Player Matchup

Achilles
Achilles
MrMcMuffinz
Achilles
Level 46
God Stats
8W - 14L
1,623 SR
Queue Stats
70W - 74L
1,360 Elo+
Solo
Scylla
Scylla
SmiteRemake
Scylla
Level 125
God Stats
0W - 6L
1,089 SR
Queue Stats
162W - 208L
1,423 Elo+
Solo
Sol
Sol
dragonorth
Sol
Level 120
God Stats
18W - 18L
1,537 SR
Queue Stats
357W - 372L
1,491 Elo+
Solo
Team Averages
Level 97
1,417 SR
1,425 Elo+

VS

Team Averages
Level 90
1,500 SR
1,526 Elo+
Merlin
Merlin
Ephannn
Merlin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,486 Elo+
Party 1
Charybdis
Charybdis
Gucci Comp
Charybdis
Level 39
God Stats
2W - 0L
1,272 SR
Queue Stats
11W - 8L
1,547 Elo+
Party 1
Mulan
Mulan
iSeniorPeter
Mulan
Level 128
God Stats
3W - 0L
1,727 SR
Queue Stats
9W - 5L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MrMcMuffinz
Achilles
14
3 / 3 / 1
9,454
675
8,611
18,231
21,112
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
14
0 / 4 / 5
9,536
681
6,471
10,632
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 2
9,557
683
13,547
19,513
7,587
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ephannn
Merlin
17
4 / 3 / 8
10,757
768
10,625
10,960
4,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charybdis
Gucci Comp
Charybdis
16
3 / 0 / 9
10,299
736
11,582
10,783
4,389
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 2 / 7
10,699
764
14,938
19,037
20,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
12
12
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ephannn
Merlin
4
3
8
2.67
W
Charybdis
Gucci Comp
Charybdis
3
0
9
7.5
L
Achilles
MrMcMuffinz
Achilles
3
3
1
1.17
L
Scylla
0
4
5
0.63
L
2
5
2
0.6
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,629
Damage
37,145
48,376
Taken
40,780
32,753
Mitigated
29,788
12,686
Healing
2,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ephannn
Merlin
10,625
1,248
0
365
10,960
4,548
910
5,588
5,372
56,946
1,375
W
Charybdis
Gucci Comp
Charybdis
11,582
7,730
0
612
10,783
4,389
1,445
5,946
4,837
0
33,279
L
Achilles
MrMcMuffinz
Achilles
8,611
1,341
231
1,554
18,231
21,112
215
4,715
13,512
0
20,607
L
Scylla
6,471
193
0
961
10,632
4,054
270
2,763
7,869
45,012
0
L
13,547
4,650
0
9,940
19,513
7,587
1,025
3,398
16,103
48,652
326
W
14,938
1,617
0
1,625
19,037
20,851
84
8,469
10,568
0
34,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,547
Gold Earned
31,755
171
Minions Killed
174
0
Camps Cleared
0
727,371
Distance Traveled
765,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,757
768
84
6
0
246,535
0
W
Charybdis
10,299
736
54
4
0
244,220
0
L
Achilles
9,454
675
23
2
0
271,127
0
L
Scylla
9,536
681
74
5
0
231,786
0
L
Sol
9,557
683
74
5
0
224,458
0
W
Mulan
10,699
764
36
3
0
274,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role