Player Matchup

Bacchus
Bacchus
CrispyChristoph
Bacchus
Level 18
God Stats
3W - 3L
1,675 SR
Queue Stats
11W - 21L
1,201 Elo+
Party 2
Ishtar
Ishtar
NotoriousT-E-D
Ishtar
Level 29
God Stats
19W - 17L
1,597 SR
Queue Stats
75W - 59L
1,497 Elo+
Party 3
Kukulkan
Kukulkan
O_Doyle_Rulez6
Kukulkan
Level 63
God Stats
1W - 6L
1,354 SR
Queue Stats
8W - 20L
1,193 Elo+
Party 2
Fenrir
Fenrir
Rogue_Killcam
Fenrir
Level 107
God Stats
6W - 6L
1,428 SR
Queue Stats
387W - 389L
1,419 Elo+
Party 3
Chaac
Chaac
TheHuskyKai
Chaac
Level 29
God Stats
1W - 2L
1,389 SR
Queue Stats
41W - 39L
1,205 Elo+
Party 2
Team Averages
Level 49
1,489 SR
1,303 Elo+

VS

Team Averages
Level 86
1,527 SR
1,393 Elo+
Gilgamesh
Gilgamesh
HappyChillMore30
Gilgamesh
Level 107
God Stats
3W - 2L
1,474 SR
Queue Stats
32W - 37L
1,432 Elo+
Party 1
Xing Tian
Xing Tian
SL1CK_RIC
Xing Tian
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 108L
1,412 Elo+
Party 1
Chernobog
Chernobog
TheCalamityKid_
Chernobog
Level 67
God Stats
5W - 6L
1,413 SR
Queue Stats
101W - 129L
1,330 Elo+
Party 1
Bakasura
Bakasura
kataloon
Bakasura
Level 48
God Stats
43W - 48L
1,502 SR
Queue Stats
61W - 84L
1,345 Elo+
Solo
Ra
Ra
stream mobile
Ra
Level 107
God Stats
6W - 4L
1,748 SR
Queue Stats
171W - 171L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,511
434
5,234
13,605
13,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 1
6,172
411
6,034
10,540
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
13
3 / 1 / 0
7,562
504
6,244
7,611
2,651
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 3 / 2
6,790
453
4,780
13,034
6,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 4 / 1
6,786
452
5,816
12,117
6,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
8 / 2 / 0
9,761
651
12,408
12,410
6,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
SL1CK_RIC
Xing Tian
12
2 / 2 / 4
7,845
523
7,548
12,850
11,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
TheCalamityKid_
Chernobog
12
4 / 1 / 5
7,551
503
10,887
10,174
4,090
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
kataloon
Bakasura
16
1 / 2 / 0
8,594
573
3,295
13,468
6,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 4 / 0
7,575
505
3,554
8,942
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
10
Kills
16
16
Deaths
11
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Gilgamesh
8
2
0
4
L
1
4
1
0.38
L
Kukulkan
3
1
0
3
L
3
3
2
1.33
W
Xing Tian
SL1CK_RIC
Xing Tian
2
2
4
2
W
Chernobog
TheCalamityKid_
Chernobog
4
1
5
6.5
L
2
4
1
0.63
W
Bakasura
kataloon
Bakasura
1
2
0
0.5
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,108
Damage
37,692
56,907
Taken
57,844
33,456
Mitigated
31,387
13,411
Healing
15,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,234
1,111
0
1,936
13,605
13,496
0
3,072
9,987
25,273
0
W
Gilgamesh
12,408
6,330
0
1,972
12,410
6,064
2,768
438
11,972
0
60,911
L
6,034
3,291
0
3,145
10,540
4,081
0
2,595
7,945
0
42,391
L
Kukulkan
6,244
801
0
500
7,611
2,651
284
4,043
3,443
50,918
0
L
4,780
882
0
5,766
13,034
6,305
0
385
12,564
0
45,459
W
Xing Tian
SL1CK_RIC
Xing Tian
7,548
863
0
656
12,850
11,872
0
2,406
10,444
30,072
2,008
W
Chernobog
TheCalamityKid_
Chernobog
10,887
7,110
0
2,867
10,174
4,090
406
2,671
7,503
0
43,644
L
5,816
1,722
0
2,064
12,117
6,923
0
822
11,295
0
39,194
W
Bakasura
kataloon
Bakasura
3,295
2,200
0
8,621
13,468
6,368
862
320
13,148
0
71,757
W
3,554
456
0
1,669
8,942
2,993
18
5,643
3,299
48,135
3,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,821
Gold Earned
41,326
315
Minions Killed
407
0
Camps Cleared
0
1,416,436
Distance Traveled
1,350,124
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,511
434
18
1
0
305,538
0
W
Gilgamesh
9,761
651
98
7
0
256,930
2
L
Ishtar
6,172
411
69
5
0
260,645
2
L
Kukulkan
7,562
504
85
6
0
265,809
0
L
Fenrir
6,790
453
76
5
0
298,446
0
W
Xing Tian
7,845
523
32
2
0
290,068
0
W
Chernobog
7,551
503
58
4
0
279,888
0
L
Chaac
6,786
452
67
4
0
285,998
0
W
Bakasura
8,594
573
139
9
0
303,790
0
W
Ra
7,575
505
80
5
0
219,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role