Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Bongory
Poseidon
Level 88
God Stats
12W - 9L
1,544 SR
Queue Stats
454W - 426L
1,568 Elo+
Solo
Surtr
Surtr
Discomanx5O6O9
Surtr
Level 160
God Stats
84W - 75L
1,520 SR
Queue Stats
335W - 343L
1,440 Elo+
Solo
Anubis
Anubis
FreeMyGlizzy
Anubis
Level 123
God Stats
1W - 0L
1,258 SR
Queue Stats
34W - 31L
1,503 Elo+
Party 1
Athena
Athena
WIN DAILY8547
Athena
Level 109
God Stats
1W - 0L
1,694 SR
Queue Stats
74W - 62L
1,529 Elo+
Party 1
Team Averages
Level 128
1,503 SR
1,508 Elo+

VS

Team Averages
Level 125
1,628 SR
1,525 Elo+
Hel
Hel
DinoGiow
Hel
Level 140
God Stats
1W - 2L
1,737 SR
Queue Stats
57W - 62L
1,449 Elo+
Solo
Cabrakan
Cabrakan
NeonMysery
Cabrakan
Level 100
God Stats
2W - 6L
1,568 SR
Queue Stats
49W - 43L
1,539 Elo+
Solo
Serqet
Serqet
RizeSonORome
Serqet
Level 88
God Stats
1W - 1L
1,734 SR
Queue Stats
9W - 9L
1,581 Elo+
Solo
Anhur
Anhur
gunzica
Anhur
Level 168
God Stats
34W - 44L
1,502 SR
Queue Stats
331W - 316L
1,528 Elo+
Solo
Nu Wa
Nu Wa
Хаирюл
Nu Wa
Level 127
God Stats
18W - 21L
1,597 SR
Queue Stats
250W - 228L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 1 / 1
5,927
593
6,498
7,466
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Poseidon
Bongory
Poseidon
12
5 / 0 / 3
7,306
731
6,042
4,223
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 5
6,691
669
5,070
9,167
4,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
11
6 / 2 / 3
6,350
635
6,598
7,878
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 1 / 4
6,239
624
4,317
8,060
6,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,706
471
1,701
7,649
2,098
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
NeonMysery
Cabrakan
8
2 / 2 / 1
5,247
525
3,158
9,989
7,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
9
1 / 5 / 0
4,912
491
2,381
9,568
3,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
gunzica
Anhur
10
1 / 2 / 1
5,036
504
4,896
7,288
2,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
4,864
486
4,961
8,583
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
4
4
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
1
2.5
W
Poseidon
Bongory
Poseidon
5
0
3
6.5
L
0
5
0
0
W
2
0
5
4.5
W
Anubis
6
2
3
3.75
L
Cabrakan
NeonMysery
Cabrakan
2
2
1
1.25
L
Serqet
1
5
0
0.2
W
2
1
4
4
L
Anhur
gunzica
Anhur
1
2
1
0.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,525
Damage
17,097
36,794
Taken
43,077
17,693
Mitigated
18,242
11,367
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,498
2,436
0
2,153
7,466
2,429
0
1,127
6,339
0
46,151
W
Poseidon
Bongory
Poseidon
6,042
1,060
0
970
4,223
1,289
509
1,817
2,406
50,339
1,581
L
1,701
122
200
2,559
7,649
2,098
0
1,511
6,125
29,771
0
W
5,070
1,849
0
2,850
9,167
4,528
425
2,214
6,953
1,650
37,407
W
Anubis
6,598
332
0
3,536
7,878
3,208
534
1,311
6,015
40,193
0
L
Cabrakan
NeonMysery
Cabrakan
3,158
818
0
2,947
9,989
7,666
0
3,878
6,054
9,141
0
L
Serqet
2,381
250
0
722
9,568
3,366
0
3,913
5,577
0
27,206
W
4,317
1,563
0
1,858
8,060
6,239
156
3,114
4,946
18,481
2,273
L
Anhur
gunzica
Anhur
4,896
2,327
0
2,556
7,288
2,573
0
1,393
5,895
0
38,177
L
4,961
1,534
0
1,063
8,583
2,539
0
5,995
2,278
31,842
1,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,513
Gold Earned
24,765
338
Minions Killed
217
0
Camps Cleared
0
959,701
Distance Traveled
913,754
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,927
593
71
7
0
189,206
0
W
Poseidon
7,306
731
110
11
0
207,031
0
L
Hel
4,706
471
48
5
0
176,058
4
W
Surtr
6,691
669
64
6
0
190,566
0
W
Anubis
6,350
635
64
6
0
169,582
0
L
Cabrakan
5,247
525
12
1
0
178,793
0
L
Serqet
4,912
491
49
5
0
207,567
0
W
Athena
6,239
624
29
3
0
203,316
2
L
Anhur
5,036
504
52
5
0
176,752
1
L
Nu Wa
4,864
486
56
6
0
174,584
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role