Player Matchup

Chaac
Chaac
Gold IV
F6CHAMP123
Chaac
Gold IV
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 102L
1,383 MMR
Solo
Skadi
Skadi
Gold V
Victor22_22
Skadi
Gold V
Level 86
God Stats
18W - 15L
1,621 SR
Queue Stats
33W - 42L
1,494 MMR
Solo
Cthulhu
Cthulhu
Silver II
carloslopram2
Cthulhu
Silver II
Level 37
God Stats
1W - 0L
1,677 SR
Queue Stats
11W - 12L
1,497 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 57
1,599 SR
1,458 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,362 SR
1,452 MMR
Cu Chulainn
Cu Chulainn
Bronze III
Alll_Day--
Cu Chulainn
Bronze III
Level 38
God Stats
0W - 1L
1,452 SR
Queue Stats
3W - 8L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
Auggusna
Morgan Le Fay
Bronze III
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,355 MMR
Solo
Bacchus
Bacchus
Bronze III
Leprechaun4Life-
Bacchus
Bronze III
Level 30
God Stats
0W - 1L
1,135 SR
Queue Stats
3W - 8L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
1 / 2 / 5
7,477
748
6,990
9,307
9,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 0 / 7
7,882
788
5,650
3,870
1,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
13
6 / 0 / 3
8,381
838
9,180
8,582
7,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesCamazotzThothSobekShiva

VS

Bans
AnubisKuzenboXing TianGebHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alll_Day--
Cu Chulainn
10
0 / 1 / 1
5,969
597
3,604
8,241
6,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Auggusna
Morgan Le Fay
9
0 / 4 / 1
6,082
608
4,578
6,905
2,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 0
6,158
616
3,900
9,840
8,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Alll_Day--
Cu Chulainn
0
1
1
0.5
L
Morgan Le Fay
Auggusna
Morgan Le Fay
0
4
1
0.13
W
Chaac
1
2
5
1.75
L
1
4
0
0.25
W
2
0
7
5.5
W
Cthulhu
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,820
Damage
12,082
21,759
Taken
24,986
18,422
Mitigated
17,467
5,979
Healing
5,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Alll_Day--
Cu Chulainn
3,604
733
0
2,869
8,241
6,084
0
2,377
5,535
0
15,915
L
Morgan Le Fay
Auggusna
Morgan Le Fay
4,578
672
0
1,009
6,905
2,816
0
2,470
4,303
20,352
0
W
Chaac
6,990
677
0
3,227
9,307
9,058
73
3,542
5,473
56
25,430
L
3,900
526
0
1,775
9,840
8,567
0
3,459
6,065
10,555
32
W
5,650
3,004
0
191
3,870
1,548
926
1,778
2,012
0
32,079
W
Cthulhu
9,180
1,367
132
2,429
8,582
7,816
318
2,906
5,426
28,866
961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,740
Gold Earned
18,209
129
Minions Killed
73
0
Camps Cleared
0
607,493
Distance Traveled
538,412
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,969
597
29
3
0
191,601
0
L
Morgan Le Fay
6,082
608
33
3
0
163,085
0
W
Chaac
7,477
748
42
4
0
187,051
0
L
Bacchus
6,158
616
11
1
0
183,726
0
W
Skadi
7,882
788
46
5
0
206,225
0
W
Cthulhu
8,381
838
41
4
0
214,217
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role