Player Matchup

Izanami
Izanami
Bamajama
Izanami
Level 131
God Stats
2W - 2L
1,588 SR
Queue Stats
30W - 19L
1,618 Elo+
Party 2
Tiamat
Tiamat
LunarBaboon
Tiamat
Level 65
God Stats
7W - 4L
1,775 SR
Queue Stats
56W - 61L
1,424 Elo+
Solo
Fenrir
Fenrir
Putz97
Fenrir
Level 81
God Stats
23W - 21L
1,455 SR
Queue Stats
35W - 37L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
Vapeislife69
Nu Wa
Level 67
God Stats
8W - 6L
1,182 SR
Queue Stats
36W - 27L
1,477 Elo+
Party 2
Bacchus
Bacchus
Wisepapasmurf
Bacchus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,432 Elo+
Party 2
Team Averages
Level 86
1,500 SR
1,477 Elo+

VS

Team Averages
Level 117
1,603 SR
1,455 Elo+
Surtr
Surtr
CriticalThriller
Surtr
Level 145
God Stats
7W - 4L
1,578 SR
Queue Stats
148W - 155L
1,425 Elo+
Party 1
Hachiman
Hachiman
Dynasty-Hunta
Hachiman
Level 129
God Stats
8W - 2L
1,528 SR
Queue Stats
141W - 152L
1,440 Elo+
Party 1
Lancelot
Lancelot
OptimusChub
Lancelot
Level 79
God Stats
30W - 27L
1,509 SR
Queue Stats
167W - 167L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Toxic_Reaper1250
Cthulhu
Level 107
God Stats
5W - 0L
1,592 SR
Queue Stats
109W - 114L
1,465 Elo+
Solo
Persephone
Persephone
i_vRocket
Persephone
Level 126
God Stats
5W - 1L
1,807 SR
Queue Stats
167W - 162L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bamajama
Izanami
14
2 / 4 / 0
7,598
543
6,301
11,526
4,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
11
0 / 6 / 1
6,324
452
3,823
9,615
5,562
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Putz97
Fenrir
11
2 / 1 / 1
6,464
462
5,383
11,606
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 2
7,031
502
8,662
5,755
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
10
1 / 2 / 3
6,782
484
5,052
10,405
9,291
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
6,935
495
8,304
21,479
13,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Dynasty-Hunta
Hachiman
16
5 / 1 / 1
9,111
651
6,233
8,322
3,204
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
OptimusChub
Lancelot
13
2 / 0 / 2
7,272
519
4,244
9,962
4,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 3
8,334
595
8,330
10,911
9,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
i_vRocket
Persephone
14
2 / 1 / 0
8,794
628
6,865
8,086
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
13
13
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bamajama
Izanami
2
4
0
0.5
W
1
4
4
0.75
W
Hachiman
Dynasty-Hunta
Hachiman
5
1
1
5.5
L
Tiamat
0
6
1
0.08
W
Lancelot
OptimusChub
Lancelot
2
0
2
3
L
Fenrir
Putz97
Fenrir
2
1
1
2.5
W
3
1
3
4.5
L
1
0
2
2
L
Bacchus
1
2
3
1.25
W
Persephone
i_vRocket
Persephone
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,221
Damage
33,976
48,907
Taken
58,760
25,875
Mitigated
33,704
11,177
Healing
20,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bamajama
Izanami
6,301
4,510
0
1,549
11,526
4,198
0
1,527
9,901
0
67,086
W
8,304
2,699
0
7,810
21,479
13,471
155
7,167
14,179
2,202
23,066
W
Hachiman
Dynasty-Hunta
Hachiman
6,233
4,329
0
4,787
8,322
3,204
29
1,158
7,072
0
76,753
L
Tiamat
3,823
598
0
2,097
9,615
5,562
0
4,529
4,514
33,950
2,016
W
Lancelot
OptimusChub
Lancelot
4,244
307
0
2,276
9,962
4,875
0
1,953
7,943
0
61,636
L
Fenrir
Putz97
Fenrir
5,383
1,875
0
4,712
11,606
4,724
0
2,786
8,686
0
43,236
W
8,330
451
243
3,988
10,911
9,535
348
3,637
7,111
58,345
1,283
L
8,662
2,116
0
1,000
5,755
2,100
0
3,961
1,749
47,661
1,276
L
Bacchus
5,052
1,079
0
1,819
10,405
9,291
0
2,282
8,035
21,404
0
W
Persephone
i_vRocket
Persephone
6,865
55
0
1,501
8,086
2,619
21
3,933
3,695
72,194
2,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,199
Gold Earned
40,446
381
Minions Killed
477
0
Camps Cleared
0
1,431,575
Distance Traveled
1,436,242
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,598
543
141
10
0
286,403
0
W
Surtr
6,935
495
29
2
0
286,210
0
W
Hachiman
9,111
651
116
8
0
262,520
2
L
Tiamat
6,324
452
61
4
0
231,674
2
W
Lancelot
7,272
519
87
6
0
320,318
0
L
Fenrir
6,464
462
68
5
0
327,755
0
W
Cthulhu
8,334
595
109
8
0
292,359
3
L
Nu Wa
7,031
502
86
6
0
287,378
0
L
Bacchus
6,782
484
25
2
0
298,365
0
W
Persephone
8,794
628
136
10
0
274,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role