Player Matchup

Anubis
Anubis
RmX CiTlalY
Anubis
Level 65
God Stats
18W - 8L
1,717 SR
Queue Stats
404W - 399L
1,555 Elo+
Solo
Charybdis
Charybdis
wyattthesnake
Charybdis
Level 89
God Stats
6W - 2L
1,811 SR
Queue Stats
143W - 133L
1,504 Elo+
Solo
Cerberus
Cerberus
xGummyninjax
Cerberus
Level 69
God Stats
16W - 4L
1,626 SR
Queue Stats
408W - 415L
1,571 Elo+
Solo
Team Averages
Level 74
1,718 SR
1,543 Elo+

VS

Team Averages
Level 58
1,444 SR
1,470 Elo+
Tiamat
Tiamat
CC20XX
Tiamat
Level 50
God Stats
3W - 14L
1,500 SR
Queue Stats
117W - 131L
1,485 Elo+
Solo
Danzaburou
Danzaburou
TocTb
Danzaburou
Level 66
God Stats
18W - 8L
1,655 SR
Queue Stats
100W - 103L
1,474 Elo+
Solo
King Arthur
King Arthur
mybrainsmooth
King Arthur
Level 58
God Stats
1W - 3L
1,176 SR
Queue Stats
70W - 76L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
9 / 0 / 5
9,071
907
7,848
6,359
3,471
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charybdis
wyattthesnake
Charybdis
13
4 / 0 / 9
8,651
865
8,866
5,397
2,076
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
xGummyninjax
Cerberus
13
1 / 2 / 13
7,856
786
5,669
9,237
7,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CC20XX
Tiamat
11
1 / 3 / 1
6,500
650
4,547
6,635
6,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
TocTb
Danzaburou
12
1 / 5 / 1
7,054
705
6,073
9,863
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

King Arthur
mybrainsmooth
King Arthur
9
0 / 6 / 2
6,127
613
4,112
10,927
6,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
2
2
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CC20XX
Tiamat
1
3
1
0.5
W
Anubis
9
0
5
11.5
L
Danzaburou
TocTb
Danzaburou
1
5
1
0.3
L
King Arthur
mybrainsmooth
King Arthur
0
6
2
0.17
W
Charybdis
wyattthesnake
Charybdis
4
0
9
8.5
W
Cerberus
xGummyninjax
Cerberus
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,383
Damage
14,732
20,993
Taken
27,425
13,084
Mitigated
16,167
7,506
Healing
1,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CC20XX
Tiamat
4,547
620
0
576
6,635
6,150
0
2,144
4,345
16,728
0
W
Anubis
7,848
566
0
3,291
6,359
3,471
911
1,148
5,159
34,380
0
L
Danzaburou
TocTb
Danzaburou
6,073
1,121
0
955
9,863
3,315
0
5,522
4,091
0
27,813
L
King Arthur
mybrainsmooth
King Arthur
4,112
520
0
388
10,927
6,702
0
4,827
5,841
0
16,587
W
Charybdis
wyattthesnake
Charybdis
8,866
4,341
0
753
5,397
2,076
1,466
1,125
4,181
0
36,319
W
Cerberus
xGummyninjax
Cerberus
5,669
310
0
3,462
9,237
7,537
191
2,011
7,049
13,584
2,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,578
Gold Earned
19,681
160
Minions Killed
101
0
Camps Cleared
0
548,837
Distance Traveled
461,450
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,500
650
16
2
0
174,364
0
W
Anubis
9,071
907
52
5
0
184,041
1
L
Danzaburou
7,054
705
62
6
0
151,779
0
L
King Arthur
6,127
613
23
2
0
135,307
0
W
Charybdis
8,651
865
78
8
0
191,320
0
W
Cerberus
7,856
786
30
3
0
173,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role