Player Matchup

Vulcan
Vulcan
C_Hidalgo24
Vulcan
Level 89
God Stats
6W - 5L
1,111 SR
Queue Stats
139W - 144L
1,358 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Eduardo_ESR
Cu Chulainn
Level 108
God Stats
3W - 2L
1,378 SR
Queue Stats
60W - 63L
1,320 Elo+
Party 1
Izanami
Izanami
Pailaa
Izanami
Level 16
God Stats
13W - 5L
1,769 SR
Queue Stats
87W - 97L
1,294 Elo+
Party 1
Team Averages
Level 71
1,419 SR
1,324 Elo+

VS

Team Averages
Level 71
1,402 SR
1,390 Elo+
Skadi
Skadi
HildaLeFae
Skadi
Level 101
God Stats
7W - 3L
1,436 SR
Queue Stats
7W - 6L
1,371 Elo+
Party 2
Sobek
Sobek
LastStraw9000
Sobek
Level 27
God Stats
0W - 1L
1,270 SR
Queue Stats
7W - 5L
1,426 Elo+
Party 2
Shiva
Shiva
thelostus
Shiva
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
5 / 3 / 7
8,919
811
10,915
6,265
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
Eduardo_ESR
Cu Chulainn
14
6 / 3 / 7
9,127
830
11,543
12,630
10,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Pailaa
Izanami
12
2 / 0 / 9
8,287
753
6,659
5,997
2,157
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
2 / 4 / 2
7,919
720
3,847
9,214
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 4
7,811
710
3,923
13,972
11,411
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
thelostus
Shiva
11
3 / 5 / 1
8,002
727
7,050
12,176
7,717
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
13
Kills
6
6
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
5
3
7
2.83
W
Cu Chulainn
Eduardo_ESR
Cu Chulainn
6
3
7
3.17
L
Skadi
2
4
2
0.75
L
1
4
4
0.75
W
Izanami
Pailaa
Izanami
2
0
9
6.5
L
Shiva
thelostus
Shiva
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,117
Damage
14,820
24,892
Taken
35,362
15,667
Mitigated
22,862
3,859
Healing
3,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
10,915
778
0
621
6,265
2,742
431
385
5,880
30,170
1,502
W
Cu Chulainn
Eduardo_ESR
Cu Chulainn
11,543
2,229
0
1,608
12,630
10,768
0
2,694
9,936
0
33,967
L
Skadi
3,847
1,616
56
404
9,214
3,734
0
2,490
6,451
0
25,875
L
3,923
644
0
1,380
13,972
11,411
0
4,522
9,069
11,070
2,062
W
Izanami
Pailaa
Izanami
6,659
4,453
0
1,630
5,997
2,157
2,263
269
5,728
0
32,315
L
Shiva
thelostus
Shiva
7,050
1,056
340
1,170
12,176
7,717
0
3,640
8,204
0
24,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,333
Gold Earned
23,732
134
Minions Killed
107
0
Camps Cleared
0
591,067
Distance Traveled
549,284
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,919
811
44
4
0
194,591
0
W
Cu Chulainn
9,127
830
37
3
0
202,826
0
L
Skadi
7,919
720
54
5
0
169,860
4
L
Sobek
7,811
710
20
2
0
194,349
0
W
Izanami
8,287
753
53
5
0
193,650
0
L
Shiva
8,002
727
33
3
0
185,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role