Player Matchup

Surtr
Surtr
ArsenalCake
Surtr
Level 107
God Stats
10W - 7L
1,770 SR
Queue Stats
431W - 413L
1,515 Elo+
Solo
Da Ji
Da Ji
IMetalicaa
Da Ji
Level 145
God Stats
5W - 9L
1,491 SR
Queue Stats
66W - 126L
1,371 Elo+
Party 1
Anhur
Anhur
ItsSpudd
Anhur
Level 44
God Stats
3W - 3L
1,612 SR
Queue Stats
25W - 30L
1,449 Elo+
Party 1
Yemoja
Yemoja
Moound
Yemoja
Level 48
God Stats
18W - 21L
1,678 SR
Queue Stats
79W - 118L
1,461 Elo+
Party 1
Eset
Eset
buwan151
Eset
Level 55
God Stats
4W - 3L
1,751 SR
Queue Stats
149W - 211L
1,429 Elo+
Party 1
Team Averages
Level 80
1,660 SR
1,445 Elo+

VS

Team Averages
Level 77
1,644 SR
1,509 Elo+
Sylvanus
Sylvanus
IDONTGOPOSITIVE
Sylvanus
Level 132
God Stats
15W - 6L
1,534 SR
Queue Stats
64W - 60L
1,535 Elo+
Party 2
Bellona
Bellona
IzzyOkay
Bellona
Level 104
God Stats
7W - 1L
1,833 SR
Queue Stats
102W - 101L
1,556 Elo+
Party 3
Nu Wa
Nu Wa
KingKrupa
Nu Wa
Level 117
God Stats
6W - 4L
1,428 SR
Queue Stats
145W - 116L
1,566 Elo+
Party 3
Da Ji
Da Ji
MaleniaRotussy
Da Ji
Level 17
God Stats
8W - 9L
1,500 SR
Queue Stats
31W - 31L
1,510 Elo+
Party 3
Medusa
Medusa
fardedinmypants
Medusa
Level 14
God Stats
3W - 1L
1,925 SR
Queue Stats
6W - 7L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
6,372
531
5,930
15,704
8,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Da Ji
12
5 / 2 / 1
6,747
562
7,587
9,193
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anhur
ItsSpudd
Anhur
9
0 / 4 / 2
5,114
426
3,319
8,894
2,697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Moound
Yemoja
8
0 / 2 / 1
5,266
439
1,763
10,730
5,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Eset
8
0 / 1 / 0
4,891
408
1,928
4,405
1,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 1 / 7
6,105
509
4,628
8,375
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
IzzyOkay
Bellona
12
2 / 1 / 0
7,452
621
5,232
10,249
11,497
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
KingKrupa
Nu Wa
11
0 / 5 / 4
6,543
545
5,402
6,668
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 1 / 4
6,241
520
3,841
7,000
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
9 / 0 / 0
8,147
679
12,654
6,015
2,752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
8
Kills
12
12
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Sylvanus
0
1
7
3.5
L
Da Ji
5
2
1
2.75
L
Anhur
ItsSpudd
Anhur
0
4
2
0.25
W
Bellona
IzzyOkay
Bellona
2
1
0
2
W
Nu Wa
KingKrupa
Nu Wa
0
5
4
0.4
W
1
1
4
3
L
Yemoja
Moound
Yemoja
0
2
1
0.25
L
Eset
0
1
0
0
W
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,527
Damage
31,757
48,926
Taken
38,307
22,201
Mitigated
24,371
15,549
Healing
9,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,930
2,682
0
6,986
15,704
8,635
0
2,350
13,143
1,008
44,667
W
Sylvanus
4,628
1,768
1,426
2,699
8,375
4,940
96
1,112
7,263
20,140
9,582
L
Da Ji
7,587
1,950
0
2,178
9,193
3,721
0
2,996
6,105
0
36,733
L
Anhur
ItsSpudd
Anhur
3,319
1,595
0
1,495
8,894
2,697
0
1,415
7,479
0
29,853
W
Bellona
IzzyOkay
Bellona
5,232
1,780
0
3,148
10,249
11,497
14
2,093
8,156
0
46,559
W
Nu Wa
KingKrupa
Nu Wa
5,402
1,088
0
250
6,668
2,030
827
181
6,487
48,076
918
W
3,841
542
0
0
7,000
3,152
0
230
6,770
0
38,649
L
Yemoja
Moound
Yemoja
1,763
615
1,626
1,550
10,730
5,237
0
2,101
8,629
23,172
0
L
Eset
1,928
139
0
1,714
4,405
1,911
0
396
3,695
18,126
0
W
12,654
6,138
0
2,441
6,015
2,752
431
352
5,663
0
70,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,390
Gold Earned
34,488
251
Minions Killed
354
0
Camps Cleared
0
1,033,118
Distance Traveled
1,113,773
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,372
531
88
7
0
238,803
0
W
Sylvanus
6,105
509
38
3
0
219,422
3
L
Da Ji
6,747
562
44
4
0
233,779
1
L
Anhur
5,114
426
58
5
0
244,697
1
W
Bellona
7,452
621
70
6
0
170,272
0
W
Nu Wa
6,543
545
75
6
0
193,785
0
W
Da Ji
6,241
520
64
5
0
299,725
0
L
Yemoja
5,266
439
30
3
0
210,699
3
L
Eset
4,891
408
31
3
0
105,140
2
W
Medusa
8,147
679
107
9
0
230,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role