Player Matchup

Scylla
Scylla
 
Scylla
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
HessenFinessin
Zhong Kui
Level 125
God Stats
11W - 11L
1,492 SR
Queue Stats
163W - 175L
1,523 Elo+
Party 2
Arachne
Arachne
JAXATTACX9188
Arachne
Level 77
God Stats
65W - 58L
1,573 SR
Queue Stats
139W - 154L
1,506 Elo+
Party 2
Medusa
Medusa
KaosPvP
Medusa
Level 98
God Stats
1W - 1L
1,729 SR
Queue Stats
48W - 63L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
x_-SH1N0B1-_x
Cthulhu
Level 149
God Stats
18W - 11L
1,428 SR
Queue Stats
328W - 306L
1,471 Elo+
Solo
Team Averages
Level 103
1,544 SR
1,487 Elo+

VS

Team Averages
Level 93
1,593 SR
1,506 Elo+
Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Frioz14
Eset
Level 66
God Stats
10W - 6L
1,585 SR
Queue Stats
32W - 27L
1,602 Elo+
Party 1
Chernobog
Chernobog
MalteseGOD
Chernobog
Level 127
God Stats
11W - 11L
1,443 SR
Queue Stats
101W - 112L
1,365 Elo+
Solo
Serqet
Serqet
Zamaranthh
Serqet
Level 65
God Stats
19W - 7L
1,728 SR
Queue Stats
196W - 161L
1,561 Elo+
Party 1
Cerberus
Cerberus
lordofthegala430
Cerberus
Level 96
God Stats
15W - 9L
1,710 SR
Queue Stats
280W - 261L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
1 / 0 / 1
4,921
447
1,144
3,299
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
HessenFinessin
Zhong Kui
12
1 / 1 / 0
6,622
602
6,374
8,458
6,288
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Arachne
12
4 / 4 / 1
6,551
596
6,641
11,387
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
KaosPvP
Medusa
10
1 / 2 / 1
5,662
515
6,787
6,465
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
10
0 / 1 / 2
5,100
464
2,307
6,320
2,679
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 1 / 0
5,612
510
3,470
9,615
6,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Eset
Frioz14
Eset
10
1 / 3 / 0
5,989
544
4,075
6,413
2,379
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chernobog
MalteseGOD
Chernobog
12
1 / 3 / 2
5,892
536
2,335
7,262
2,836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
Zamaranthh
Serqet
12
4 / 0 / 2
6,250
568
4,949
7,946
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 0 / 2
6,203
564
4,955
6,553
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
7
Kills
8
8
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
0
1
1.5
W
Hades
 
Hades
0
1
0
0
W
Eset
Frioz14
Eset
1
3
0
0.33
L
Zhong Kui
HessenFinessin
Zhong Kui
1
1
0
1
L
Arachne
4
4
1
1.13
L
Medusa
KaosPvP
Medusa
1
2
1
0.75
W
Chernobog
MalteseGOD
Chernobog
1
3
2
0.67
W
Serqet
Zamaranthh
Serqet
4
0
2
5
W
2
0
2
3
L
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,253
Damage
19,784
35,929
Taken
37,789
16,162
Mitigated
19,401
14,715
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,144
365
0
1,541
3,299
1,006
0
2,035
1,264
18,561
0
W
Hades
 
Hades
3,470
919
0
4,603
9,615
6,246
0
4,967
4,648
37,695
0
W
Eset
Frioz14
Eset
4,075
343
0
1,211
6,413
2,379
0
1,530
4,883
47,150
1,748
L
Zhong Kui
HessenFinessin
Zhong Kui
6,374
1,570
0
5,031
8,458
6,288
0
3,517
4,774
49,491
2,991
L
Arachne
6,641
3,709
0
5,817
11,387
4,321
0
2,971
8,416
0
57,395
L
Medusa
KaosPvP
Medusa
6,787
1,996
0
1,191
6,465
1,868
0
2,322
4,143
0
39,680
W
Chernobog
MalteseGOD
Chernobog
2,335
1,492
0
2,283
7,262
2,836
0
1,137
6,125
0
57,181
W
Serqet
Zamaranthh
Serqet
4,949
1,517
0
431
7,946
3,650
0
1,226
6,720
0
40,298
W
4,955
141
0
2,795
6,553
4,290
0
773
5,780
20,025
0
L
Cthulhu
2,307
120
0
1,135
6,320
2,679
0
1,397
4,820
29,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,856
Gold Earned
29,946
306
Minions Killed
355
0
Camps Cleared
0
937,624
Distance Traveled
1,083,550
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,921
447
29
3
0
121,796
0
W
Hades
5,612
510
76
7
0
179,472
3
W
Eset
5,989
544
76
7
0
215,796
0
L
Zhong Kui
6,622
602
91
8
0
167,725
2
L
Arachne
6,551
596
82
7
0
220,269
0
L
Medusa
5,662
515
67
6
0
202,404
0
W
Chernobog
5,892
536
95
9
0
197,724
0
W
Serqet
6,250
568
65
6
0
263,147
0
W
Cerberus
6,203
564
43
4
0
227,411
0
L
Cthulhu
5,100
464
37
3
0
225,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role