Player Matchup

Anhur
Anhur
MillerDaddy17
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,277 Elo+
Party 2
Susano
Susano
PauRexy
Susano
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
408W - 432L
1,444 Elo+
Solo
Neith
Neith
jdfgj
Neith
Level 17
God Stats
0W - 1L
1,225 SR
Queue Stats
1W - 4L
1,408 Elo+
Party 2
Jormungandr
Jormungandr
kiimocho
Jormungandr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 58L
1,462 Elo+
Party 3
Scylla
Scylla
kimocho
Scylla
Level 154
God Stats
2W - 2L
1,220 SR
Queue Stats
95W - 90L
1,468 Elo+
Party 3
Team Averages
Level 81
1,389 SR
1,412 Elo+

VS

Team Averages
Level 92
1,554 SR
1,473 Elo+
Hercules
Hercules
Bergy50
Hercules
Level 74
God Stats
5W - 3L
1,654 SR
Queue Stats
151W - 142L
1,489 Elo+
Party 1
Zeus
Zeus
Handztand
Zeus
Level 79
God Stats
4W - 0L
1,556 SR
Queue Stats
81W - 67L
1,481 Elo+
Party 1
Medusa
Medusa
Raianu
Medusa
Level 155
God Stats
6W - 6L
1,560 SR
Queue Stats
448W - 456L
1,458 Elo+
Solo
Shiva
Shiva
VIEILASCO
Shiva
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 42L
1,446 Elo+
Party 1
He Bo
He Bo
XxtomahawkbestxX
He Bo
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 79L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,500
650
3,147
9,475
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Susano
PauRexy
Susano
13
2 / 6 / 4
7,328
733
6,505
12,100
5,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
jdfgj
Neith
13
2 / 4 / 3
7,326
733
11,305
9,337
4,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
kiimocho
Jormungandr
12
0 / 4 / 4
6,660
666
6,636
10,452
11,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
kimocho
Scylla
17
4 / 2 / 3
8,706
871
11,454
7,966
3,515
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bergy50
Hercules
15
6 / 1 / 10
8,892
889
8,453
18,170
10,791
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
14
3 / 3 / 12
8,197
820
14,298
6,816
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Raianu
Medusa
15
5 / 2 / 10
9,203
920
11,131
9,856
4,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Shiva
VIEILASCO
Shiva
14
3 / 1 / 11
8,065
807
6,320
9,527
8,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 9
8,395
840
7,139
7,965
3,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
8
Kills
20
20
Deaths
9
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bergy50
Hercules
6
1
10
11
W
Zeus
3
3
12
3
L
0
4
3
0.38
L
Susano
PauRexy
Susano
2
6
4
0.67
W
Medusa
Raianu
Medusa
5
2
10
5
W
Shiva
VIEILASCO
Shiva
3
1
11
8.5
W
3
2
9
3.75
L
Neith
jdfgj
Neith
2
4
3
0.88
L
Jormungandr
kiimocho
Jormungandr
0
4
4
0.5
L
Scylla
kimocho
Scylla
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,047
Damage
47,341
49,330
Taken
52,334
29,093
Mitigated
30,436
11,326
Healing
25,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bergy50
Hercules
8,453
1,579
366
8,623
18,170
10,791
76
4,796
13,002
0
13,191
W
Zeus
14,298
1,113
643
533
6,816
2,768
530
2,537
4,094
20,934
726
L
3,147
537
0
1,250
9,475
3,754
0
3,751
5,504
0
5,890
L
Susano
PauRexy
Susano
6,505
188
584
1,877
12,100
5,685
0
4,251
7,718
0
13,967
W
Medusa
Raianu
Medusa
11,131
3,570
3,092
2,606
9,856
4,792
1,318
3,121
6,607
0
33,596
W
Shiva
VIEILASCO
Shiva
6,320
177
2,824
2,851
9,527
8,613
71
3,241
6,078
0
9,730
W
7,139
494
1,695
2,650
7,965
3,472
412
3,020
4,859
16,670
612
L
Neith
jdfgj
Neith
11,305
4,110
0
1,788
9,337
4,255
0
3,727
5,398
0
20,021
L
Jormungandr
kiimocho
Jormungandr
6,636
326
688
1,785
10,452
11,884
0
4,978
5,300
11,195
198
L
Scylla
kimocho
Scylla
11,454
351
1,787
1,567
7,966
3,515
0
3,879
4,039
25,150
248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,520
Gold Earned
42,752
93
Minions Killed
116
0
Camps Cleared
0
863,658
Distance Traveled
973,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,892
889
13
1
0
191,533
0
W
Zeus
8,197
820
21
2
0
163,292
0
L
Anhur
6,500
650
12
1
0
180,498
0
L
Susano
7,328
733
12
1
0
172,504
0
W
Medusa
9,203
920
50
5
0
210,512
0
W
Shiva
8,065
807
9
1
0
210,384
0
W
He Bo
8,395
840
23
2
0
197,770
0
L
Neith
7,326
733
20
2
0
151,917
0
L
Jormungandr
6,660
666
6
1
0
173,921
0
L
Scylla
8,706
871
43
4
0
184,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role