Player Matchup

Kumbhakarna
Kumbhakarna
Chubaca 7u7
Kumbhakarna
Level 117
God Stats
64W - 67L
1,545 SR
Queue Stats
362W - 338L
1,535 Elo+
Solo
Bellona
Bellona
LegendaryAzzMan
Bellona
Level 112
God Stats
15W - 19L
1,515 SR
Queue Stats
119W - 104L
1,540 Elo+
Party 3
Hachiman
Hachiman
ShadowSlayer374
Hachiman
Level 196
God Stats
5W - 4L
1,578 SR
Queue Stats
151W - 124L
1,541 Elo+
Party 3
Serqet
Serqet
Stampedgraph48
Serqet
Level 125
God Stats
1W - 4L
1,520 SR
Queue Stats
71W - 66L
1,462 Elo+
Party 1
Persephone
Persephone
UnTouchable5355
Persephone
Level 155
God Stats
0W - 2L
1,516 SR
Queue Stats
120W - 106L
1,528 Elo+
Party 1
Team Averages
Level 141
1,535 SR
1,521 Elo+

VS

Team Averages
Level 119
1,563 SR
1,526 Elo+
Fenrir
Fenrir
 
Fenrir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AngelSavior7054
Mulan
Level 121
God Stats
123W - 83L
1,630 SR
Queue Stats
305W - 281L
1,515 Elo+
Party 2
Hera
Hera
ImJ0ke
Hera
Level 156
God Stats
6W - 7L
1,401 SR
Queue Stats
172W - 154L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
Psychadelic145
Baron Samedi
Level 105
God Stats
55W - 43L
1,667 SR
Queue Stats
414W - 398L
1,559 Elo+
Solo
Danzaburou
Danzaburou
TheLocalGilf
Danzaburou
Level 63
God Stats
100W - 85L
1,616 SR
Queue Stats
101W - 86L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chubaca 7u7
Kumbhakarna
9
0 / 5 / 3
4,971
414
3,431
11,739
7,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 0
5,940
495
3,634
10,714
11,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
12
2 / 0 / 0
6,433
536
5,751
7,606
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
0 / 2 / 1
5,907
492
1,841
10,783
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
UnTouchable5355
Persephone
11
1 / 3 / 0
6,574
548
3,759
6,966
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 0 / 5
6,897
575
5,844
8,139
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
5 / 1 / 2
7,004
584
4,418
8,813
4,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
ImJ0ke
Hera
13
1 / 0 / 1
7,300
608
3,523
4,886
2,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Psychadelic145
Baron Samedi
12
2 / 0 / 5
7,134
595
6,578
6,219
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TheLocalGilf
Danzaburou
11
1 / 2 / 3
6,550
546
5,855
6,135
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
12
12
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
5
5.5
W
5
1
2
6
L
Kumbhakarna
Chubaca 7u7
Kumbhakarna
0
5
3
0.3
W
Hera
ImJ0ke
Hera
1
0
1
1.5
L
0
2
0
0
W
Baron Samedi
Psychadelic145
Baron Samedi
2
0
5
4.5
L
Hachiman
2
0
0
2
L
0
2
1
0.25
W
Danzaburou
TheLocalGilf
Danzaburou
1
2
3
1.25
L
Persephone
UnTouchable5355
Persephone
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,416
Damage
26,218
47,808
Taken
34,192
28,866
Mitigated
16,010
17,916
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,844
1,645
0
4,693
8,139
3,444
0
790
7,273
0
47,822
W
4,418
696
0
2,056
8,813
4,862
0
1,756
6,759
0
21,774
L
Kumbhakarna
Chubaca 7u7
Kumbhakarna
3,431
207
129
2,235
11,739
7,655
0
1,403
10,213
11,940
0
W
Hera
ImJ0ke
Hera
3,523
1,370
0
1,754
4,886
2,753
308
0
4,886
55,530
0
L
3,634
780
0
4,465
10,714
11,706
0
3,101
7,191
0
37,689
W
Baron Samedi
Psychadelic145
Baron Samedi
6,578
197
649
2,372
6,219
2,677
170
2,784
3,041
40,026
0
L
Hachiman
5,751
2,967
0
4,075
7,606
2,920
0
342
7,216
35
58,159
L
1,841
147
0
4,793
10,783
4,523
0
1,148
9,523
0
46,591
W
Danzaburou
TheLocalGilf
Danzaburou
5,855
1,987
0
1,622
6,135
2,274
0
1,265
4,727
0
44,685
L
Persephone
UnTouchable5355
Persephone
3,759
276
0
2,219
6,966
2,062
0
3,075
3,555
42,730
714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,825
Gold Earned
34,885
343
Minions Killed
367
0
Camps Cleared
0
1,161,836
Distance Traveled
1,187,764
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,897
575
80
7
0
285,095
2
W
Mulan
7,004
584
37
3
0
211,022
6
L
Kumbhakarna
4,971
414
13
1
0
237,862
0
W
Hera
7,300
608
95
8
0
208,050
6
L
Bellona
5,940
495
65
5
0
208,182
2
W
Baron Samedi
7,134
595
80
7
0
247,826
0
L
Hachiman
6,433
536
96
8
0
197,498
4
L
Serqet
5,907
492
87
7
0
276,585
0
W
Danzaburou
6,550
546
75
6
0
235,771
2
L
Persephone
6,574
548
82
7
0
241,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role