Player Matchup

Mercury
Mercury
Gold IV
ChaosTheMook
Mercury
Gold IV
Level 114
God Stats
1W - 1L
1,352 SR
Queue Stats
12W - 5L
1,737 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,352 SR
1,737 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 155
1,338 SR
1,368 MMR
Achilles
Achilles
Silver I
Ghiraham23
Achilles
Silver I
Level 155
God Stats
0W - 2L
1,338 SR
Queue Stats
50W - 66L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChaosTheMook
Mercury
13
1 / 0 / 0
7,625
1,089
5,697
7,949
3,335
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ChronosCamazotzRavanaCu ChulainnSurtr

VS

Bans
MerlinBellonaFafnirMartichorasJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ghiraham23
Achilles
11
0 / 1 / 0
6,691
956
2,450
7,450
6,608
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
ChaosTheMook
Mercury
1
0
0
1
L
Achilles
Ghiraham23
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,697
Damage
2,450
7,949
Taken
7,450
3,335
Mitigated
6,608
3,546
Healing
1,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ChaosTheMook
Mercury
5,697
3,067
0
3,546
7,949
3,335
0
882
7,067
0
36,128
L
Achilles
Ghiraham23
Achilles
2,450
1,028
0
1,110
7,450
6,608
0
351
7,099
290
23,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,625
Gold Earned
6,691
72
Minions Killed
55
6
Camps Cleared
2
168,570
Distance Traveled
138,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,625
1,089
72
10
6
168,570
0
L
Achilles
6,691
956
55
8
2
138,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role