Player Matchup

Skadi
Skadi
Kvsy
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,437 Elo+
Party 1
King Arthur
King Arthur
LuckoftheShadow
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,441 Elo+
Party 1
Pele
Pele
Zedruf
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,384 Elo+
Party 1
Thoth
Thoth
Zerdalias
Thoth
Level 114
God Stats
11W - 14L
1,489 SR
Queue Stats
446W - 412L
1,504 Elo+
Solo
Jormungandr
Jormungandr
fsufan95
Jormungandr
Level 107
God Stats
0W - 1L
1,347 SR
Queue Stats
14W - 14L
1,485 Elo+
Party 1
Team Averages
Level 62
1,467 SR
1,450 Elo+

VS

Team Averages
Level 102
1,608 SR
1,485 Elo+
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
 
Surtr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BlankDu Couteau
Nu Wa
Level 92
God Stats
3W - 0L
1,790 SR
Queue Stats
11W - 7L
1,526 Elo+
Solo
Ne Zha
Ne Zha
Rowyna
Ne Zha
Level 89
God Stats
2W - 1L
1,815 SR
Queue Stats
34W - 36L
1,490 Elo+
Party 2
Athena
Athena
wallawalla252
Athena
Level 125
God Stats
5W - 5L
1,436 SR
Queue Stats
37W - 48L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kvsy
Skadi
11
0 / 4 / 0
6,013
430
4,952
8,544
2,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
LuckoftheShadow
King Arthur
12
2 / 2 / 1
6,957
497
9,376
15,471
14,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Zedruf
Pele
13
1 / 3 / 1
7,175
513
3,914
12,480
4,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Zerdalias
Thoth
13
2 / 3 / 0
7,270
519
6,226
8,554
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
fsufan95
Jormungandr
10
0 / 4 / 0
5,985
428
5,021
12,445
10,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
6 / 0 / 4
8,342
596
8,934
6,780
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Surtr
 
Surtr
14
3 / 1 / 4
8,168
583
11,706
14,878
15,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
0 / 3 / 5
7,372
527
6,238
7,449
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Rowyna
Ne Zha
14
6 / 1 / 4
7,836
560
9,354
11,146
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 9
7,993
571
4,793
9,964
9,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
5
Kills
16
16
Deaths
5
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
4
8
W
Surtr
 
Surtr
3
1
4
5
W
0
3
5
0.83
L
Skadi
Kvsy
Skadi
0
4
0
0
L
King Arthur
LuckoftheShadow
King Arthur
2
2
1
1.25
W
Ne Zha
Rowyna
Ne Zha
6
1
4
8
L
Pele
Zedruf
Pele
1
3
1
0.5
L
Thoth
Zerdalias
Thoth
2
3
0
0.67
L
Jormungandr
fsufan95
Jormungandr
0
4
0
0
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,489
Damage
41,025
57,494
Taken
50,217
35,000
Mitigated
35,724
8,723
Healing
17,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,934
2,759
0
2,371
6,780
3,214
102
1,569
5,211
0
67,892
W
Surtr
 
Surtr
11,706
4,371
0
4,721
14,878
15,359
336
992
13,886
1,803
62,845
W
6,238
1,317
0
1,970
7,449
2,452
1,845
4,365
3,084
49,135
0
L
Skadi
Kvsy
Skadi
4,952
1,382
0
801
8,544
2,955
0
1,812
6,634
0
41,597
L
King Arthur
LuckoftheShadow
King Arthur
9,376
855
0
1,000
15,471
14,057
0
2,686
11,704
84
54,388
W
Ne Zha
Rowyna
Ne Zha
9,354
4,097
0
6,159
11,146
4,719
0
1,666
9,480
0
59,861
L
Pele
Zedruf
Pele
3,914
637
0
4,997
12,480
4,675
0
1,140
10,932
0
54,528
L
Thoth
Zerdalias
Thoth
6,226
113
0
1,140
8,554
2,953
0
3,496
4,481
66,001
999
L
Jormungandr
fsufan95
Jormungandr
5,021
1,497
0
785
12,445
10,360
0
1,657
10,595
30,731
0
W
4,793
849
0
2,611
9,964
9,980
205
2,723
7,241
33,235
888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,400
Gold Earned
39,711
428
Minions Killed
424
0
Camps Cleared
0
1,255,130
Distance Traveled
1,392,875
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,342
596
113
8
0
259,526
0
W
Surtr
8,168
583
83
6
0
277,235
3
W
Nu Wa
7,372
527
95
7
0
230,797
5
L
Skadi
6,013
430
77
6
0
243,485
0
L
King Arthur
6,957
497
79
6
0
263,351
0
W
Ne Zha
7,836
560
82
6
0
333,866
0
L
Pele
7,175
513
99
7
0
281,704
0
L
Thoth
7,270
519
125
9
0
243,164
1
L
Jormungandr
5,985
428
48
3
0
223,426
0
W
Athena
7,993
571
51
4
0
291,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role