Player Matchup

Cthulhu
Cthulhu
MyBrussels55
Cthulhu
Level 85
God Stats
22W - 15L
1,618 SR
Queue Stats
77W - 67L
1,516 Elo+
Solo
Mulan
Mulan
RaikiriiKami
Mulan
Level 28
God Stats
26W - 14L
1,429 SR
Queue Stats
104W - 99L
1,499 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SenseiSaito
Tsukuyomi
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 91L
1,540 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SirGreys
Morgan Le Fay
Level 74
God Stats
3W - 4L
1,603 SR
Queue Stats
110W - 91L
1,557 Elo+
Party 1
Rama
Rama
Smacking0s
Rama
Level 60
God Stats
6W - 1L
1,539 SR
Queue Stats
109W - 85L
1,556 Elo+
Party 1
Team Averages
Level 62
1,538 SR
1,534 Elo+

VS

Team Averages
Level 59
1,500 SR
1,513 Elo+
Achilles
Achilles
 
Achilles
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
SaiyanForce
Zeus
Level 63
God Stats
1W - 6L
1,500 SR
Queue Stats
151W - 151L
1,511 Elo+
Solo
Charybdis
Charybdis
Shantiisdad
Charybdis
Level 44
God Stats
13W - 17L
1,500 SR
Queue Stats
122W - 128L
1,510 Elo+
Party 2
Sobek
Sobek
dr0wsyXXX
Sobek
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 99L
1,495 Elo+
Solo
Da Ji
Da Ji
mahisaid
Da Ji
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 166L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MyBrussels55
Cthulhu
11
3 / 2 / 2
6,414
535
7,095
9,972
6,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 0 / 2
8,162
680
8,188
9,236
5,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
SenseiSaito
Tsukuyomi
12
3 / 1 / 2
6,800
567
2,819
6,834
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
SirGreys
Morgan Le Fay
13
1 / 1 / 5
7,177
598
3,345
5,709
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 0 / 3
7,497
625
5,267
7,760
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 2 / 0
6,383
532
4,073
10,048
6,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 2
6,914
576
4,739
5,481
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charybdis
Shantiisdad
Charybdis
11
1 / 4 / 0
5,826
486
5,027
9,841
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
dr0wsyXXX
Sobek
10
1 / 1 / 2
6,261
522
3,251
11,560
9,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
mahisaid
Da Ji
10
1 / 3 / 0
5,613
468
2,605
11,826
4,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
12
Kills
3
4
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
0
0
W
Cthulhu
MyBrussels55
Cthulhu
3
2
2
2
W
3
0
2
4
L
0
2
2
0.5
W
Tsukuyomi
SenseiSaito
Tsukuyomi
3
1
2
4
L
Charybdis
Shantiisdad
Charybdis
1
4
0
0.25
W
Morgan Le Fay
SirGreys
Morgan Le Fay
1
1
5
3.5
W
2
0
3
3.5
L
Sobek
dr0wsyXXX
Sobek
1
1
2
2
L
Da Ji
mahisaid
Da Ji
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,714
Damage
19,695
39,511
Taken
48,756
19,076
Mitigated
24,871
15,703
Healing
17,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,073
725
0
3,990
10,048
6,127
0
0
10,048
0
48,685
W
Cthulhu
MyBrussels55
Cthulhu
7,095
382
302
1,675
9,972
6,111
0
3,324
6,500
30,443
1,747
W
8,188
926
0
4,140
9,236
5,436
0
0
8,618
0
56,879
L
4,739
882
0
767
5,481
1,805
0
2,666
2,675
52,769
813
W
Tsukuyomi
SenseiSaito
Tsukuyomi
2,819
491
0
4,363
6,834
2,235
0
570
6,076
0
39,570
L
Charybdis
Shantiisdad
Charybdis
5,027
2,613
0
3,590
9,841
3,352
0
1,992
7,401
0
46,557
W
Morgan Le Fay
SirGreys
Morgan Le Fay
3,345
238
0
609
5,709
2,301
0
2,485
3,026
50,623
0
W
5,267
3,767
0
4,614
7,760
2,993
420
977
6,783
0
55,247
L
Sobek
dr0wsyXXX
Sobek
3,251
295
0
4,452
11,560
9,149
0
3,146
7,926
16,774
2,047
L
Da Ji
mahisaid
Da Ji
2,605
138
0
5,079
11,826
4,438
0
1,280
10,504
0
45,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,050
Gold Earned
30,997
411
Minions Killed
385
0
Camps Cleared
0
1,268,687
Distance Traveled
1,163,544
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,383
532
92
8
0
256,325
2
W
Cthulhu
6,414
535
60
5
0
261,017
0
W
Mulan
8,162
680
92
8
0
237,774
4
L
Zeus
6,914
576
124
10
0
220,261
0
W
Tsukuyomi
6,800
567
66
6
0
285,452
3
L
Charybdis
5,826
486
69
6
0
217,684
4
W
Morgan Le Fay
7,177
598
98
8
0
241,017
3
W
Rama
7,497
625
95
8
0
243,427
2
L
Sobek
6,261
522
24
2
0
234,589
4
L
Da Ji
5,613
468
76
6
0
234,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role