Player Matchup

Awilix
Awilix
Baglio19
Awilix
Level 107
God Stats
9W - 10L
1,478 SR
Queue Stats
175W - 158L
1,474 Elo+
Party 2
Horus
Horus
BigPapi2319
Horus
Level 35
God Stats
1W - 0L
1,728 SR
Queue Stats
69W - 66L
1,489 Elo+
Party 2
Jormungandr
Jormungandr
Howezie11
Jormungandr
Level 65
God Stats
1W - 0L
1,280 SR
Queue Stats
28W - 29L
1,489 Elo+
Party 2
Chiron
Chiron
Violocello
Chiron
Level 105
God Stats
9W - 11L
1,514 SR
Queue Stats
62W - 67L
1,498 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
time4Arson_
Morgan Le Fay
Level 85
God Stats
3W - 0L
1,803 SR
Queue Stats
193W - 182L
1,490 Elo+
Party 2
Team Averages
Level 79
1,561 SR
1,488 Elo+

VS

Team Averages
Level 63
1,378 SR
1,527 Elo+
Nox
Nox
BluethTeal
Nox
Level 63
God Stats
7W - 10L
1,453 SR
Queue Stats
175W - 145L
1,535 Elo+
Solo
Erlang Shen
Erlang Shen
Cmores17
Erlang Shen
Level 83
God Stats
0W - 3L
1,320 SR
Queue Stats
150W - 152L
1,537 Elo+
Party 1
Xing Tian
Xing Tian
Dokkibae
Xing Tian
Level 127
God Stats
2W - 5L
1,520 SR
Queue Stats
272W - 259L
1,551 Elo+
Party 1
Ratatoskr
Ratatoskr
Gohankills
Ratatoskr
Level 23
God Stats
0W - 2L
1,237 SR
Queue Stats
19W - 19L
1,505 Elo+
Party 1
Zeus
Zeus
Takeutchi
Zeus
Level 17
God Stats
5W - 6L
1,357 SR
Queue Stats
13W - 14L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Baglio19
Awilix
15
7 / 2 / 5
9,906
901
12,024
8,871
4,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 0 / 10
9,416
856
5,503
11,339
13,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
Howezie11
Jormungandr
16
6 / 4 / 9
10,353
941
13,288
14,030
8,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Violocello
Chiron
17
7 / 0 / 7
10,613
965
8,422
6,355
2,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
time4Arson_
Morgan Le Fay
14
0 / 1 / 16
9,227
839
16,227
9,459
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
9,617
874
7,052
5,514
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Cmores17
Erlang Shen
14
1 / 4 / 4
8,927
812
10,405
20,146
17,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Xing Tian
Dokkibae
Xing Tian
14
3 / 5 / 1
9,208
837
8,703
16,322
15,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
Gohankills
Ratatoskr
13
1 / 6 / 3
8,546
777
4,874
11,376
4,649
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
13
0 / 7 / 4
8,315
756
7,260
9,082
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
23
Kills
7
7
Deaths
23
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Awilix
Baglio19
Awilix
7
2
5
4.75
W
3
0
10
8
L
2
1
2
3
L
Erlang Shen
Cmores17
Erlang Shen
1
4
4
0.75
L
Xing Tian
Dokkibae
Xing Tian
3
5
1
0.7
L
Ratatoskr
Gohankills
Ratatoskr
1
6
3
0.42
W
Jormungandr
Howezie11
Jormungandr
6
4
9
2.63
L
Zeus
0
7
4
0.29
W
Chiron
Violocello
Chiron
7
0
7
10.5
W
Morgan Le Fay
time4Arson_
Morgan Le Fay
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,464
Damage
38,294
50,054
Taken
62,440
34,147
Mitigated
43,812
9,770
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Baglio19
Awilix
12,024
5,014
0
105
8,871
4,358
423
4,084
4,308
0
25,912
W
5,503
2,976
805
3,733
11,339
13,531
168
5,121
5,685
0
10,856
L
7,052
939
0
250
5,514
2,567
276
2,364
2,914
31,620
0
L
Erlang Shen
Cmores17
Erlang Shen
10,405
5,726
0
6,357
20,146
17,350
0
8,862
10,577
0
22,452
L
Xing Tian
Dokkibae
Xing Tian
8,703
710
0
1,205
16,322
15,881
0
7,159
8,428
14,262
399
L
Ratatoskr
Gohankills
Ratatoskr
4,874
2,067
0
462
11,376
4,649
0
3,201
7,840
0
11,407
W
Jormungandr
Howezie11
Jormungandr
13,288
2,543
0
1,470
14,030
8,549
252
5,723
7,594
34,606
1,203
L
Zeus
7,260
1,180
0
12
9,082
3,365
70
4,943
3,568
14,206
0
W
Chiron
Violocello
Chiron
8,422
2,448
848
1,539
6,355
2,968
43
1,179
4,974
0
29,872
W
Morgan Le Fay
time4Arson_
Morgan Le Fay
16,227
1,893
0
1,270
9,459
4,741
598
4,177
4,877
28,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,515
Gold Earned
44,613
178
Minions Killed
140
0
Camps Cleared
0
1,208,312
Distance Traveled
1,004,046
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,906
901
32
3
0
243,731
0
W
Horus
9,416
856
15
1
0
237,957
0
L
Nox
9,617
874
67
6
0
207,653
10
L
Erlang Shen
8,927
812
27
2
0
229,782
0
L
Xing Tian
9,208
837
8
1
0
203,199
0
L
Ratatoskr
8,546
777
11
1
0
206,716
0
W
Jormungandr
10,353
941
42
4
0
224,148
0
L
Zeus
8,315
756
27
2
0
156,696
1
W
Chiron
10,613
965
61
6
0
240,965
0
W
Morgan Le Fay
9,227
839
28
3
0
261,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role