Player Matchup

Ymir
Ymir
BritneyBih
Ymir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 19L
1,410 Elo+
Party 3
Nu Wa
Nu Wa
Captain yami622
Nu Wa
Level 85
God Stats
94W - 58L
1,273 SR
Queue Stats
281W - 235L
1,365 Elo+
Party 1
Thanatos
Thanatos
Logiccz
Thanatos
Level 157
God Stats
2W - 0L
1,664 SR
Queue Stats
6W - 3L
1,661 Elo+
Party 3
Chernobog
Chernobog
Shadow Neme5i5
Chernobog
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,294 Elo+
Party 1
Chronos
Chronos
TrollIAm
Chronos
Level 62
God Stats
2W - 1L
1,455 SR
Queue Stats
5W - 6L
1,380 Elo+
Party 3
Team Averages
Level 72
1,478 SR
1,422 Elo+

VS

Team Averages
Level 76
1,528 SR
1,443 Elo+
King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Dragonthebeast43
Cthulhu
Level 78
God Stats
16W - 8L
1,666 SR
Queue Stats
70W - 73L
1,413 Elo+
Party 2
Hel
Hel
N a r d D o g 0
Hel
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
366W - 360L
1,473 Elo+
Solo
Sol
Sol
SanGashi
Sol
Level 46
God Stats
5W - 7L
1,401 SR
Queue Stats
84W - 93L
1,444 Elo+
Solo
Medusa
Medusa
espn62
Medusa
Level 69
God Stats
5W - 3L
1,573 SR
Queue Stats
26W - 36L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,436
536
4,290
9,993
7,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 1 / 4
7,143
595
7,225
5,398
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Logiccz
Thanatos
14
16 / 0 / 2
8,762
730
11,316
12,102
5,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chernobog
Shadow Neme5i5
Chernobog
11
0 / 1 / 7
5,284
440
3,647
6,271
2,103
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
TrollIAm
Chronos
11
0 / 1 / 2
6,280
523
3,549
4,031
1,450
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 9 / 1
5,787
482
2,524
13,778
5,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 0
7,556
630
4,280
10,017
8,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 3 / 0
6,356
530
3,536
9,009
5,733
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 2 / 0
6,874
573
2,544
7,858
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
espn62
Medusa
11
1 / 3 / 0
6,162
514
6,729
7,909
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
18
Kills
3
3
Deaths
18
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
9
1
0.06
W
2
0
5
4.5
W
0
1
4
2
L
1
1
0
1
W
Thanatos
Logiccz
Thanatos
16
0
2
17
L
0
3
0
0
L
1
2
0
0.5
W
Chernobog
Shadow Neme5i5
Chernobog
0
1
7
3.5
W
Chronos
TrollIAm
Chronos
0
1
2
1
L
Medusa
espn62
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,027
Damage
19,613
37,795
Taken
48,571
18,764
Mitigated
23,925
15,830
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,524
515
0
895
13,778
5,000
0
842
12,887
0
42,538
W
4,290
1,164
0
1,953
9,993
7,555
286
1,341
8,652
26,314
0
W
7,225
1,207
0
484
5,398
2,087
140
4,069
1,329
51,454
0
L
4,280
348
0
3,632
10,017
8,077
0
4,556
4,772
62,105
3,242
W
Thanatos
Logiccz
Thanatos
11,316
3,766
0
11,479
12,102
5,569
0
1,041
11,061
0
63,694
L
3,536
363
608
3,520
9,009
5,733
338
2,312
6,654
16,916
2,584
L
2,544
922
0
3,932
7,858
1,951
999
3,861
3,951
41,189
1,126
W
Chernobog
Shadow Neme5i5
Chernobog
3,647
2,500
0
1,680
6,271
2,103
700
971
5,300
0
31,448
W
Chronos
TrollIAm
Chronos
3,549
173
0
234
4,031
1,450
398
2,092
1,939
42,542
0
L
Medusa
espn62
Medusa
6,729
1,798
0
947
7,909
3,164
75
2,636
5,243
0
54,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,905
Gold Earned
32,735
352
Minions Killed
357
0
Camps Cleared
0
1,165,889
Distance Traveled
1,105,005
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,787
482
60
5
0
229,307
2
W
Ymir
6,436
536
27
2
0
243,409
0
W
Nu Wa
7,143
595
113
9
0
223,822
0
L
Cthulhu
7,556
630
120
10
0
234,152
6
W
Thanatos
8,762
730
93
8
0
277,992
0
L
Hel
6,356
530
33
3
0
218,195
0
L
Sol
6,874
573
79
7
0
211,144
0
W
Chernobog
5,284
440
51
4
0
196,073
0
W
Chronos
6,280
523
68
6
0
224,593
0
L
Medusa
6,162
514
65
5
0
212,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role