Player Matchup

Kukulkan
Kukulkan
MLG9652
Kukulkan
Level 16
God Stats
0W - 3L
1,216 SR
Queue Stats
1W - 12L
936 Elo+
Party 1
Chaac
Chaac
REDSIPERAS
Chaac
Level 126
God Stats
3W - 8L
1,279 SR
Queue Stats
13W - 39L
1,181 Elo+
Party 1
Ymir
Ymir
bustalotz_inu
Ymir
Level 4
God Stats
0W - 4L
1,230 SR
Queue Stats
0W - 5L
1,059 Elo+
Party 1
Team Averages
Level 49
1,242 SR
1,059 Elo+

VS

Team Averages
Level 116
1,582 SR
1,692 Elo+
Arachne
Arachne
Eureon
Arachne
Level 162
God Stats
1W - 0L
1,701 SR
Queue Stats
52W - 28L
1,683 Elo+
Party 2
Hercules
Hercules
Momspagooter197
Hercules
Level 28
God Stats
1W - 2L
1,546 SR
Queue Stats
29W - 15L
1,721 Elo+
Party 2
Eset
Eset
YouEnjoyThisL
Eset
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MLG9652
Kukulkan
10
0 / 6 / 0
6,108
555
1,862
9,728
4,159
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
11
0 / 5 / 0
6,401
582
2,523
16,621
8,979
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 4 / 0
6,271
570
1,926
13,725
12,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Eureon
Arachne
14
11 / 0 / 4
9,921
902
14,169
8,655
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
11
0 / 0 / 7
7,984
726
4,026
4,255
2,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 0 / 8
10,615
965
15,984
5,066
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
15
15
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
Eureon
Arachne
11
0
4
13
L
Kukulkan
MLG9652
Kukulkan
0
6
0
0
W
Hercules
0
0
7
3.5
L
Chaac
0
5
0
0
W
4
0
8
8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,311
Damage
34,179
40,074
Taken
17,976
25,432
Mitigated
9,348
3,969
Healing
9,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Eureon
Arachne
14,169
11,264
0
5,125
8,655
4,258
0
2,096
6,559
0
44,843
L
Kukulkan
MLG9652
Kukulkan
1,862
281
0
245
9,728
4,159
0
3,050
6,655
13,955
0
W
Hercules
4,026
454
0
2,073
4,255
2,632
0
672
3,583
0
28,278
L
Chaac
2,523
464
239
3,485
16,621
8,979
0
5,545
11,071
0
19,788
W
15,984
2,611
57
2,025
5,066
2,458
689
1,490
3,576
63,722
0
L
1,926
600
0
0
13,725
12,294
0
7,478
6,242
10,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,780
Gold Earned
28,520
86
Minions Killed
195
0
Camps Cleared
0
509,153
Distance Traveled
633,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,921
902
47
4
0
216,343
0
L
Kukulkan
6,108
555
29
3
0
161,431
0
W
Hercules
7,984
726
35
3
0
215,319
0
L
Chaac
6,401
582
45
4
0
169,595
0
W
Eset
10,615
965
113
10
0
201,844
0
L
Ymir
6,271
570
12
1
0
178,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role