Player Matchup

Poseidon
Poseidon
Classicalpudding
Poseidon
Level 109
God Stats
0W - 4L
1,372 SR
Queue Stats
36W - 60L
1,312 Elo+
Party 1
Mulan
Mulan
Kazamastylu
Mulan
Level 116
God Stats
3W - 6L
1,436 SR
Queue Stats
34W - 57L
1,302 Elo+
Party 1
Bakasura
Bakasura
LordBriscoe
Bakasura
Level 75
God Stats
0W - 2L
1,270 SR
Queue Stats
6W - 15L
1,238 Elo+
Party 1
Hou Yi
Hou Yi
Old-King-Bone
Hou Yi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,283 Elo+
Party 1
Surtr
Surtr
nikolaigore
Surtr
Level 144
God Stats
20W - 14L
1,607 SR
Queue Stats
227W - 232L
1,454 Elo+
Solo
Team Averages
Level 112
1,437 SR
1,318 Elo+

VS

Team Averages
Level 105
1,506 SR
1,466 Elo+
Charybdis
Charybdis
 
Charybdis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JediSkyy
Gilgamesh
Level 64
God Stats
1W - 2L
1,267 SR
Queue Stats
116W - 156L
1,482 Elo+
Solo
Tiamat
Tiamat
KryptonianKi11a
Tiamat
Level 123
God Stats
21W - 17L
1,520 SR
Queue Stats
559W - 557L
1,461 Elo+
Solo
Mulan
Mulan
Slayajay
Mulan
Level 157
God Stats
47W - 28L
1,630 SR
Queue Stats
139W - 125L
1,519 Elo+
Solo
Yemoja
Yemoja
ThatGuyBlue
Yemoja
Level 63
God Stats
3W - 2L
1,612 SR
Queue Stats
96W - 115L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,450
466
4,154
9,365
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 0
6,866
429
4,407
12,580
12,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
LordBriscoe
Bakasura
10
0 / 4 / 0
6,129
383
1,722
15,395
7,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 3 / 0
6,306
394
5,008
9,525
3,340
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 0
8,673
542
11,458
15,859
12,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
5 / 0 / 2
9,049
566
13,476
12,424
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilgamesh
JediSkyy
Gilgamesh
13
1 / 2 / 0
8,252
516
9,204
17,200
16,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 1 / 2
8,555
535
6,041
6,537
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Slayajay
Mulan
17
5 / 0 / 3
9,457
591
10,475
12,229
11,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
14
1 / 0 / 8
8,834
552
3,962
8,397
7,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
12
12
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
2
6
L
0
3
1
0.17
W
Gilgamesh
JediSkyy
Gilgamesh
1
2
0
0.5
L
0
1
0
0
W
0
1
2
1
L
Bakasura
LordBriscoe
Bakasura
0
4
0
0
L
1
3
0
0.33
W
Mulan
Slayajay
Mulan
5
0
3
6.5
W
Yemoja
1
0
8
5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,749
Damage
43,158
62,724
Taken
56,787
38,561
Mitigated
44,613
14,062
Healing
27,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,476
5,388
0
5,738
12,424
5,361
2,306
0
12,424
0
87,494
L
4,154
670
0
292
9,365
3,171
0
4,775
3,729
51,873
2,043
W
Gilgamesh
JediSkyy
Gilgamesh
9,204
2,275
0
5,876
17,200
16,433
0
500
15,646
0
60,015
L
4,407
381
143
2,220
12,580
12,047
0
1,729
10,851
0
34,171
W
6,041
364
0
2,738
6,537
3,876
0
3,097
3,430
56,632
0
L
Bakasura
LordBriscoe
Bakasura
1,722
1,341
0
3,957
15,395
7,010
0
975
14,261
0
30,689
L
5,008
1,702
0
1,304
9,525
3,340
0
1,183
8,342
0
33,500
W
Mulan
Slayajay
Mulan
10,475
1,313
204
5,741
12,229
11,302
122
582
11,240
0
96,656
W
Yemoja
3,962
773
4,642
2,614
8,397
7,641
505
431
7,966
25,960
588
L
11,458
4,002
0
6,146
15,859
12,993
10
251
14,460
3,061
66,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,424
Gold Earned
44,147
382
Minions Killed
515
0
Camps Cleared
0
1,506,182
Distance Traveled
1,504,658
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,049
566
131
8
0
298,746
0
L
Poseidon
7,450
466
89
6
0
294,311
3
W
Gilgamesh
8,252
516
94
6
0
256,588
0
L
Mulan
6,866
429
68
4
0
288,357
2
W
Tiamat
8,555
535
101
6
0
294,961
0
L
Bakasura
6,129
383
72
5
0
355,015
1
L
Hou Yi
6,306
394
48
3
0
305,857
6
W
Mulan
9,457
591
153
10
0
359,306
0
W
Yemoja
8,834
552
36
2
0
295,057
1
L
Surtr
8,673
542
105
7
0
262,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role