Player Matchup

Nox
Nox
 
Nox
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BravoCloud
Thor
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
222W - 280L
1,379 Elo+
Party 1
Anhur
Anhur
Deathstroke_445
Anhur
Level 30
God Stats
2W - 5L
1,500 SR
Queue Stats
36W - 55L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FlammerX
Zhong Kui
Level 47
God Stats
3W - 5L
1,569 SR
Queue Stats
181W - 212L
1,422 Elo+
Party 1
Horus
Horus
triceratopy
Horus
Level 25
God Stats
7W - 6L
1,500 SR
Queue Stats
92W - 123L
1,331 Elo+
Party 1
Team Averages
Level 40
1,514 SR
1,426 Elo+

VS

Team Averages
Level 37
1,534 SR
1,431 Elo+
Sun Wukong
Sun Wukong
Armagedomy
Sun Wukong
Level 47
God Stats
8W - 8L
1,402 SR
Queue Stats
10W - 9L
1,393 Elo+
Party 2
Shiva
Shiva
Ducktruck27
Shiva
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 39L
1,440 Elo+
Solo
Charybdis
Charybdis
JRE1D1
Charybdis
Level 32
God Stats
5W - 2L
1,598 SR
Queue Stats
61W - 58L
1,577 Elo+
Solo
Kukulkan
Kukulkan
WardSito733
Kukulkan
Level 38
God Stats
5W - 2L
1,699 SR
Queue Stats
11W - 13L
1,390 Elo+
Party 2
Thanatos
Thanatos
YasinAbou17
Thanatos
Level 22
God Stats
8W - 7L
1,471 SR
Queue Stats
12W - 16L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 3 / 1
7,605
475
5,764
8,662
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 3 / 2
7,158
447
8,947
13,646
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
1 / 2 / 1
6,364
398
4,927
11,155
3,801
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
FlammerX
Zhong Kui
15
2 / 1 / 0
8,596
537
8,265
15,000
14,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 2
7,051
441
5,968
17,613
13,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Armagedomy
Sun Wukong
13
2 / 1 / 6
7,666
479
4,560
12,401
8,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 1 / 2
9,587
599
9,446
16,667
14,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
JRE1D1
Charybdis
15
6 / 0 / 1
9,224
577
17,880
11,335
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
WardSito733
Kukulkan
13
1 / 2 / 5
8,562
535
8,726
7,697
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
YasinAbou17
Thanatos
14
3 / 3 / 6
8,504
532
5,726
16,865
8,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
13
13
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
3
1
0.83
W
Sun Wukong
Armagedomy
Sun Wukong
2
1
6
5
L
2
3
2
1
L
1
2
1
0.75
W
1
1
2
2
L
Zhong Kui
FlammerX
Zhong Kui
2
1
0
2
W
Charybdis
JRE1D1
Charybdis
6
0
1
6.5
W
Kukulkan
WardSito733
Kukulkan
1
2
5
1.75
W
Thanatos
YasinAbou17
Thanatos
3
3
6
2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,871
Damage
46,338
66,076
Taken
64,965
41,067
Mitigated
38,595
21,224
Healing
20,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,764
974
75
1,314
8,662
3,691
0
4,183
4,479
51,286
525
W
Sun Wukong
Armagedomy
Sun Wukong
4,560
564
0
2,773
12,401
8,940
232
1,250
11,151
0
29,182
L
8,947
2,319
0
3,512
13,646
5,459
0
1,842
11,804
0
46,423
L
4,927
2,504
0
1,918
11,155
3,801
0
1,167
9,988
0
37,661
W
9,446
886
334
1,394
16,667
14,088
0
7,386
9,281
0
71,917
L
Zhong Kui
FlammerX
Zhong Kui
8,265
775
0
8,829
15,000
14,615
0
615
14,385
70,126
1,115
W
Charybdis
JRE1D1
Charybdis
17,880
8,651
0
5,892
11,335
4,347
1,952
1,485
9,850
0
87,819
W
Kukulkan
WardSito733
Kukulkan
8,726
1,139
0
1,835
7,697
3,128
240
2,266
5,431
64,640
1,395
W
Thanatos
YasinAbou17
Thanatos
5,726
1,708
0
8,523
16,865
8,092
108
2,149
14,716
0
73,058
L
5,968
2,304
1,239
4,337
17,613
13,501
0
913
16,700
0
23,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,774
Gold Earned
43,543
368
Minions Killed
498
0
Camps Cleared
0
1,510,884
Distance Traveled
1,587,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,605
475
84
5
0
275,882
0
W
Sun Wukong
7,666
479
33
2
0
333,871
0
L
Thor
7,158
447
69
4
0
351,371
0
L
Anhur
6,364
398
76
5
0
290,130
0
W
Shiva
9,587
599
126
8
0
315,836
0
L
Zhong Kui
8,596
537
113
7
0
254,977
0
W
Charybdis
9,224
577
135
8
0
286,924
0
W
Kukulkan
8,562
535
107
7
0
285,705
0
W
Thanatos
8,504
532
97
6
0
364,838
0
L
Horus
7,051
441
26
2
0
338,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role