Player Matchup

Kukulkan
Kukulkan
Goldeagle36
Kukulkan
Level 29
God Stats
0W - 2L
1,271 SR
Queue Stats
2W - 10L
1,188 Elo+
Party 1
Surtr
Surtr
JPx4
Surtr
Level 121
God Stats
0W - 1L
1,772 SR
Queue Stats
12W - 14L
1,483 Elo+
Solo
Kali
Kali
JestemDudek
Kali
Level 90
God Stats
0W - 1L
1,707 SR
Queue Stats
32W - 24L
1,623 Elo+
Party 1
Atlas
Atlas
Jhroud
Atlas
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 13L
1,188 Elo+
Party 1
Skadi
Skadi
SirFinesser
Skadi
Level 62
God Stats
17W - 12L
1,271 SR
Queue Stats
66W - 63L
1,188 Elo+
Party 1
Team Averages
Level 74
1,504 SR
1,334 Elo+

VS

Team Averages
Level 136
1,570 SR
1,482 Elo+
Anubis
Anubis
Fruitroopr
Anubis
Level 124
God Stats
4W - 1L
1,714 SR
Queue Stats
138W - 176L
1,462 Elo+
Party 2
Neith
Neith
G0RPNight
Neith
Level 108
God Stats
12W - 7L
1,458 SR
Queue Stats
166W - 197L
1,470 Elo+
Party 2
Kuzenbo
Kuzenbo
MR MESEEKS8332
Kuzenbo
Level 172
God Stats
15W - 14L
1,498 SR
Queue Stats
465W - 511L
1,524 Elo+
Party 2
Shiva
Shiva
Neonwolf8796
Shiva
Level 119
God Stats
2W - 2L
1,704 SR
Queue Stats
177W - 211L
1,453 Elo+
Party 2
Sylvanus
Sylvanus
agodlypeanut
Sylvanus
Level 159
God Stats
15W - 13L
1,475 SR
Queue Stats
208W - 186L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Goldeagle36
Kukulkan
11
0 / 3 / 0
5,494
499
1,334
7,035
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
JPx4
Surtr
10
0 / 5 / 2
5,556
505
5,813
12,580
10,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 1
5,363
488
3,071
9,346
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Jhroud
Atlas
9
1 / 1 / 0
5,453
496
2,618
7,134
4,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 1
4,795
436
6,901
5,530
1,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fruitroopr
Anubis
14
3 / 0 / 1
7,853
714
4,610
3,147
1,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
G0RPNight
Neith
12
2 / 1 / 0
6,310
574
5,247
7,196
2,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 1 / 2
7,135
649
7,192
10,031
12,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 1 / 0
6,054
550
2,926
11,102
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
agodlypeanut
Sylvanus
12
0 / 0 / 3
6,510
592
4,735
8,784
6,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
12
12
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
Fruitroopr
Anubis
3
0
1
3.5
W
Neith
G0RPNight
Neith
2
1
0
2
L
Kukulkan
Goldeagle36
Kukulkan
0
3
0
0
L
Surtr
JPx4
Surtr
0
5
2
0.2
L
2
3
1
0.83
L
Atlas
Jhroud
Atlas
1
1
0
1
W
5
1
2
6
W
2
1
0
2
L
0
0
1
0.5
W
Sylvanus
agodlypeanut
Sylvanus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,737
Damage
24,710
41,625
Taken
40,260
22,380
Mitigated
27,825
11,697
Healing
18,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Fruitroopr
Anubis
4,610
364
0
2,266
3,147
1,686
473
1,334
1,813
63,826
3,482
W
Neith
G0RPNight
Neith
5,247
2,895
0
2,327
7,196
2,968
240
977
6,219
0
54,395
L
Kukulkan
Goldeagle36
Kukulkan
1,334
162
0
1,041
7,035
2,028
0
3,950
3,085
38,650
0
L
Surtr
JPx4
Surtr
5,813
2,019
0
3,862
12,580
10,741
22
5,573
7,007
637
32,983
L
3,071
1,459
0
3,997
9,346
3,184
0
2,230
7,116
0
30,963
L
Atlas
Jhroud
Atlas
2,618
1,135
0
2,119
7,134
4,738
0
1,961
5,173
16,038
0
W
7,192
2,235
0
1,390
10,031
12,591
7
252
9,130
34,293
3,310
W
2,926
467
94
5,290
11,102
4,580
0
151
10,871
0
48,073
L
6,901
2,808
0
678
5,530
1,689
0
2,195
3,335
0
34,844
W
Sylvanus
agodlypeanut
Sylvanus
4,735
1,194
2,603
4,853
8,784
6,000
116
1,641
7,143
22,343
2,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,661
Gold Earned
33,862
242
Minions Killed
389
0
Camps Cleared
0
1,044,209
Distance Traveled
1,093,228
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,853
714
112
10
0
215,626
0
W
Neith
6,310
574
101
9
0
212,343
0
L
Kukulkan
5,494
499
69
6
0
204,171
1
L
Surtr
5,556
505
52
5
0
190,984
0
L
Kali
5,363
488
46
4
0
222,007
4
L
Atlas
5,453
496
24
2
0
222,043
2
W
Kuzenbo
7,135
649
65
6
0
206,084
5
W
Shiva
6,054
550
78
7
0
238,057
2
L
Skadi
4,795
436
51
5
0
205,004
0
W
Sylvanus
6,510
592
33
3
0
221,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role