Player Matchup

Anhur
Anhur
Silver I
DaigleX97
Anhur
Silver I
Level 181
God Stats
2W - 0L
1,529 SR
Queue Stats
33W - 26L
1,649 MMR
Party 2
Agni
Agni
Gold III
DiMiHaη
Agni
Gold III
Level 159
God Stats
17W - 13L
1,695 SR
Queue Stats
169W - 158L
1,653 MMR
Party 3
Fenrir
Fenrir
Platinum V
Goose Nuke
Fenrir
Platinum V
Level 125
God Stats
20W - 27L
1,505 SR
Queue Stats
325W - 325L
1,644 MMR
Solo
Bastet
Bastet
Gold III
Kouve
Bastet
Gold III
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 100L
1,654 MMR
Party 3
Ares
Ares
Silver I
VikingWeaboo
Ares
Silver I
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,649 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,546 SR
1,650 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,543 SR
1,650 MMR
Heimdallr
Heimdallr
Gold III
BSG_Bogsworth
Heimdallr
Gold III
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 88L
1,502 MMR
Party 4
Camazotz
Camazotz
Gold II
FantasticFetusOk
Camazotz
Gold II
Level 87
God Stats
4W - 3L
1,801 SR
Queue Stats
74W - 64L
1,617 MMR
Party 1
Sobek
Sobek
Gold III
FastFX2
Sobek
Gold III
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 40L
1,803 MMR
Party 4
Xing Tian
Xing Tian
Gold I
NM8Z
Xing Tian
Gold I
Level 169
God Stats
3W - 1L
1,717 SR
Queue Stats
96W - 100L
1,643 MMR
Solo
Merlin
Merlin
Gold II
xIsles_
Merlin
Gold II
Level 130
God Stats
0W - 2L
1,199 SR
Queue Stats
62W - 50L
1,685 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DaigleX97
Anhur
17
8 / 1 / 0
10,722
670
12,402
11,675
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
17
1 / 1 / 2
9,944
622
5,908
8,265
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fenrir
Goose Nuke
Fenrir
15
0 / 5 / 1
8,713
545
8,463
17,667
13,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Kouve
Bastet
16
2 / 0 / 2
9,323
583
5,184
9,311
4,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 4
9,100
569
6,393
12,660
13,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
RamaOdinThorAphrodite

VS

Bans
ShivaIx ChelJormungandrArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BSG_Bogsworth
Heimdallr
11
0 / 4 / 1
6,545
409
2,699
10,470
2,618
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 1
8,447
528
3,971
15,437
7,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
FastFX2
Sobek
10
0 / 4 / 3
6,617
414
2,584
12,131
9,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
NM8Z
Xing Tian
15
3 / 1 / 2
8,605
538
9,189
16,795
20,423
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
xIsles_
Merlin
15
1 / 1 / 1
8,346
522
7,622
6,548
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
13
Kills
8
9
Deaths
13
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BSG_Bogsworth
Heimdallr
0
4
1
0.13
W
Anhur
DaigleX97
Anhur
8
1
0
8
W
Agni
1
1
2
2
L
4
3
1
1.5
L
Sobek
FastFX2
Sobek
0
4
3
0.38
W
Fenrir
Goose Nuke
Fenrir
0
5
1
0.1
W
Bastet
Kouve
Bastet
2
0
2
3
L
Xing Tian
NM8Z
Xing Tian
3
1
2
4
W
2
2
4
2
L
Merlin
xIsles_
Merlin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,350
Damage
26,065
59,578
Taken
61,381
40,737
Mitigated
42,597
22,511
Healing
17,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BSG_Bogsworth
Heimdallr
2,699
1,687
0
3,591
10,470
2,618
0
934
9,536
0
44,617
W
Anhur
DaigleX97
Anhur
12,402
6,657
0
6,515
11,675
5,485
2,201
1,354
10,321
0
103,641
W
Agni
5,908
494
0
2,059
8,265
3,235
94
2,753
5,512
93,328
0
L
3,971
883
0
4,930
15,437
7,277
0
3,795
11,642
0
79,713
L
Sobek
FastFX2
Sobek
2,584
218
0
3,014
12,131
9,677
0
4,354
7,777
14,043
349
W
Fenrir
Goose Nuke
Fenrir
8,463
3,130
0
7,716
17,667
13,619
0
8,835
8,832
0
56,793
W
Bastet
Kouve
Bastet
5,184
1,464
0
4,366
9,311
4,563
540
2,399
6,912
0
86,388
L
Xing Tian
NM8Z
Xing Tian
9,189
1,232
0
5,142
16,795
20,423
0
256
16,539
55,596
701
W
6,393
637
0
1,855
12,660
13,835
0
4,115
8,545
25,907
2,473
L
Merlin
xIsles_
Merlin
7,622
183
0
663
6,548
2,602
0
2,865
3,683
75,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,802
Gold Earned
38,560
552
Minions Killed
449
0
Camps Cleared
0
1,656,212
Distance Traveled
1,417,489
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,545
409
84
5
0
207,817
0
W
Anhur
10,722
670
154
10
0
304,529
2
W
Agni
9,944
622
158
10
0
344,015
2
L
Camazotz
8,447
528
125
8
0
336,505
3
L
Sobek
6,617
414
14
1
0
251,932
0
W
Fenrir
8,713
545
86
5
0
274,390
0
W
Bastet
9,323
583
125
8
0
400,369
2
L
Xing Tian
8,605
538
85
5
0
290,334
0
W
Ares
9,100
569
29
2
0
332,909
2
L
Merlin
8,346
522
141
9
0
330,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role