Player Matchup

Jing Wei
Jing Wei
DerLemonMan
Jing Wei
Level 27
God Stats
22W - 13L
1,463 SR
Queue Stats
85W - 62L
1,454 Elo+
Party 2
Kuzenbo
Kuzenbo
HezahhhSchmib
Kuzenbo
Level 31
God Stats
3W - 2L
1,515 SR
Queue Stats
8W - 19L
1,335 Elo+
Party 4
Raijin
Raijin
YouGotMeMadNow
Raijin
Level 124
God Stats
3W - 6L
1,414 SR
Queue Stats
160W - 126L
1,441 Elo+
Party 2
Osiris
Osiris
illshootubro
Osiris
Level 39
God Stats
3W - 1L
1,509 SR
Queue Stats
27W - 38L
1,434 Elo+
Party 4
Anubis
Anubis
namechanged8558
Anubis
Level 18
God Stats
2W - 0L
1,690 SR
Queue Stats
25W - 15L
1,525 Elo+
Party 2
Team Averages
Level 48
1,518 SR
1,438 Elo+

VS

Team Averages
Level 60
1,616 SR
1,521 Elo+
Maman Brigitte
Maman Brigitte
AimmPro
Maman Brigitte
Level 24
God Stats
1W - 2L
1,208 SR
Queue Stats
13W - 7L
1,581 Elo+
Party 1
Skadi
Skadi
GENERAL PETERS
Skadi
Level 84
God Stats
29W - 21L
1,674 SR
Queue Stats
99W - 92L
1,500 Elo+
Party 3
Bacchus
Bacchus
GrantJ
Bacchus
Level 80
God Stats
1W - 1L
1,728 SR
Queue Stats
135W - 124L
1,465 Elo+
Party 3
The Morrigan
The Morrigan
Josh0Posh0Smosh0
The Morrigan
Level 23
God Stats
14W - 15L
1,618 SR
Queue Stats
50W - 44L
1,456 Elo+
Party 3
Pele
Pele
crazymini125
Pele
Level 88
God Stats
4W - 3L
1,854 SR
Queue Stats
14W - 7L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DerLemonMan
Jing Wei
12
0 / 2 / 1
7,116
445
5,364
9,490
3,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kuzenbo
12
0 / 0 / 2
7,215
451
4,453
15,973
14,855
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
5 / 2 / 4
9,296
581
6,082
8,707
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
15
7 / 2 / 1
9,480
593
10,696
14,585
12,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
9 / 3 / 4
9,440
590
14,233
10,770
5,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AimmPro
Maman Brigitte
13
0 / 7 / 2
8,050
503
6,589
14,314
5,143
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 2 / 1
7,097
444
9,662
9,013
2,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
GrantJ
Bacchus
11
0 / 1 / 2
7,323
458
8,173
12,029
12,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Josh0Posh0Smosh0
The Morrigan
14
0 / 6 / 3
8,081
505
4,765
9,215
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 5 / 0
8,543
534
8,152
18,338
6,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
21
Kills
8
9
Deaths
21
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
AimmPro
Maman Brigitte
0
7
2
0.14
W
Jing Wei
DerLemonMan
Jing Wei
0
2
1
0.25
L
1
2
1
0.75
L
Bacchus
GrantJ
Bacchus
0
1
2
1
W
Kuzenbo
0
0
2
1
L
The Morrigan
Josh0Posh0Smosh0
The Morrigan
0
6
3
0.25
W
5
2
4
3.5
L
7
5
0
1.4
W
Osiris
7
2
1
3.75
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,828
Damage
37,341
59,525
Taken
62,909
38,963
Mitigated
29,364
15,044
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
AimmPro
Maman Brigitte
6,589
663
0
3,044
14,314
5,143
272
865
13,449
49,640
2,336
W
Jing Wei
DerLemonMan
Jing Wei
5,364
4,151
0
1,314
9,490
3,459
0
2,523
6,967
0
59,042
L
9,662
3,235
100
1,535
9,013
2,939
486
5,517
3,496
0
60,637
L
Bacchus
GrantJ
Bacchus
8,173
1,023
0
3,103
12,029
12,796
228
3,749
8,280
26,628
1,552
W
Kuzenbo
4,453
1,589
1,954
4,727
15,973
14,855
40
4,321
11,652
23,374
2,152
L
The Morrigan
Josh0Posh0Smosh0
The Morrigan
4,765
361
0
1,676
9,215
2,468
0
6,852
2,320
62,434
0
W
6,082
975
0
500
8,707
2,933
54
3,344
5,363
66,553
421
L
8,152
1,728
0
3,291
18,338
6,018
0
7,278
11,060
0
64,973
W
Osiris
10,696
3,492
0
1,894
14,585
12,494
0
6,160
8,425
0
71,439
W
14,233
289
0
4,655
10,770
5,222
0
2,848
7,922
63,808
1,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,547
Gold Earned
39,094
426
Minions Killed
405
0
Camps Cleared
0
1,565,528
Distance Traveled
1,476,145
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
8,050
503
87
5
0
279,329
0
W
Jing Wei
7,116
445
93
6
0
278,079
0
L
Skadi
7,097
444
101
6
0
267,243
2
L
Bacchus
7,323
458
23
1
0
342,415
0
W
Kuzenbo
7,215
451
31
2
0
324,831
5
L
The Morrigan
8,081
505
104
7
0
277,726
4
W
Raijin
9,296
581
111
7
0
313,288
0
L
Pele
8,543
534
90
6
0
309,432
3
W
Osiris
9,480
593
100
6
0
314,165
5
W
Anubis
9,440
590
91
6
0
335,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role