Player Matchup

Osiris
Osiris
 
Osiris
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
BLUIGaming
Maman Brigitte
Level 110
God Stats
87W - 80L
1,585 SR
Queue Stats
371W - 364L
1,526 Elo+
Party 1
Nut
Nut
ChadJanna
Nut
Level 145
God Stats
16W - 2L
1,767 SR
Queue Stats
116W - 80L
1,678 Elo+
Solo
Chronos
Chronos
KoleBob
Chronos
Level 131
God Stats
5W - 1L
1,696 SR
Queue Stats
43W - 33L
1,631 Elo+
Solo
Horus
Horus
SaintKhepri
Horus
Level 147
God Stats
1W - 1L
1,168 SR
Queue Stats
58W - 54L
1,599 Elo+
Solo
Team Averages
Level 137
1,543 SR
1,587 Elo+

VS

Team Averages
Level 126
1,631 SR
1,514 Elo+
Sobek
Sobek
BlitzenBomber
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,472 Elo+
Solo
Rama
Rama
MrNastyTime1011
Rama
Level 102
God Stats
4W - 3L
1,743 SR
Queue Stats
93W - 81L
1,603 Elo+
Solo
Gilgamesh
Gilgamesh
fluffytaco
Gilgamesh
Level 157
God Stats
1W - 2L
1,496 SR
Queue Stats
236W - 227L
1,457 Elo+
Solo
Janus
Janus
spookypandalol
Janus
Level 125
God Stats
10W - 6L
1,651 SR
Queue Stats
201W - 188L
1,510 Elo+
Solo
Hun Batz
Hun Batz
underdog83
Hun Batz
Level 158
God Stats
31W - 23L
1,767 SR
Queue Stats
1,018W - 990L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
0 / 1 / 0
3,950
658
1,591
3,771
1,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Maman Brigitte
BLUIGaming
Maman Brigitte
7
0 / 2 / 0
3,649
608
1,019
5,342
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
2 / 1 / 0
4,526
754
2,678
2,842
875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chronos
KoleBob
Chronos
6
1 / 1 / 0
3,631
605
2,422
2,725
947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
0 / 0 / 1
3,897
650
2,027
3,517
1,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,746
624
1,382
5,648
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 1
3,656
609
2,199
3,265
902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
fluffytaco
Gilgamesh
7
0 / 0 / 1
4,242
707
2,471
3,747
2,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

4
0 / 2 / 1
3,330
555
1,167
2,121
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
underdog83
Hun Batz
9
4 / 0 / 0
5,071
845
2,007
4,374
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
1
0
0
W
Maman Brigitte
BLUIGaming
Maman Brigitte
0
2
0
0
L
1
1
0
1
W
2
1
0
2
W
Chronos
KoleBob
Chronos
1
1
0
1
L
0
0
1
0.5
W
0
0
1
0.5
L
Gilgamesh
fluffytaco
Gilgamesh
0
0
1
0.5
L
0
2
1
0.25
L
Hun Batz
underdog83
Hun Batz
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,737
Damage
9,226
18,197
Taken
19,155
6,700
Mitigated
8,885
7,602
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
1,591
593
0
1,421
3,771
1,965
0
0
3,479
0
23,559
W
Maman Brigitte
BLUIGaming
Maman Brigitte
1,019
0
0
2,326
5,342
1,531
0
119
5,163
22,606
285
L
1,382
87
0
2,118
5,648
3,652
0
1,545
4,103
9,637
0
W
2,678
1,635
0
852
2,842
875
0
890
1,818
0
28,388
W
Chronos
KoleBob
Chronos
2,422
1,344
0
740
2,725
947
0
567
2,158
24,050
6,427
L
2,199
1,861
0
1,710
3,265
902
0
597
2,668
0
23,716
W
2,027
926
517
1,746
3,517
1,382
0
815
2,702
0
10,422
L
Gilgamesh
fluffytaco
Gilgamesh
2,471
659
0
806
3,747
2,280
0
107
3,387
0
22,441
L
1,167
41
0
300
2,121
528
0
0
2,121
10,209
320
L
Hun Batz
underdog83
Hun Batz
2,007
588
0
2,538
4,374
1,523
0
912
3,462
0
24,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,653
Gold Earned
20,045
204
Minions Killed
170
0
Camps Cleared
0
581,856
Distance Traveled
617,499
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
3,950
658
50
8
0
114,608
0
W
Maman Brigitte
3,649
608
51
9
0
139,345
0
L
Sobek
3,746
624
12
2
0
142,819
0
W
Nut
4,526
754
41
7
0
112,607
0
W
Chronos
3,631
605
40
7
0
100,035
0
L
Rama
3,656
609
39
7
0
111,127
0
W
Horus
3,897
650
22
4
0
115,261
0
L
Gilgamesh
4,242
707
43
7
0
129,602
0
L
Janus
3,330
555
19
3
0
80,429
2
L
Hun Batz
5,071
845
57
10
0
153,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role