Player Matchup

Mulan
Mulan
Silver III
DahoTF
Mulan
Silver III
Level 127
God Stats
1W - 0L
1,644 SR
Queue Stats
21W - 25L
1,244 MMR
Solo
Eset
Eset
Silver III
MajorKingTae
Eset
Silver III
Level 127
God Stats
6W - 7L
1,332 SR
Queue Stats
13W - 17L
1,353 MMR
Party 1
Artemis
Artemis
Silver III
iii April
Artemis
Silver III
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 19L
1,353 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,492 SR
1,317 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 83
1,443 SR
1,211 MMR
Danzaburou
Danzaburou
Bronze III
KneeHiKilla22
Danzaburou
Bronze III
Level 109
God Stats
0W - 1L
1,126 SR
Queue Stats
1W - 6L
1,353 MMR
Party 2
Jormungandr
Jormungandr
Bronze IV
TheGayMailman
Jormungandr
Bronze IV
Level 37
God Stats
0W - 2L
1,843 SR
Queue Stats
4W - 14L
1,138 MMR
Party 2
Merlin
Merlin
Bronze IV
TheGingerFedMan
Merlin
Bronze IV
Level 104
God Stats
0W - 3L
1,361 SR
Queue Stats
6W - 17L
1,141 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DahoTF
Mulan
14
0 / 0 / 6
8,674
667
5,890
9,895
10,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 0 / 5
10,151
781
9,727
7,730
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
iii April
Artemis
16
5 / 0 / 3
10,013
770
11,628
11,070
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Morgan Le FayBacchusAtlasAphroditeAchilles

VS

Bans
KumbhakarnaGilgameshHerculesCthulhuChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KneeHiKilla22
Danzaburou
12
0 / 4 / 0
8,131
625
6,548
11,331
4,797
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
TheGayMailman
Jormungandr
13
0 / 2 / 0
7,710
593
7,265
13,898
12,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 2 / 0
7,890
607
7,381
6,355
2,628
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
DahoTF
Mulan
0
0
6
3
L
Danzaburou
KneeHiKilla22
Danzaburou
0
4
0
0
W
3
0
5
5.5
L
Jormungandr
TheGayMailman
Jormungandr
0
2
0
0
L
0
2
0
0
W
Artemis
iii April
Artemis
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,245
Damage
21,194
28,695
Taken
31,584
19,892
Mitigated
19,784
6,941
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DahoTF
Mulan
5,890
413
447
1,219
9,895
10,128
0
5,715
4,180
1,993
23,493
L
Danzaburou
KneeHiKilla22
Danzaburou
6,548
1,116
0
1,988
11,331
4,797
0
2,564
8,353
0
35,688
W
9,727
623
86
1,974
7,730
4,008
309
4,123
3,607
40,034
0
L
Jormungandr
TheGayMailman
Jormungandr
7,265
769
0
0
13,898
12,359
0
4,510
8,833
18,349
0
L
7,381
34
0
1,312
6,355
2,628
0
2,276
3,787
33,875
0
W
Artemis
iii April
Artemis
11,628
5,084
0
3,215
11,070
5,756
987
4,843
6,227
0
51,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,838
Gold Earned
23,731
205
Minions Killed
142
0
Camps Cleared
0
749,391
Distance Traveled
742,963
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,674
667
36
3
0
253,338
0
L
Danzaburou
8,131
625
60
5
0
247,119
3
W
Eset
10,151
781
87
7
0
255,383
0
L
Jormungandr
7,710
593
26
2
0
254,676
2
L
Merlin
7,890
607
56
4
0
241,168
5
W
Artemis
10,013
770
82
6
0
240,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role