Player Matchup

Nox
Nox
 
Nox
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Goldeagle36
Janus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,147 Elo+
Party 1
Mulan
Mulan
JestemDudek
Mulan
Level 90
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 24L
1,602 Elo+
Party 1
Sun Wukong
Sun Wukong
Jhroud
Sun Wukong
Level 69
God Stats
0W - 4L
1,150 SR
Queue Stats
7W - 13L
1,147 Elo+
Party 1
Danzaburou
Danzaburou
SirFinesser
Danzaburou
Level 62
God Stats
7W - 8L
1,237 SR
Queue Stats
66W - 63L
1,147 Elo+
Party 1
Team Averages
Level 63
1,377 SR
1,309 Elo+

VS

Team Averages
Level 95
1,527 SR
1,523 Elo+
Charon
Charon
GermanGunner
Charon
Level 86
God Stats
1W - 0L
1,715 SR
Queue Stats
247W - 242L
1,520 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Keigokami
Morgan Le Fay
Level 132
God Stats
4W - 2L
1,505 SR
Queue Stats
269W - 251L
1,516 Elo+
Party 2
Rama
Rama
Spikejaw
Rama
Level 87
God Stats
14W - 21L
1,334 SR
Queue Stats
218W - 187L
1,536 Elo+
Party 2
Achilles
Achilles
Tzusukii
Achilles
Level 104
God Stats
17W - 22L
1,480 SR
Queue Stats
901W - 838L
1,510 Elo+
Solo
Arachne
Arachne
Z3phyrus1550
Arachne
Level 68
God Stats
3W - 1L
1,602 SR
Queue Stats
86W - 65L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 2 / 2
6,721
448
6,008
6,422
3,666
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 3 / 1
6,775
452
2,851
7,930
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 5 / 0
6,551
437
10,135
14,937
7,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Jhroud
Sun Wukong
13
0 / 1 / 1
7,758
517
5,333
15,795
10,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
SirFinesser
Danzaburou
12
0 / 1 / 0
6,794
453
6,866
6,838
2,908
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
2 / 1 / 5
8,207
547
4,349
11,308
8,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Keigokami
Morgan Le Fay
16
6 / 1 / 1
9,332
622
9,202
6,888
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
14
0 / 0 / 4
8,410
561
4,154
8,562
3,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Tzusukii
Achilles
15
2 / 0 / 3
8,988
599
12,458
12,426
11,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
Z3phyrus1550
Arachne
11
2 / 1 / 2
6,825
455
5,952
11,438
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
12
12
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
2
0.5
W
Charon
2
1
5
4.5
L
0
3
1
0.17
L
2
5
0
0.4
L
Sun Wukong
Jhroud
Sun Wukong
0
1
1
0.5
W
Morgan Le Fay
Keigokami
Morgan Le Fay
6
1
1
6.5
L
Danzaburou
SirFinesser
Danzaburou
0
1
0
0
W
Rama
0
0
4
2
W
Achilles
Tzusukii
Achilles
2
0
3
3.5
W
Arachne
Z3phyrus1550
Arachne
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,193
Damage
36,115
51,922
Taken
50,622
27,533
Mitigated
31,233
14,476
Healing
19,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,008
612
0
1,844
6,422
3,666
0
2,697
3,725
37,744
0
W
Charon
4,349
947
0
2,141
11,308
8,898
28
3,013
8,179
32,418
0
L
2,851
211
0
994
7,930
2,453
0
4,222
3,708
41,558
1,118
L
10,135
1,938
0
3,336
14,937
7,696
0
2,563
12,208
0
55,153
L
Sun Wukong
Jhroud
Sun Wukong
5,333
1,110
0
5,985
15,795
10,810
271
2,408
12,318
0
63,038
W
Morgan Le Fay
Keigokami
Morgan Le Fay
9,202
841
0
1,339
6,888
3,114
759
2,273
4,405
73,983
2,680
L
Danzaburou
SirFinesser
Danzaburou
6,866
2,881
0
2,317
6,838
2,908
0
1,310
5,528
0
54,264
W
Rama
4,154
3,520
0
3,938
8,562
3,939
384
1,821
6,741
0
78,994
W
Achilles
Tzusukii
Achilles
12,458
3,291
0
5,678
12,426
11,102
0
185
12,209
0
65,700
W
Arachne
Z3phyrus1550
Arachne
5,952
4,564
0
6,181
11,438
4,180
0
1,044
10,314
0
38,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,599
Gold Earned
41,762
445
Minions Killed
510
0
Camps Cleared
0
1,410,665
Distance Traveled
1,509,535
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,721
448
53
4
0
229,935
0
W
Charon
8,207
547
33
2
0
273,087
3
L
Janus
6,775
452
85
6
0
291,538
4
L
Mulan
6,551
437
74
5
0
295,552
5
L
Sun Wukong
7,758
517
115
8
0
295,680
7
W
Morgan Le Fay
9,332
622
140
9
0
310,533
0
L
Danzaburou
6,794
453
118
8
0
297,960
0
W
Rama
8,410
561
160
11
0
278,337
2
W
Achilles
8,988
599
112
7
0
311,275
0
W
Arachne
6,825
455
65
4
0
336,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role