Player Matchup

Izanami
Izanami
FadedJew
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
HointaLaw
Surtr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
biggman489
Artemis
Level 31
God Stats
0W - 5L
1,430 SR
Queue Stats
0W - 5L
1,006 Elo+
Party 1
Athena
Athena
enyahz
Athena
Level 19
God Stats
0W - 1L
1,441 SR
Queue Stats
0W - 2L
1,003 Elo+
Party 1
Heimdallr
Heimdallr
vibecheck19
Heimdallr
Level 27
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 22
1,436 SR
1,302 Elo+

VS

Team Averages
Level 32
1,736 SR
1,602 Elo+
Sobek
Sobek
BestGummySmiter
Sobek
Level 61
God Stats
3W - 1L
1,674 SR
Queue Stats
77W - 64L
1,573 Elo+
Party 2
Janus
Janus
BruceMarTnez
Janus
Level 18
God Stats
2W - 0L
1,704 SR
Queue Stats
21W - 8L
1,702 Elo+
Party 2
Hun Batz
Hun Batz
Kingsusano1387
Hun Batz
Level 15
God Stats
2W - 0L
1,739 SR
Queue Stats
39W - 15L
1,658 Elo+
Party 2
Hel
Hel
nikbucaj
Hel
Level 35
God Stats
4W - 3L
1,689 SR
Queue Stats
29W - 34L
1,325 Elo+
Solo
Charybdis
Charybdis
woonsocket
Charybdis
Level 29
God Stats
1W - 0L
1,872 SR
Queue Stats
21W - 8L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FadedJew
Izanami
6
0 / 4 / 0
4,376
438
877
4,636
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
HointaLaw
Surtr
7
0 / 3 / 0
4,514
451
2,604
8,060
3,570
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
biggman489
Artemis
6
0 / 6 / 1
4,056
406
3,325
8,057
2,055
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
enyahz
Athena
6
0 / 5 / 1
4,144
414
3,305
10,000
5,057
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
vibecheck19
Heimdallr
9
0 / 3 / 0
5,038
504
2,858
6,953
2,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 2
5,949
595
4,314
6,514
6,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
4 / 0 / 2
6,129
613
3,806
3,635
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
12
4 / 0 / 2
6,221
622
6,444
8,212
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 6
6,204
620
2,160
5,254
2,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
woonsocket
Charybdis
10
7 / 1 / 3
6,466
647
9,779
7,534
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
0
Kills
21
21
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
4
0
2
5
L
Izanami
FadedJew
Izanami
0
4
0
0
L
Surtr
HointaLaw
Surtr
0
3
0
0
W
Hun Batz
4
0
2
5
L
Artemis
biggman489
Artemis
0
6
1
0.08
L
Athena
enyahz
Athena
0
5
1
0.1
W
1
0
6
4
L
Heimdallr
vibecheck19
Heimdallr
0
3
0
0
W
Charybdis
woonsocket
Charybdis
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,969
Damage
26,503
37,706
Taken
31,149
14,786
Mitigated
16,673
4,037
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,314
461
0
3,654
6,514
6,806
0
248
6,266
27,766
1,794
W
3,806
281
0
729
3,635
1,180
0
187
3,448
30,959
1,095
L
Izanami
FadedJew
Izanami
877
506
0
106
4,636
1,458
461
2,066
2,570
0
17,204
L
Surtr
HointaLaw
Surtr
2,604
675
0
1,938
8,060
3,570
272
2,723
5,297
1,284
18,605
W
Hun Batz
6,444
2,586
0
375
8,212
3,618
0
266
7,946
0
57,054
L
Artemis
biggman489
Artemis
3,325
1,039
0
358
8,057
2,055
0
888
7,169
0
13,459
L
Athena
enyahz
Athena
3,305
812
0
0
10,000
5,057
0
2,125
7,835
17,784
0
W
2,160
761
2,216
2,968
5,254
2,575
12
727
4,527
18,146
0
L
Heimdallr
vibecheck19
Heimdallr
2,858
1,026
0
1,635
6,953
2,646
0
2,052
4,619
0
31,120
W
Charybdis
woonsocket
Charybdis
9,779
5,763
0
2,410
7,534
2,494
1,625
2,209
5,325
0
59,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,128
Gold Earned
30,969
152
Minions Killed
302
0
Camps Cleared
0
923,373
Distance Traveled
920,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,949
595
38
4
0
189,106
0
W
Janus
6,129
613
72
7
0
194,638
0
L
Izanami
4,376
438
28
3
0
140,373
0
L
Surtr
4,514
451
26
3
0
203,275
0
W
Hun Batz
6,221
622
78
8
0
221,984
0
L
Artemis
4,056
406
9
1
0
183,610
0
L
Athena
4,144
414
27
3
0
204,496
0
W
Hel
6,204
620
31
3
0
170,487
0
L
Heimdallr
5,038
504
62
6
0
191,619
0
W
Charybdis
6,466
647
83
8
0
144,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role