Player Matchup

Nemesis
Nemesis
JaredPbear
Nemesis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,457 Elo+
Party 1
Chaac
Chaac
Myth1c Emp1re
Chaac
Level 118
God Stats
0W - 2L
1,322 SR
Queue Stats
33W - 48L
1,474 Elo+
Party 1
Bacchus
Bacchus
Ncon40
Bacchus
Level 68
God Stats
0W - 2L
1,193 SR
Queue Stats
0W - 4L
1,189 Elo+
Party 1
Scylla
Scylla
Owen Daly19
Scylla
Level 124
God Stats
2W - 2L
1,348 SR
Queue Stats
23W - 41L
1,367 Elo+
Party 1
Charybdis
Charybdis
syms404
Charybdis
Level 167
God Stats
1W - 2L
1,423 SR
Queue Stats
82W - 99L
1,470 Elo+
Party 1
Team Averages
Level 127
1,357 SR
1,391 Elo+

VS

Team Averages
Level 92
1,563 SR
1,567 Elo+
He Bo
He Bo
ForeverCharlie
He Bo
Level 68
God Stats
1W - 1L
1,287 SR
Queue Stats
177W - 144L
1,572 Elo+
Party 2
Lancelot
Lancelot
MikeTheSav
Lancelot
Level 159
God Stats
2W - 0L
1,746 SR
Queue Stats
72W - 77L
1,521 Elo+
Solo
Cthulhu
Cthulhu
ShaddolI
Cthulhu
Level 51
God Stats
12W - 8L
1,630 SR
Queue Stats
113W - 82L
1,598 Elo+
Party 2
Mulan
Mulan
edfear10
Mulan
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 84L
1,602 Elo+
Party 2
Hachiman
Hachiman
zexiiion
Hachiman
Level 104
God Stats
21W - 11L
1,651 SR
Queue Stats
211W - 192L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JaredPbear
Nemesis
11
0 / 0 / 1
5,422
493
2,472
5,922
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
6,014
547
4,251
8,880
5,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Ncon40
Bacchus
9
0 / 1 / 1
5,110
465
1,716
3,745
2,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
11
1 / 1 / 0
5,749
523
2,906
3,636
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
syms404
Charybdis
9
0 / 6 / 0
5,261
478
3,984
9,395
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,190
563
993
3,006
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
MikeTheSav
Lancelot
12
0 / 3 / 1
5,882
535
1,349
9,644
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ShaddolI
Cthulhu
12
2 / 1 / 0
6,847
622
5,170
8,040
7,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
edfear10
Mulan
9
1 / 0 / 5
5,880
535
5,835
7,688
5,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
zexiiion
Hachiman
13
7 / 0 / 1
7,956
723
6,391
6,584
2,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
10
10
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Nemesis
JaredPbear
Nemesis
0
0
1
0.5
W
Lancelot
MikeTheSav
Lancelot
0
3
1
0.17
L
1
2
0
0.5
L
Bacchus
Ncon40
Bacchus
0
1
1
0.5
L
Scylla
1
1
0
1
W
Cthulhu
ShaddolI
Cthulhu
2
1
0
2
W
Mulan
edfear10
Mulan
1
0
5
3.5
L
Charybdis
syms404
Charybdis
0
6
0
0
W
Hachiman
zexiiion
Hachiman
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,329
Damage
19,738
31,578
Taken
34,962
14,172
Mitigated
19,912
6,696
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
993
0
0
1,227
3,006
865
0
1,248
1,758
39,010
2,613
L
Nemesis
JaredPbear
Nemesis
2,472
1,150
0
552
5,922
2,368
0
532
5,390
0
39,104
W
Lancelot
MikeTheSav
Lancelot
1,349
369
0
3,529
9,644
3,807
17
1,403
8,241
0
49,423
L
4,251
785
0
2,830
8,880
5,154
0
5,025
3,855
3,735
36,152
L
Bacchus
Ncon40
Bacchus
1,716
223
0
786
3,745
2,555
0
165
3,580
5,893
0
L
Scylla
2,906
382
0
566
3,636
1,255
0
344
3,292
53,820
0
W
Cthulhu
ShaddolI
Cthulhu
5,170
940
0
2,025
8,040
7,259
0
837
7,203
49,905
1,944
W
Mulan
edfear10
Mulan
5,835
910
0
1,811
7,688
5,226
0
1,855
5,833
0
28,219
L
Charybdis
syms404
Charybdis
3,984
2,459
0
1,962
9,395
2,840
0
0
9,395
0
39,292
W
Hachiman
zexiiion
Hachiman
6,391
2,946
0
4,399
6,584
2,755
1,573
339
6,245
0
60,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,556
Gold Earned
32,755
303
Minions Killed
409
0
Camps Cleared
0
1,164,026
Distance Traveled
1,137,537
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,190
563
86
8
0
246,789
2
L
Nemesis
5,422
493
62
6
0
267,215
0
W
Lancelot
5,882
535
86
8
0
262,705
0
L
Chaac
6,014
547
58
5
0
227,870
0
L
Bacchus
5,110
465
9
1
0
256,853
0
L
Scylla
5,749
523
107
10
0
228,216
0
W
Cthulhu
6,847
622
96
9
0
192,819
2
W
Mulan
5,880
535
38
3
0
236,069
2
L
Charybdis
5,261
478
67
6
0
183,872
0
W
Hachiman
7,956
723
103
9
0
199,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role