Player Matchup

Maui
Maui
INullify
Maui
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,614 Elo+
Party 3
Zhong Kui
Zhong Kui
InfiniteSmoke0
Zhong Kui
Level 69
God Stats
8W - 2L
1,851 SR
Queue Stats
63W - 48L
1,450 Elo+
Party 1
Artemis
Artemis
MrPickerLenis
Artemis
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,609 Elo+
Party 3
Chaac
Chaac
Th3Dutchie
Chaac
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 227L
1,606 Elo+
Solo
Medusa
Medusa
TuroTrainTTV
Medusa
Level 108
God Stats
15W - 7L
1,452 SR
Queue Stats
98W - 94L
1,473 Elo+
Party 1
Team Averages
Level 126
1,561 SR
1,550 Elo+

VS

Team Averages
Level 103
1,583 SR
1,518 Elo+
Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
HABEEEEEEEB
Lancelot
Level 99
God Stats
10W - 8L
1,746 SR
Queue Stats
150W - 116L
1,579 Elo+
Party 2
Ganesha
Ganesha
ImOnFullMute
Ganesha
Level 88
God Stats
29W - 40L
1,490 SR
Queue Stats
190W - 181L
1,526 Elo+
Solo
Medusa
Medusa
JEFREYXDA
Medusa
Level 153
God Stats
6W - 12L
1,464 SR
Queue Stats
144W - 144L
1,412 Elo+
Solo
Scylla
Scylla
LilRickieeee
Scylla
Level 66
God Stats
9W - 4L
1,713 SR
Queue Stats
110W - 80L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
1 / 3 / 1
5,546
555
3,204
7,534
3,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
InfiniteSmoke0
Zhong Kui
10
0 / 1 / 2
6,092
609
2,604
5,286
4,553
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
12
4 / 1 / 0
6,752
675
4,271
6,435
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chaac
9
2 / 2 / 1
5,339
534
3,884
8,739
5,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
11
1 / 1 / 0
5,842
584
2,644
5,914
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 3 / 0
4,924
492
5,148
7,922
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Lancelot
HABEEEEEEEB
Lancelot
12
5 / 3 / 1
6,060
606
4,523
9,127
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
ImOnFullMute
Ganesha
1
0 / 0 / 0
1,867
187
0
0
0
Medusa
JEFREYXDA
Medusa
11
1 / 1 / 0
6,317
632
4,692
6,884
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
9
1 / 1 / 0
4,866
487
2,936
2,538
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
8
Kills
8
8
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
0
0.33
L
Lancelot
HABEEEEEEEB
Lancelot
5
3
1
1.83
W
Maui
1
3
1
0.5
L
Ganesha
ImOnFullMute
Ganesha
0
0
0
0
W
Zhong Kui
InfiniteSmoke0
Zhong Kui
0
1
2
1
L
Medusa
JEFREYXDA
Medusa
1
1
0
1
L
Scylla
1
1
0
1
W
Artemis
4
1
0
4
W
Chaac
2
2
1
1.25
W
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,607
Damage
17,299
33,908
Taken
26,471
18,368
Mitigated
9,983
10,528
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,148
1,715
0
2,186
7,922
2,861
0
0
7,922
0
29,750
L
Lancelot
HABEEEEEEEB
Lancelot
4,523
853
0
3,471
9,127
4,010
0
1,639
7,488
0
40,606
W
Maui
3,204
794
0
1,210
7,534
3,705
0
0
7,534
19,888
7,385
L
Ganesha
ImOnFullMute
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
InfiniteSmoke0
Zhong Kui
2,604
372
0
2,745
5,286
4,553
596
2,124
3,162
39,539
2,248
L
Medusa
JEFREYXDA
Medusa
4,692
1,272
0
1,562
6,884
2,484
12
2,690
4,194
0
50,355
L
Scylla
2,936
118
0
750
2,538
628
0
952
1,586
26,309
0
W
Artemis
4,271
2,054
0
410
6,435
2,716
0
812
5,623
0
48,505
W
Chaac
3,884
819
0
2,712
8,739
5,335
111
0
8,739
0
29,302
W
Medusa
2,644
868
0
3,451
5,914
2,059
1,467
0
5,914
0
43,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,571
Gold Earned
24,034
301
Minions Killed
256
0
Camps Cleared
0
940,491
Distance Traveled
746,725
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,924
492
50
5
0
165,438
0
L
Lancelot
6,060
606
69
7
0
233,166
0
W
Maui
5,546
555
49
5
0
191,984
0
L
Ganesha
1,867
187
0
0
0
0
0
W
Zhong Kui
6,092
609
75
8
0
165,268
0
L
Medusa
6,317
632
94
9
0
195,314
0
L
Scylla
4,866
487
43
4
0
152,807
0
W
Artemis
6,752
675
74
7
0
199,946
0
W
Chaac
5,339
534
32
3
0
199,076
0
W
Medusa
5,842
584
71
7
0
184,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role