Player Matchup

Hou Yi
Hou Yi
AyBLEECHII
Hou Yi
Level 154
God Stats
2W - 2L
1,892 SR
Queue Stats
113W - 111L
1,596 Elo+
Party 1
Charon
Charon
Burlang
Charon
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 118L
1,587 Elo+
Party 1
Loki
Loki
SeaTrial
Loki
Level 148
God Stats
5W - 7L
1,757 SR
Queue Stats
115W - 93L
1,619 Elo+
Solo
Gilgamesh
Gilgamesh
StraiGhT GuAp
Gilgamesh
Level 158
God Stats
2W - 1L
1,248 SR
Queue Stats
73W - 77L
1,540 Elo+
Party 1
Zeus
Zeus
StraiGhT MeeCh
Zeus
Level 122
God Stats
5W - 1L
1,753 SR
Queue Stats
13W - 13L
1,504 Elo+
Party 1
Team Averages
Level 146
1,630 SR
1,569 Elo+

VS

Team Averages
Level 132
1,550 SR
1,587 Elo+
Cerberus
Cerberus
ChromedUmbra
Cerberus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 93L
1,659 Elo+
Party 2
Ix Chel
Ix Chel
Tagggy
Ix Chel
Level 214
God Stats
3W - 4L
1,500 SR
Queue Stats
221W - 195L
1,643 Elo+
Party 2
Ratatoskr
Ratatoskr
joseph121
Ratatoskr
Level 119
God Stats
4W - 7L
1,474 SR
Queue Stats
287W - 276L
1,582 Elo+
Party 3
Persephone
Persephone
snakeboy212
Persephone
Level 126
God Stats
0W - 4L
1,716 SR
Queue Stats
332W - 299L
1,539 Elo+
Solo
Cupid
Cupid
xtiffi
Cupid
Level 158
God Stats
7W - 10L
1,561 SR
Queue Stats
84W - 88L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AyBLEECHII
Hou Yi
16
5 / 1 / 8
10,353
1,035
7,684
8,890
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charon
Burlang
Charon
15
1 / 2 / 17
9,376
938
9,375
14,471
14,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
17
6 / 2 / 10
10,663
1,066
8,968
9,693
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
StraiGhT GuAp
Gilgamesh
16
4 / 2 / 14
9,793
979
13,583
14,782
13,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 1 / 12
10,543
1,054
20,589
7,303
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChromedUmbra
Cerberus
13
1 / 4 / 4
8,295
830
6,632
18,954
17,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ix Chel
Tagggy
Ix Chel
14
2 / 5 / 5
8,945
895
7,329
11,183
9,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
joseph121
Ratatoskr
13
0 / 8 / 4
8,120
812
8,951
15,910
6,523
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
snakeboy212
Persephone
15
4 / 2 / 1
9,367
937
10,239
11,706
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cupid
xtiffi
Cupid
14
1 / 3 / 5
8,766
877
4,903
8,997
3,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
22
Kills
8
8
Deaths
22
61
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AyBLEECHII
Hou Yi
5
1
8
9
W
Charon
Burlang
Charon
1
2
17
4.75
L
Cerberus
ChromedUmbra
Cerberus
1
4
4
0.75
W
Loki
6
2
10
5.5
W
Gilgamesh
StraiGhT GuAp
Gilgamesh
4
2
14
5.5
W
6
1
12
12
L
Ix Chel
Tagggy
Ix Chel
2
5
5
0.9
L
Ratatoskr
joseph121
Ratatoskr
0
8
4
0.25
L
Persephone
snakeboy212
Persephone
4
2
1
2.25
L
Cupid
xtiffi
Cupid
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,199
Damage
38,054
55,139
Taken
66,750
39,379
Mitigated
41,378
7,687
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AyBLEECHII
Hou Yi
7,684
3,770
0
2,504
8,890
3,651
3,205
3,145
5,562
0
38,645
W
Charon
Burlang
Charon
9,375
1,097
0
2,324
14,471
14,869
148
5,693
8,672
19,016
543
L
Cerberus
ChromedUmbra
Cerberus
6,632
366
0
4,398
18,954
17,392
0
8,166
10,371
14,462
316
W
Loki
8,968
1,107
0
944
9,693
3,784
467
4,482
5,028
0
34,562
W
Gilgamesh
StraiGhT GuAp
Gilgamesh
13,583
3,056
0
1,090
14,782
13,982
0
6,375
7,958
0
20,412
W
20,589
1,644
0
825
7,303
3,093
309
3,230
3,911
43,214
0
L
Ix Chel
Tagggy
Ix Chel
7,329
170
1,583
2,181
11,183
9,134
0
3,915
6,980
20,159
0
L
Ratatoskr
joseph121
Ratatoskr
8,951
1,741
0
75
15,910
6,523
0
7,036
8,658
0
21,435
L
Persephone
snakeboy212
Persephone
10,239
735
0
1,574
11,706
4,665
0
5,840
5,725
21,467
0
L
Cupid
xtiffi
Cupid
4,903
1,589
632
907
8,997
3,664
0
4,678
4,278
0
22,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,728
Gold Earned
43,493
230
Minions Killed
170
0
Camps Cleared
0
1,126,059
Distance Traveled
1,050,170
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,353
1,035
66
7
0
193,116
0
W
Charon
9,376
938
25
3
0
232,020
0
L
Cerberus
8,295
830
23
2
0
205,621
0
W
Loki
10,663
1,066
44
4
0
245,165
1
W
Gilgamesh
9,793
979
23
2
0
238,738
0
W
Zeus
10,543
1,054
72
7
0
217,020
0
L
Ix Chel
8,945
895
36
4
0
208,949
0
L
Ratatoskr
8,120
812
35
4
0
229,456
0
L
Persephone
9,367
937
37
4
0
205,047
0
L
Cupid
8,766
877
39
4
0
201,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role