Player Matchup

Charon
Charon
DMNirvana
Charon
Level 59
God Stats
1W - 2L
1,505 SR
Queue Stats
19W - 23L
1,454 Elo+
Party 1
Sol
Sol
GuppyMalvado
Sol
Level 49
God Stats
0W - 1L
1,532 SR
Queue Stats
46W - 41L
1,584 Elo+
Party 1
Nut
Nut
LifeAsMarz
Nut
Level 143
God Stats
10W - 6L
1,516 SR
Queue Stats
90W - 68L
1,568 Elo+
Party 1
Team Averages
Level 84
1,517 SR
1,535 Elo+

VS

Team Averages
Level 94
1,477 SR
1,478 Elo+
Nu Wa
Nu Wa
Dominus3042
Nu Wa
Level 100
God Stats
2W - 1L
1,502 SR
Queue Stats
65W - 61L
1,471 Elo+
Solo
Chaac
Chaac
TheMann777
Chaac
Level 112
God Stats
6W - 7L
1,428 SR
Queue Stats
103W - 102L
1,514 Elo+
Party 2
Artio
Artio
tHe Mr M4nN
Artio
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DMNirvana
Charon
13
0 / 3 / 1
7,913
609
4,160
13,994
11,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 1
7,865
605
6,499
10,775
3,378
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 2 / 0
8,765
674
9,884
11,071
4,190
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 2
10,425
802
12,765
4,451
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
15
2 / 1 / 4
9,326
717
14,453
14,044
11,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
0 / 0 / 7
8,904
685
4,674
10,303
10,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charon
DMNirvana
Charon
0
3
1
0.17
W
5
0
2
6
L
0
2
1
0.25
L
1
2
0
0.5
W
Chaac
2
1
4
4
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,543
Damage
31,892
35,840
Taken
28,798
18,703
Mitigated
23,742
9,920
Healing
7,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
DMNirvana
Charon
4,160
336
202
1,734
13,994
11,135
0
6,752
7,169
14,847
0
W
12,765
3,603
0
688
4,451
1,688
1,221
974
3,477
58,799
1,037
L
6,499
1,796
0
4,556
10,775
3,378
0
5,523
5,173
25,988
948
L
9,884
4,878
0
3,428
11,071
4,190
0
4,841
6,176
0
53,023
W
Chaac
14,453
1,529
0
4,125
14,044
11,153
935
4,987
9,057
0
51,048
W
4,674
0
477
2,595
10,303
10,901
0
4,530
5,773
14,111
1,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,543
Gold Earned
28,655
163
Minions Killed
177
0
Camps Cleared
0
710,326
Distance Traveled
832,314
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,913
609
27
2
0
237,368
4
W
Nu Wa
10,425
802
78
6
0
272,366
0
L
Sol
7,865
605
48
4
0
240,901
0
L
Nut
8,765
674
88
7
0
232,057
0
W
Chaac
9,326
717
74
6
0
265,194
0
W
Artio
8,904
685
25
2
0
294,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role