Player Matchup

Ares
Ares
EkajB
Ares
Level 146
God Stats
1W - 0L
1,579 SR
Queue Stats
3W - 1L
1,707 Elo+
Solo
Amaterasu
Amaterasu
Màyhém
Amaterasu
Level 154
God Stats
1W - 1L
1,515 SR
Queue Stats
56W - 41L
1,621 Elo+
Party 1
Medusa
Medusa
OKAYBOOOMER
Medusa
Level 157
God Stats
3W - 0L
1,743 SR
Queue Stats
43W - 29L
1,607 Elo+
Party 1
Ra
Ra
Thanatoess
Ra
Level 46
God Stats
1W - 0L
1,787 SR
Queue Stats
19W - 6L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
omniiibear
Danzaburou
Level 115
God Stats
1W - 0L
1,577 SR
Queue Stats
16W - 18L
1,523 Elo+
Party 1
Team Averages
Level 124
1,640 SR
1,593 Elo+

VS

Team Averages
Level 150
1,428 SR
1,536 Elo+
Morgan Le Fay
Morgan Le Fay
AndromedaDragoon
Morgan Le Fay
Level 178
God Stats
6W - 6L
1,646 SR
Queue Stats
112W - 103L
1,541 Elo+
Party 2
Camazotz
Camazotz
BigBlackDefense
Camazotz
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 100L
1,532 Elo+
Party 2
Jing Wei
Jing Wei
Boomer_Brad
Jing Wei
Level 126
God Stats
0W - 2L
1,357 SR
Queue Stats
95W - 98L
1,522 Elo+
Party 2
Surtr
Surtr
MoistDingusBag
Surtr
Level 147
God Stats
3W - 3L
1,440 SR
Queue Stats
116W - 108L
1,516 Elo+
Party 2
Chang'e
Chang'e
fromis9JIWON
Chang'e
Level 121
God Stats
0W - 3L
1,195 SR
Queue Stats
62W - 57L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
EkajB
Ares
17
1 / 3 / 19
11,643
685
9,826
30,170
37,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Màyhém
Amaterasu
18
4 / 6 / 15
11,918
701
17,186
29,834
31,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
20
6 / 2 / 14
12,657
745
23,092
20,356
12,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

19
5 / 2 / 19
12,569
739
17,044
15,818
10,183
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
omniiibear
Danzaburou
20
10 / 2 / 11
13,878
816
24,519
16,221
10,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AndromedaDragoon
Morgan Le Fay
19
2 / 2 / 10
11,001
647
24,553
12,052
6,750
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Camazotz
14
0 / 8 / 8
8,927
525
8,030
20,974
14,577
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jing Wei
Boomer_Brad
Jing Wei
19
4 / 5 / 8
11,149
656
13,314
19,153
10,825
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 6 / 7
11,060
651
13,625
24,696
37,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
fromis9JIWON
Chang'e
19
4 / 5 / 8
11,048
650
18,323
23,406
12,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
56
26
Kills
15
15
Deaths
26
78
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AndromedaDragoon
Morgan Le Fay
2
2
10
3.5
L
Camazotz
0
8
8
0.5
L
Jing Wei
Boomer_Brad
Jing Wei
4
5
8
1.6
W
Ares
EkajB
Ares
1
3
19
3.5
L
5
6
7
1.42
W
Amaterasu
Màyhém
Amaterasu
4
6
15
1.92
W
Medusa
6
2
14
6.5
W
5
2
19
7.25
L
Chang'e
fromis9JIWON
Chang'e
4
5
8
1.6
W
Danzaburou
omniiibear
Danzaburou
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,667
Damage
77,845
112,399
Taken
100,281
102,062
Mitigated
81,396
57,807
Healing
42,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AndromedaDragoon
Morgan Le Fay
24,553
1,441
838
1,330
12,052
6,750
0
2,660
9,341
48,500
0
L
Camazotz
8,030
1,514
1,063
3,231
20,974
14,577
0
5,919
14,192
0
9,230
L
Jing Wei
Boomer_Brad
Jing Wei
13,314
10,251
982
2,258
19,153
10,825
1,040
5,153
13,716
0
40,624
W
Ares
EkajB
Ares
9,826
381
1,201
3,269
30,170
37,729
0
9,588
20,582
15,749
700
L
13,625
3,443
1,539
5,269
24,696
37,069
49
6,192
17,860
1,656
23,433
W
Amaterasu
Màyhém
Amaterasu
17,186
7,871
889
3,702
29,834
31,151
40
11,080
18,754
0
22,700
W
Medusa
23,092
6,401
2,213
2,020
20,356
12,645
4,184
8,590
11,766
0
58,016
W
17,044
348
30,460
9,072
15,818
10,183
722
6,645
9,173
49,973
0
L
Chang'e
fromis9JIWON
Chang'e
18,323
1,293
14,907
10,840
23,406
12,175
0
5,410
17,250
35,883
535
W
Danzaburou
omniiibear
Danzaburou
24,519
6,022
1,577
3,404
16,221
10,354
2,358
7,841
8,380
0
64,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,665
Gold Earned
53,185
250
Minions Killed
168
0
Camps Cleared
0
1,772,037
Distance Traveled
1,552,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,001
647
41
2
0
349,519
0
L
Camazotz
8,927
525
2
0
0
299,028
0
L
Jing Wei
11,149
656
62
4
0
279,184
0
W
Ares
11,643
685
10
1
0
325,784
0
L
Surtr
11,060
651
18
1
0
322,222
0
W
Amaterasu
11,918
701
11
1
0
352,554
0
W
Medusa
12,657
745
77
5
0
355,261
0
W
Ra
12,569
739
65
4
0
376,944
0
L
Chang'e
11,048
650
45
3
0
302,715
0
W
Danzaburou
13,878
816
87
5
0
361,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role