Player Matchup

Achilles
Achilles
Silver I
BigDropFN
Achilles
Silver I
Level 128
God Stats
2W - 2L
1,646 SR
Queue Stats
29W - 35L
1,152 MMR
Solo
Sylvanus
Sylvanus
Silver IV
ForgottenArc
Sylvanus
Silver IV
Level 67
God Stats
0W - 1L
1,690 SR
Queue Stats
13W - 24L
1,075 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
ULISSEX24
Gilgamesh
Silver III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 113L
1,086 MMR
Solo
Jing Wei
Jing Wei
Silver II
VulcanVandrpump
Jing Wei
Silver II
Level 252
God Stats
5W - 5L
1,500 SR
Queue Stats
65W - 83L
1,083 MMR
Solo
Merlin
Merlin
Silver II
reedollaz
Merlin
Silver II
Level 65
God Stats
2W - 3L
1,818 SR
Queue Stats
94W - 108L
1,147 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,631 SR
1,109 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,646 SR
1,197 MMR
Da Ji
Da Ji
Silver II
 
Da Ji
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
AimedexWilds
Medusa
Silver I
Level 83
God Stats
17W - 7L
1,640 SR
Queue Stats
188W - 190L
1,129 MMR
Solo
Cthulhu
Cthulhu
Silver I
ChecoFuHer
Cthulhu
Silver I
Level 149
God Stats
33W - 22L
1,741 SR
Queue Stats
223W - 238L
1,102 MMR
Solo
Kukulkan
Kukulkan
Silver I
TeedyRoosevelt
Kukulkan
Silver I
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 65L
1,143 MMR
Solo
Hades
Hades
Silver I
char1957
Hades
Silver I
Level 158
God Stats
6W - 1L
1,848 SR
Queue Stats
272W - 281L
1,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigDropFN
Achilles
12
1 / 4 / 0
6,579
411
7,342
20,784
9,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
ForgottenArc
Sylvanus
10
0 / 6 / 2
6,616
414
4,699
20,032
13,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
ULISSEX24
Gilgamesh
13
1 / 2 / 0
7,335
458
7,055
14,683
7,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
10
1 / 1 / 0
6,569
411
3,518
7,989
2,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
reedollaz
Merlin
12
0 / 3 / 1
6,536
409
6,391
8,208
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
AgniNutBastetBellona

VS

Bans
KaliErlang ShenJormungandrAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 0 / 3
8,010
501
7,048
11,203
5,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
17
10 / 0 / 2
10,445
653
16,102
9,978
4,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
ChecoFuHer
Cthulhu
13
0 / 1 / 10
8,252
516
12,035
19,951
15,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
14
1 / 2 / 3
8,447
528
4,728
7,381
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hades
char1957
Hades
15
1 / 0 / 1
9,087
568
6,730
12,852
10,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
16
16
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
0
3
5.5
W
Medusa
10
0
2
11
L
Achilles
BigDropFN
Achilles
1
4
0
0.25
W
Cthulhu
ChecoFuHer
Cthulhu
0
1
10
5
L
Sylvanus
ForgottenArc
Sylvanus
0
6
2
0.17
W
Kukulkan
1
2
3
1.25
L
Gilgamesh
ULISSEX24
Gilgamesh
1
2
0
0.5
L
Jing Wei
1
1
0
1
W
Hades
char1957
Hades
1
0
1
1.5
L
Merlin
reedollaz
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,005
Damage
46,643
71,696
Taken
61,365
36,313
Mitigated
38,538
19,186
Healing
25,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,048
1,592
0
1,642
11,203
5,291
0
1,673
9,530
0
58,628
W
Medusa
16,102
7,631
0
5,363
9,978
4,622
1,128
1,248
8,722
0
93,112
L
Achilles
BigDropFN
Achilles
7,342
2,558
153
7,611
20,784
9,522
0
6,665
14,119
0
51,861
W
Cthulhu
ChecoFuHer
Cthulhu
12,035
2,510
2,122
5,604
19,951
15,203
196
7,613
12,332
40,416
213
L
Sylvanus
ForgottenArc
Sylvanus
4,699
1,824
2,095
4,324
20,032
13,554
0
6,384
13,648
31,738
0
W
Kukulkan
4,728
422
0
1,150
7,381
3,412
578
1,933
5,446
70,884
994
L
Gilgamesh
ULISSEX24
Gilgamesh
7,055
2,206
0
1,823
14,683
7,452
0
4,951
9,732
0
54,196
L
Jing Wei
3,518
2,934
0
1,930
7,989
2,567
0
1,739
6,250
0
36,392
W
Hades
char1957
Hades
6,730
1,324
160
9,248
12,852
10,010
0
73
12,775
65,209
5,368
L
Merlin
reedollaz
Merlin
6,391
692
0
1,250
8,208
3,218
0
2,539
5,669
48,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,635
Gold Earned
44,241
328
Minions Killed
506
0
Camps Cleared
0
1,323,369
Distance Traveled
1,481,422
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,010
501
89
6
0
317,546
0
W
Medusa
10,445
653
133
8
0
315,633
0
L
Achilles
6,579
411
72
5
0
318,386
1
W
Cthulhu
8,252
516
34
2
0
322,118
3
L
Sylvanus
6,616
414
43
3
0
239,691
0
W
Kukulkan
8,447
528
131
8
0
279,659
0
L
Gilgamesh
7,335
458
77
5
0
277,705
0
L
Jing Wei
6,569
411
66
4
0
199,456
0
W
Hades
9,087
568
119
7
0
246,466
2
L
Merlin
6,536
409
70
4
0
288,131
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role