Player Matchup

Fafnir
Fafnir
BadAtSupport
Fafnir
Level 147
God Stats
16W - 21L
1,504 SR
Queue Stats
208W - 276L
1,514 Elo+
Party 2
Odin
Odin
ElonMuskTweets
Odin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,457 Elo+
Party 2
Raijin
Raijin
Sydthesquid123
Raijin
Level 117
God Stats
4W - 3L
1,295 SR
Queue Stats
86W - 140L
1,439 Elo+
Party 2
Ymir
Ymir
TubbyTaker
Ymir
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 166L
1,385 Elo+
Party 2
Heimdallr
Heimdallr
VCWLuna
Heimdallr
Level 147
God Stats
5W - 5L
1,553 SR
Queue Stats
253W - 291L
1,490 Elo+
Party 2
Team Averages
Level 125
1,470 SR
1,457 Elo+

VS

Team Averages
Level 153
1,535 SR
1,570 Elo+
Geb
Geb
AyyyMessiah
Geb
Level 156
God Stats
2W - 3L
1,740 SR
Queue Stats
110W - 82L
1,629 Elo+
Party 1
Loki
Loki
DontBIink2x
Loki
Level 107
God Stats
3W - 6L
1,280 SR
Queue Stats
146W - 129L
1,564 Elo+
Party 3
Cernunnos
Cernunnos
Its Frylock
Cernunnos
Level 222
God Stats
1W - 2L
1,477 SR
Queue Stats
423W - 372L
1,519 Elo+
Party 1
Nu Wa
Nu Wa
LuckeTharms
Nu Wa
Level 155
God Stats
9W - 8L
1,678 SR
Queue Stats
147W - 120L
1,604 Elo+
Solo
Chaac
Chaac
Possesed Knight
Chaac
Level 123
God Stats
1W - 2L
1,498 SR
Queue Stats
206W - 182L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
2 / 0 / 6
6,068
607
2,965
6,599
6,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
8 / 0 / 4
6,726
673
6,359
7,471
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 2
6,594
659
3,604
3,170
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 2
6,573
657
4,983
6,020
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
VCWLuna
Heimdallr
11
1 / 0 / 4
5,894
589
4,785
6,849
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,112
511
2,282
7,920
5,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
5,137
514
1,776
7,529
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Its Frylock
Cernunnos
10
0 / 3 / 0
5,025
503
4,295
7,102
2,665
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,478
548
5,973
4,961
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 0
5,198
520
3,026
7,587
5,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
14
Kills
0
0
Deaths
14
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Fafnir
2
0
6
5
L
0
4
0
0
W
8
0
4
10
L
Cernunnos
Its Frylock
Cernunnos
0
3
0
0
L
0
2
0
0
L
0
2
0
0
W
2
0
2
3
W
1
0
2
2
W
Heimdallr
VCWLuna
Heimdallr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,696
Damage
17,352
30,109
Taken
35,099
18,856
Mitigated
17,097
9,050
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,282
319
0
1,617
7,920
5,204
0
2,462
5,326
20,694
0
W
Fafnir
2,965
688
0
2,535
6,599
6,194
0
3,049
3,332
10,985
0
L
1,776
475
0
2,018
7,529
2,427
0
511
6,948
0
42,325
W
6,359
1,925
0
455
7,471
4,024
0
1,576
5,798
0
48,636
L
Cernunnos
Its Frylock
Cernunnos
4,295
1,988
0
2,651
7,102
2,665
0
373
6,729
0
37,698
L
5,973
1,788
0
494
4,961
1,580
0
2,912
1,787
40,702
0
L
3,026
326
0
2,309
7,587
5,221
0
4,345
2,818
0
36,394
W
3,604
234
0
500
3,170
1,013
0
1,889
1,073
50,492
498
W
4,983
1,160
0
1,500
6,020
5,041
0
169
5,809
40,639
1,883
W
Heimdallr
VCWLuna
Heimdallr
4,785
3,108
0
4,060
6,849
2,584
0
965
5,842
0
47,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,855
Gold Earned
25,950
359
Minions Killed
317
0
Camps Cleared
0
1,049,818
Distance Traveled
1,016,844
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,112
511
17
2
0
228,331
0
W
Fafnir
6,068
607
9
1
0
236,833
2
L
Loki
5,137
514
73
7
0
225,879
0
W
Odin
6,726
673
74
7
0
241,752
0
L
Cernunnos
5,025
503
79
8
0
181,468
2
L
Nu Wa
5,478
548
80
8
0
183,391
2
L
Chaac
5,198
520
68
7
0
197,775
2
W
Raijin
6,594
659
107
11
0
208,723
2
W
Ymir
6,573
657
82
8
0
172,911
0
W
Heimdallr
5,894
589
87
9
0
189,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role