 / 3
6,233
1,247
6,753
7,083
4,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
GreenxxBeans
Cerberus
8
0 / 1 / 4
5,082
1,016
4,240
4,071
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Korosztos
Kukulkan
11
0 / 0 / 5
5,773
1,155
4,257
1,693
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 0
5,674
1,135
5,913
1,379
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Throughrelic59
Amaterasu
10
1 / 1 / 3
5,631
1,126
6,032
6,130
4,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FLACKO312738
Izanami
11
1 / 2 / 2
5,486
1,097
6,168
6,630
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 1
4,496
899
870
1,710
1,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
LAZAROBY7
Bakasura
10
1 / 2 / 2
5,481
1,096
3,048
5,788
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
OhhhLawdy
Guan Yu
11
1 / 0 / 1
5,369
1,074
2,021
6,665
5,121
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atlas
l_SurfY_l
Atlas
11
0 / 1 / 3
5,750
1,150
4,551
10,594
6,716
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
5
Kills
3
3
Deaths
6
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
FLACKO312738
Izanami
1
2
2
1
W
Sylvanus
2
1
3
3.5
W
Cerberus
GreenxxBeans
Cerberus
0
1
4
2
L
0
1
1
0.5
W
Kukulkan
Korosztos
Kukulkan
0
0
5
2.5
L
Bakasura
LAZAROBY7
Bakasura
1
2
2
1
W
2
0
0
2
L
Guan Yu
OhhhLawdy
Guan Yu
1
0
1
1.5
W
Amaterasu
Throughrelic59
Amaterasu
1
1
3
2.5
L
Atlas
l_SurfY_l
Atlas
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,195
Damage
16,658
20,356
Taken
31,387
13,401
Mitigated
18,538
10,868
Healing
15,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FLACKO312738
Izanami
6,168
3,086
802
1,602
6,630
2,078
0
4,307
2,054
0
18,530
W
Sylvanus
6,753
2,473
2,844
3,006
7,083
4,912
0
1,725
5,318
8,661
439
W
Cerberus
GreenxxBeans
Cerberus
4,240
27
205
1,128
4,071
2,432
0
1,149
2,642
4,809
1,839
L
870
157
0
48
1,710
1,050
0
1,177
440
933
0
W
Kukulkan
Korosztos
Kukulkan
4,257
283
1,165
638
1,693
592
0
500
1,193
19,255
0
L
Bakasura
LAZAROBY7
Bakasura
3,048
1,651
970
1,439
5,788
3,573
0
2,869
2,766
0
3,136
W
5,913
127
199
423
1,379
471
0
273
1,051
8,624
0
L
Guan Yu
OhhhLawdy
Guan Yu
2,021
127
3,403
3,552
6,665
5,121
0
3,880
2,502
0
4,493
W
Amaterasu
Throughrelic59
Amaterasu
6,032
1,554
152
1,108
6,130
4,994
0
1,774
3,667
0
12,084
L
Atlas
l_SurfY_l
Atlas
4,551
1,365
158
3,802
10,594
6,716
0
7,204
2,998
10,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,393
Gold Earned
26,582
67
Minions Killed
62
0
Camps Cleared
0
548,242
Distance Traveled
529,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,486
1,097
33
7
0
115,774
0
W
Sylvanus
6,233
1,247
4
1
0
95,009
0
W
Cerberus
5,082
1,016
10
2
0
93,751
0
L
Maui
4,496
899
1
0
0
40,771
0
W
Kukulkan
5,773
1,155
39
8
0
115,513
0
L
Bakasura
5,481
1,096
16
3
0
129,578
0
W
Thoth
5,674
1,135
2
0
0
127,357
0
L
Guan Yu
5,369
1,074
2
0
0
133,148
0
W
Amaterasu
5,631
1,126
12
2
0
116,612
0
L
Atlas
5,750
1,150
10
2
0
109,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role