Player Matchup

Chaac
Chaac
Aogail
Chaac
Level 142
God Stats
3W - 3L
1,630 SR
Queue Stats
186W - 200L
1,596 Elo+
Party 1
Terra
Terra
LTenny
Terra
Level 106
God Stats
2W - 5L
1,490 SR
Queue Stats
256W - 237L
1,579 Elo+
Party 1
Janus
Janus
Omega024
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,252 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wazuki
Cu Chulainn
Level 123
God Stats
3W - 4L
1,637 SR
Queue Stats
301W - 298L
1,593 Elo+
Party 1
Persephone
Persephone
blacknecrose
Persephone
Level 82
God Stats
5W - 7L
1,349 SR
Queue Stats
104W - 104L
1,616 Elo+
Party 1
Team Averages
Level 103
1,521 SR
1,527 Elo+

VS

Team Averages
Level 112
1,484 SR
1,494 Elo+
Ah Puch
Ah Puch
DeSwamprat
Ah Puch
Level 127
God Stats
1W - 0L
1,541 SR
Queue Stats
57W - 62L
1,553 Elo+
Solo
Skadi
Skadi
DrewpyPeen
Skadi
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,468 Elo+
Party 2
Xing Tian
Xing Tian
PilotBatman21
Xing Tian
Level 120
God Stats
1W - 1L
1,380 SR
Queue Stats
13W - 16L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
longshhlong
Zhong Kui
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,455 Elo+
Party 2
Guan Yu
Guan Yu
supremeº
Guan Yu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aogail
Chaac
13
1 / 3 / 6
7,820
782
6,837
15,574
14,492
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
LTenny
Terra
13
0 / 3 / 5
7,375
738
4,191
13,923
15,685
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Omega024
Janus
14
3 / 1 / 3
7,925
793
12,282
8,328
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cu Chulainn
Wazuki
Cu Chulainn
14
3 / 4 / 5
7,942
794
10,958
16,129
16,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
blacknecrose
Persephone
12
1 / 4 / 5
7,448
745
13,244
9,926
4,134
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DeSwamprat
Ah Puch
14
1 / 1 / 12
8,043
804
20,322
5,813
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
14
5 / 2 / 7
8,533
853
10,480
9,909
4,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Xing Tian
PilotBatman21
Xing Tian
13
3 / 2 / 8
8,286
829
8,687
12,707
14,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
longshhlong
Zhong Kui
15
3 / 1 / 11
8,528
853
12,660
11,284
9,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Guan Yu
supremeº
Guan Yu
14
3 / 2 / 8
8,490
849
7,336
13,526
11,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
8
Kills
15
15
Deaths
8
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aogail
Chaac
1
3
6
1.33
W
Ah Puch
DeSwamprat
Ah Puch
1
1
12
7
W
Skadi
5
2
7
4.25
L
Terra
LTenny
Terra
0
3
5
0.83
L
Janus
Omega024
Janus
3
1
3
4.5
W
Xing Tian
PilotBatman21
Xing Tian
3
2
8
3.5
L
Cu Chulainn
Wazuki
Cu Chulainn
3
4
5
1.38
L
Persephone
blacknecrose
Persephone
1
4
5
0.88
W
Zhong Kui
longshhlong
Zhong Kui
3
1
11
8.5
W
Guan Yu
supremeº
Guan Yu
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,512
Damage
59,485
63,880
Taken
53,239
54,987
Mitigated
42,874
30,295
Healing
25,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aogail
Chaac
6,837
906
1,631
5,369
15,574
14,492
0
9,769
5,805
0
13,032
W
Ah Puch
DeSwamprat
Ah Puch
20,322
490
2,407
1,175
5,813
2,701
636
3,344
2,376
32,134
0
W
Skadi
10,480
3,076
1,303
1,622
9,909
4,997
0
4,140
5,488
0
21,415
L
Terra
LTenny
Terra
4,191
410
11,091
4,542
13,923
15,685
0
9,233
4,690
5,870
573
L
Janus
Omega024
Janus
12,282
832
1,064
1,460
8,328
3,913
0
5,601
2,727
32,340
0
W
Xing Tian
PilotBatman21
Xing Tian
8,687
407
1,035
1,135
12,707
14,000
145
6,877
5,515
13,844
1,456
L
Cu Chulainn
Wazuki
Cu Chulainn
10,958
1,002
0
2,102
16,129
16,763
0
9,204
6,925
0
16,311
L
Persephone
blacknecrose
Persephone
13,244
972
1,326
1,710
9,926
4,134
0
7,093
2,814
21,686
691
W
Zhong Kui
longshhlong
Zhong Kui
12,660
678
524
2,836
11,284
9,729
472
6,015
4,900
25,947
0
W
Guan Yu
supremeº
Guan Yu
7,336
538
8,427
5,051
13,526
11,447
172
8,196
5,055
0
11,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,510
Gold Earned
41,880
104
Minions Killed
106
0
Camps Cleared
0
859,261
Distance Traveled
932,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,820
782
14
1
0
170,566
0
W
Ah Puch
8,043
804
27
3
0
185,537
0
W
Skadi
8,533
853
26
3
0
177,744
0
L
Terra
7,375
738
4
0
0
156,099
0
L
Janus
7,925
793
48
5
0
186,786
0
W
Xing Tian
8,286
829
13
1
0
180,564
0
L
Cu Chulainn
7,942
794
17
2
0
178,659
0
L
Persephone
7,448
745
21
2
0
167,151
0
W
Zhong Kui
8,528
853
36
4
0
184,748
0
W
Guan Yu
8,490
849
4
0
0
204,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role