Player Matchup

Ix Chel
Ix Chel
ChadJanna
Ix Chel
Level 145
God Stats
2W - 1L
1,269 SR
Queue Stats
116W - 80L
1,685 Elo+
Solo
Bacchus
Bacchus
Cosmic C0LT
Bacchus
Level 31
God Stats
3W - 6L
1,358 SR
Queue Stats
155W - 142L
1,550 Elo+
Party 2
Medusa
Medusa
HP2K24
Medusa
Level 122
God Stats
3W - 7L
1,352 SR
Queue Stats
153W - 151L
1,529 Elo+
Party 2
Camazotz
Camazotz
YWK Pain
Camazotz
Level 146
God Stats
3W - 3L
1,449 SR
Queue Stats
317W - 285L
1,480 Elo+
Solo
Bakasura
Bakasura
dkelmar13
Bakasura
Level 126
God Stats
4W - 3L
1,595 SR
Queue Stats
73W - 89L
1,445 Elo+
Party 2
Team Averages
Level 114
1,405 SR
1,538 Elo+

VS

Team Averages
Level 118
1,648 SR
1,511 Elo+
Nu Wa
Nu Wa
BeeIo
Nu Wa
Level 109
God Stats
4W - 5L
1,559 SR
Queue Stats
44W - 70L
1,365 Elo+
Solo
Khepri
Khepri
OGREbeefwetski
Khepri
Level 88
God Stats
62W - 41L
1,802 SR
Queue Stats
296W - 253L
1,550 Elo+
Party 1
Ullr
Ullr
SquantoSquinto
Ullr
Level 123
God Stats
2W - 2L
1,674 SR
Queue Stats
109W - 94L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
WarsMelody
Jormungandr
Level 127
God Stats
25W - 20L
1,552 SR
Queue Stats
145W - 118L
1,586 Elo+
Solo
Arachne
Arachne
ìtilt
Arachne
Level 143
God Stats
39W - 24L
1,651 SR
Queue Stats
190W - 187L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ChadJanna
Ix Chel
12
4 / 0 / 0
6,612
661
6,063
5,695
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Cosmic C0LT
Bacchus
9
0 / 0 / 0
5,202
520
2,758
6,602
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
HP2K24
Medusa
9
0 / 0 / 0
4,665
467
5,076
4,295
1,475
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
YWK Pain
Camazotz
10
0 / 2 / 1
5,604
560
3,781
11,812
5,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bakasura
dkelmar13
Bakasura
10
1 / 0 / 1
5,095
510
1,412
8,725
3,297
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BeeIo
Nu Wa
10
1 / 3 / 0
5,452
545
3,309
4,856
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 0
5,079
508
2,397
6,236
4,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
4,608
461
5,716
5,001
2,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Jormungandr
WarsMelody
Jormungandr
11
1 / 1 / 1
6,811
681
8,243
8,637
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ìtilt
Arachne
9
0 / 1 / 0
4,825
483
2,086
8,307
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
2
2
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BeeIo
Nu Wa
1
3
0
0.33
W
Ix Chel
ChadJanna
Ix Chel
4
0
0
4
W
Bacchus
Cosmic C0LT
Bacchus
0
0
0
0
W
Medusa
HP2K24
Medusa
0
0
0
0
L
0
0
0
0
L
0
0
0
0
L
Jormungandr
WarsMelody
Jormungandr
1
1
1
1.5
W
Camazotz
YWK Pain
Camazotz
0
2
1
0.25
W
Bakasura
dkelmar13
Bakasura
1
0
1
1.5
L
Arachne
ìtilt
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,090
Damage
21,751
37,129
Taken
33,037
17,210
Mitigated
17,484
17,747
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BeeIo
Nu Wa
3,309
418
0
750
4,856
1,557
0
2,855
1,707
37,640
0
W
Ix Chel
ChadJanna
Ix Chel
6,063
301
355
2,159
5,695
2,060
0
1,897
3,634
52,169
4,722
W
Bacchus
Cosmic C0LT
Bacchus
2,758
602
176
2,647
6,602
4,776
0
1,416
5,136
15,242
1,731
W
Medusa
HP2K24
Medusa
5,076
1,842
0
2,191
4,295
1,475
0
1,172
3,067
0
39,887
L
2,397
26
1,000
1,746
6,236
4,002
0
1,480
4,729
19,658
0
L
5,716
1,854
0
606
5,001
2,112
0
1,094
3,882
0
33,808
L
Jormungandr
WarsMelody
Jormungandr
8,243
2,883
0
2,932
8,637
6,530
48
0
8,044
60,401
3,158
W
Camazotz
YWK Pain
Camazotz
3,781
1,393
0
5,086
11,812
5,602
0
7,412
4,358
0
43,841
W
Bakasura
dkelmar13
Bakasura
1,412
689
0
5,133
8,725
3,297
0
1,125
7,544
0
32,803
L
Arachne
ìtilt
Arachne
2,086
1,232
0
3,061
8,307
3,283
0
2,499
5,658
0
35,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,178
Gold Earned
26,775
353
Minions Killed
327
0
Camps Cleared
0
1,010,988
Distance Traveled
926,401
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,452
545
69
7
0
172,570
2
W
Ix Chel
6,612
661
114
11
0
213,190
0
W
Bacchus
5,202
520
27
3
0
211,869
0
W
Medusa
4,665
467
68
7
0
185,979
0
L
Khepri
5,079
508
31
3
0
214,362
1
L
Ullr
4,608
461
63
6
0
177,316
0
L
Jormungandr
6,811
681
105
11
0
173,410
4
W
Camazotz
5,604
560
77
8
0
186,023
0
W
Bakasura
5,095
510
67
7
0
213,927
0
L
Arachne
4,825
483
59
6
0
188,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role