Player Matchup

Bacchus
Bacchus
Autoblood17
Bacchus
Level 31
God Stats
6W - 5L
1,848 SR
Queue Stats
56W - 53L
1,625 Elo+
Party 1
Bastet
Bastet
MrTennisBalls95
Bastet
Level 49
God Stats
4W - 2L
1,725 SR
Queue Stats
28W - 26L
1,543 Elo+
Solo
Surtr
Surtr
PwrtoPlyrs
Surtr
Level 48
God Stats
27W - 22L
1,619 SR
Queue Stats
258W - 267L
1,578 Elo+
Party 1
Team Averages
Level 43
1,730 SR
1,582 Elo+

VS

Team Averages
Level 84
1,530 SR
1,556 Elo+
Janus
Janus
Chibbs113
Janus
Level 87
God Stats
9W - 7L
1,575 SR
Queue Stats
101W - 92L
1,545 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NotTheMastr
Kumbhakarna
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,549 Elo+
Party 2
Thor
Thor
WooEBK
Thor
Level 118
God Stats
92W - 94L
1,513 SR
Queue Stats
236W - 222L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Autoblood17
Bacchus
14
2 / 2 / 1
8,418
648
7,987
12,725
13,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 4 / 1
8,511
655
7,320
13,171
4,791
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
15
0 / 1 / 4
8,779
675
11,781
12,548
10,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chibbs113
Janus
15
1 / 4 / 3
8,966
690
12,800
6,392
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
NotTheMastr
Kumbhakarna
15
1 / 0 / 5
8,800
677
7,077
12,245
14,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
WooEBK
Thor
15
5 / 1 / 0
9,544
734
8,076
13,020
10,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
7
7
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Autoblood17
Bacchus
2
2
1
1.25
W
Janus
Chibbs113
Janus
1
4
3
0.63
L
3
4
1
0.88
W
Kumbhakarna
NotTheMastr
Kumbhakarna
1
0
5
3.5
L
Surtr
0
1
4
2
W
Thor
WooEBK
Thor
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,088
Damage
27,953
38,444
Taken
31,657
29,358
Mitigated
26,634
9,550
Healing
4,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Autoblood17
Bacchus
7,987
796
0
1,542
12,725
13,825
61
6,744
4,817
18,890
2,319
W
Janus
Chibbs113
Janus
12,800
801
0
0
6,392
1,891
138
1,016
5,085
56,378
0
L
7,320
1,737
0
2,765
13,171
4,791
0
5,644
6,445
0
28,845
W
Kumbhakarna
NotTheMastr
Kumbhakarna
7,077
1,053
0
1,322
12,245
14,740
0
2,669
8,612
25,154
0
L
Surtr
11,781
4,013
0
5,243
12,548
10,742
157
5,393
6,031
2,257
39,588
W
Thor
WooEBK
Thor
8,076
883
0
3,009
13,020
10,003
0
3,454
8,658
0
24,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,708
Gold Earned
27,310
137
Minions Killed
189
0
Camps Cleared
0
741,360
Distance Traveled
695,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,418
648
22
2
0
239,722
0
W
Janus
8,966
690
110
8
0
225,967
0
L
Bastet
8,511
655
29
2
0
234,093
0
W
Kumbhakarna
8,800
677
37
3
0
249,867
0
L
Surtr
8,779
675
86
7
0
267,545
0
W
Thor
9,544
734
42
3
0
219,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role