Player Matchup

Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GinjaNinjaTTV
Zeus
Level 79
God Stats
21W - 16L
1,601 SR
Queue Stats
102W - 82L
1,489 Elo+
Solo
Nemesis
Nemesis
Phones96
Nemesis
Level 121
God Stats
2W - 5L
1,347 SR
Queue Stats
132W - 129L
1,468 Elo+
Party 1
Cernunnos
Cernunnos
SCHMITTEEY
Cernunnos
Level 82
God Stats
5W - 5L
1,577 SR
Queue Stats
128W - 115L
1,520 Elo+
Solo
Vulcan
Vulcan
The Enemy Core
Vulcan
Level 95
God Stats
0W - 2L
1,827 SR
Queue Stats
86W - 96L
1,464 Elo+
Party 1
Team Averages
Level 101
1,570 SR
1,488 Elo+

VS

Team Averages
Level 93
1,549 SR
1,420 Elo+
Fenrir
Fenrir
DarthCyker
Fenrir
Level 124
God Stats
12W - 5L
1,694 SR
Queue Stats
334W - 335L
1,456 Elo+
Solo
Hachiman
Hachiman
Exalaver
Hachiman
Level 128
God Stats
1W - 2L
1,344 SR
Queue Stats
4W - 7L
1,373 Elo+
Solo
Zhong Kui
Zhong Kui
Geneom
Zhong Kui
Level 51
God Stats
5W - 3L
1,470 SR
Queue Stats
47W - 59L
1,354 Elo+
Solo
Nu Wa
Nu Wa
P333T
Nu Wa
Level 65
God Stats
36W - 20L
1,628 SR
Queue Stats
291W - 285L
1,447 Elo+
Party 2
Shiva
Shiva
Schlick02
Shiva
Level 96
God Stats
27W - 16L
1,607 SR
Queue Stats
427W - 415L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 7 / 1
6,001
400
3,529
13,831
11,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 5 / 0
7,013
468
9,187
9,953
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Phones96
Nemesis
13
0 / 5 / 1
6,870
458
2,802
16,031
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
SCHMITTEEY
Cernunnos
12
0 / 2 / 0
6,854
457
7,852
12,522
4,911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 0
7,449
497
6,604
10,196
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarthCyker
Fenrir
16
12 / 0 / 8
9,615
641
13,498
13,892
7,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hachiman
Exalaver
Hachiman
14
5 / 1 / 6
8,448
563
8,902
10,070
3,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Geneom
Zhong Kui
13
4 / 1 / 5
8,717
581
7,427
12,711
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
P333T
Nu Wa
15
2 / 1 / 7
8,932
595
9,388
7,250
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
Schlick02
Shiva
13
2 / 0 / 5
8,514
568
5,134
10,038
7,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
3
Kills
25
25
Deaths
3
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
7
1
0.21
W
Fenrir
DarthCyker
Fenrir
12
0
8
16
W
Hachiman
Exalaver
Hachiman
5
1
6
8
W
Zhong Kui
Geneom
Zhong Kui
4
1
5
6.5
L
1
5
0
0.2
W
Nu Wa
P333T
Nu Wa
2
1
7
5.5
L
Nemesis
Phones96
Nemesis
0
5
1
0.1
L
Cernunnos
SCHMITTEEY
Cernunnos
0
2
0
0
W
Shiva
Schlick02
Shiva
2
0
5
4.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,974
Damage
44,349
62,533
Taken
53,961
28,470
Mitigated
34,829
18,290
Healing
19,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,529
256
95
1,116
13,831
11,410
0
5,771
7,853
16,744
0
W
Fenrir
DarthCyker
Fenrir
13,498
4,023
0
4,201
13,892
7,023
0
3,655
10,237
0
68,056
W
Hachiman
Exalaver
Hachiman
8,902
5,002
0
5,580
10,070
3,738
408
2,561
7,509
0
58,255
W
Zhong Kui
Geneom
Zhong Kui
7,427
1,372
0
6,001
12,711
13,240
168
2,954
9,757
41,425
2,307
L
9,187
83
0
1,890
9,953
2,544
0
3,139
6,548
60,296
340
W
Nu Wa
P333T
Nu Wa
9,388
1,853
0
597
7,250
3,169
461
6,005
1,245
68,689
1,495
L
Nemesis
Phones96
Nemesis
2,802
1,199
0
8,056
16,031
5,988
0
1,683
14,223
0
58,964
L
Cernunnos
SCHMITTEEY
Cernunnos
7,852
3,561
0
5,741
12,522
4,911
0
4,152
8,232
0
57,609
W
Shiva
Schlick02
Shiva
5,134
1,199
220
2,998
10,038
7,659
66
4,718
5,320
0
49,937
L
6,604
320
0
1,392
10,196
3,617
0
1,341
8,707
48,802
701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,187
Gold Earned
44,226
397
Minions Killed
451
0
Camps Cleared
0
1,318,645
Distance Traveled
1,447,357
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,001
400
27
2
0
250,703
0
W
Fenrir
9,615
641
87
6
0
342,401
0
W
Hachiman
8,448
563
74
5
0
273,724
3
W
Zhong Kui
8,717
581
60
4
0
269,788
1
L
Zeus
7,013
468
93
6
0
260,183
0
W
Nu Wa
8,932
595
126
8
0
280,570
1
L
Nemesis
6,870
458
104
7
0
277,862
0
L
Cernunnos
6,854
457
87
6
0
271,228
0
W
Shiva
8,514
568
104
7
0
280,874
0
L
Vulcan
7,449
497
86
6
0
258,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role