Player Matchup

Camazotz
Camazotz
DemonZagan
Camazotz
Level 156
God Stats
1W - 2L
1,219 SR
Queue Stats
484W - 464L
1,467 Elo+
Solo
Ishtar
Ishtar
Glitch 013
Ishtar
Level 160
God Stats
23W - 11L
1,684 SR
Queue Stats
430W - 416L
1,445 Elo+
Solo
Surtr
Surtr
MaiqueBR
Surtr
Level 122
God Stats
1W - 1L
1,817 SR
Queue Stats
22W - 32L
1,471 Elo+
Party 1
Thoth
Thoth
Viloreo
Thoth
Level 162
God Stats
3W - 7L
1,470 SR
Queue Stats
288W - 311L
1,469 Elo+
Solo
Ymir
Ymir
chrisdegv
Ymir
Level 155
God Stats
1W - 6L
1,295 SR
Queue Stats
317W - 316L
1,488 Elo+
Party 1
Team Averages
Level 151
1,497 SR
1,468 Elo+

VS

Team Averages
Level 134
1,590 SR
1,518 Elo+
Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
KingOfKings705
Nut
Level 159
God Stats
19W - 18L
1,417 SR
Queue Stats
231W - 226L
1,501 Elo+
Solo
Ares
Ares
TheCatalyst26
Ares
Level 134
God Stats
3W - 0L
1,779 SR
Queue Stats
53W - 52L
1,538 Elo+
Party 2
Anubis
Anubis
tego
Anubis
Level 124
God Stats
5W - 1L
1,752 SR
Queue Stats
29W - 25L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DemonZagan
Camazotz
10
3 / 3 / 0
6,071
467
2,261
10,636
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Glitch 013
Ishtar
11
0 / 3 / 1
6,386
491
5,766
8,418
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
MaiqueBR
Surtr
11
0 / 3 / 1
5,808
447
4,370
11,240
7,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thoth
Viloreo
Thoth
10
1 / 4 / 0
6,207
477
5,393
7,401
2,235
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
0 / 3 / 1
5,908
454
2,443
14,667
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 1 / 5
8,160
628
6,392
8,583
6,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
 
Ra
13
4 / 1 / 1
8,058
620
3,632
7,326
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 1
7,384
568
7,050
8,399
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 4
7,183
553
7,111
6,258
5,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
tego
Anubis
17
4 / 0 / 4
8,586
660
6,405
8,157
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
14
16
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
5
3.5
W
Ra
 
Ra
4
1
1
4.5
L
Camazotz
DemonZagan
Camazotz
3
3
0
1
L
Ishtar
Glitch 013
Ishtar
0
3
1
0.17
W
4
2
1
2.25
L
Surtr
MaiqueBR
Surtr
0
3
1
0.17
W
1
0
4
3
L
Thoth
Viloreo
Thoth
1
4
0
0.25
L
Ymir
0
3
1
0.17
W
Anubis
tego
Anubis
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,233
Damage
30,590
52,362
Taken
38,723
26,607
Mitigated
21,910
13,080
Healing
15,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,392
960
0
2,830
8,583
6,752
172
826
7,148
196
54,711
W
Ra
 
Ra
3,632
300
180
2,745
7,326
2,093
621
5,000
2,326
55,719
0
L
Camazotz
DemonZagan
Camazotz
2,261
424
31
4,387
10,636
3,738
0
2,448
8,111
0
29,614
L
Ishtar
Glitch 013
Ishtar
5,766
3,501
0
2,130
8,418
3,189
0
3,053
5,365
0
52,657
W
7,050
3,128
0
600
8,399
3,222
280
1,545
6,854
0
56,056
L
Surtr
MaiqueBR
Surtr
4,370
1,330
0
3,028
11,240
7,960
0
2,081
8,511
537
30,854
W
7,111
605
0
2,213
6,258
5,391
0
490
5,768
18,360
0
L
Thoth
Viloreo
Thoth
5,393
603
0
250
7,401
2,235
0
3,941
3,395
45,125
584
L
Ymir
2,443
366
0
3,254
14,667
9,485
0
5,756
8,911
27,163
400
W
Anubis
tego
Anubis
6,405
515
0
7,224
8,157
4,452
99
75
8,059
98,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
39,371
304
Minions Killed
479
0
Camps Cleared
0
1,164,606
Distance Traveled
1,291,843
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,160
628
98
8
0
213,633
0
W
Ra
8,058
620
109
8
0
241,444
0
L
Camazotz
6,071
467
47
4
0
289,709
0
L
Ishtar
6,386
491
88
7
0
244,219
1
W
Nut
7,384
568
101
8
0
245,777
3
L
Surtr
5,808
447
46
4
0
234,482
4
W
Ares
7,183
553
16
1
0
302,019
4
L
Thoth
6,207
477
77
6
0
162,246
0
L
Ymir
5,908
454
46
4
0
233,950
0
W
Anubis
8,586
660
155
12
0
288,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role