Player Matchup

Chaac
Chaac
Arkenstien
Chaac
Level 105
God Stats
11W - 11L
1,171 SR
Queue Stats
88W - 106L
1,507 Elo+
Party 2
Merlin
Merlin
Helasar
Merlin
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 54L
1,564 Elo+
Party 2
Hou Yi
Hou Yi
S-7-L33-H-9
Hou Yi
Level 146
God Stats
2W - 0L
1,879 SR
Queue Stats
44W - 37L
1,442 Elo+
Solo
Cerberus
Cerberus
UnholyAbductor
Cerberus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 83L
1,537 Elo+
Party 2
Osiris
Osiris
uSEd69
Osiris
Level 109
God Stats
19W - 14L
1,627 SR
Queue Stats
90W - 98L
1,531 Elo+
Party 2
Team Averages
Level 112
1,535 SR
1,516 Elo+

VS

Team Averages
Level 143
1,618 SR
1,603 Elo+
Nu Wa
Nu Wa
Big_ol_Cheese
Nu Wa
Level 147
God Stats
2W - 5L
1,522 SR
Queue Stats
464W - 453L
1,517 Elo+
Solo
Charybdis
Charybdis
DreamyMartini
Charybdis
Level 157
God Stats
14W - 5L
1,810 SR
Queue Stats
134W - 112L
1,663 Elo+
Party 1
Ne Zha
Ne Zha
OV3RLORD26011986
Ne Zha
Level 89
God Stats
12W - 5L
1,642 SR
Queue Stats
371W - 349L
1,509 Elo+
Solo
Bellona
Bellona
Sevinikus
Bellona
Level 162
God Stats
8W - 9L
1,616 SR
Queue Stats
59W - 42L
1,689 Elo+
Party 1
Ares
Ares
xBIGxRHONDAx
Ares
Level 159
God Stats
4W - 4L
1,499 SR
Queue Stats
125W - 108L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 0 / 1
5,799
580
3,703
6,804
3,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
Helasar
Merlin
11
2 / 1 / 0
5,579
558
2,886
6,507
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
9
0 / 1 / 0
4,934
493
2,215
6,206
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
9
0 / 1 / 0
5,379
538
3,427
6,615
4,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
uSEd69
Osiris
11
2 / 0 / 1
6,906
691
6,804
9,352
7,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,001
500
5,402
6,437
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
DreamyMartini
Charybdis
10
2 / 0 / 1
5,309
531
4,511
5,581
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 0 / 0
3,900
390
55
2,402
607
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bellona
Sevinikus
Bellona
9
0 / 3 / 0
4,579
458
2,077
9,047
7,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 2
5,506
551
4,086
5,670
3,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
3
3
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
0
1
0.5
L
0
1
2
1
L
Charybdis
DreamyMartini
Charybdis
2
0
1
2.5
W
Merlin
Helasar
Merlin
2
1
0
2
L
0
0
0
0
W
Hou Yi
0
1
0
0
L
Bellona
Sevinikus
Bellona
0
3
0
0
W
Cerberus
0
1
0
0
W
Osiris
uSEd69
Osiris
2
0
1
2.5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,035
Damage
16,131
35,484
Taken
29,137
19,917
Mitigated
16,048
15,367
Healing
7,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
3,703
438
0
2,927
6,804
3,227
0
3,458
3,346
0
50,136
L
5,402
1,771
0
2,557
6,437
1,898
0
781
5,656
34,177
1,251
L
Charybdis
DreamyMartini
Charybdis
4,511
2,981
0
1,658
5,581
1,895
0
1,915
3,666
0
39,170
W
Merlin
Helasar
Merlin
2,886
31
0
4,020
6,507
2,305
0
1,000
5,507
44,796
877
L
55
0
0
304
2,402
607
0
0
2,402
0
8,726
W
Hou Yi
2,215
884
0
1,702
6,206
2,376
0
1,803
4,403
0
38,353
L
Bellona
Sevinikus
Bellona
2,077
872
0
1,237
9,047
7,764
0
844
8,203
0
23,664
W
Cerberus
3,427
87
0
1,981
6,615
4,462
0
2,767
3,848
16,989
1,569
W
Osiris
uSEd69
Osiris
6,804
2,438
0
4,737
9,352
7,547
482
351
9,001
0
52,094
L
4,086
274
0
1,727
5,670
3,884
0
2,477
3,193
20,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,597
Gold Earned
24,295
367
Minions Killed
217
0
Camps Cleared
0
938,505
Distance Traveled
847,699
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,799
580
97
10
0
198,970
0
L
Nu Wa
5,001
500
56
6
0
168,370
2
L
Charybdis
5,309
531
65
7
0
157,360
0
W
Merlin
5,579
558
77
8
0
204,579
0
L
Ne Zha
3,900
390
21
2
0
140,053
0
W
Hou Yi
4,934
493
71
7
0
168,075
2
L
Bellona
4,579
458
48
5
0
161,807
0
W
Cerberus
5,379
538
31
3
0
202,474
0
W
Osiris
6,906
691
91
9
0
164,407
0
L
Ares
5,506
551
27
3
0
220,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role