Player Matchup

Da Ji
Da Ji
Ahroused
Da Ji
Level 124
God Stats
9W - 5L
1,613 SR
Queue Stats
244W - 231L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
MapleCND
Jormungandr
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 8L
1,470 Elo+
Party 3
Chaac
Chaac
Stagnious
Chaac
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,334 Elo+
Party 1
Izanami
Izanami
Tragedy02
Izanami
Level 49
God Stats
16W - 5L
1,590 SR
Queue Stats
33W - 18L
1,470 Elo+
Party 3
Vulcan
Vulcan
UdidWHATson
Vulcan
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
125W - 120L
1,472 Elo+
Party 1
Team Averages
Level 79
1,540 SR
1,440 Elo+

VS

Team Averages
Level 57
1,513 SR
1,451 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
OreoGod62
Charybdis
Level 41
God Stats
4W - 4L
1,500 SR
Queue Stats
37W - 34L
1,464 Elo+
Party 2
Cu Chulainn
Cu Chulainn
joker_Law0
Cu Chulainn
Level 63
God Stats
8W - 10L
1,554 SR
Queue Stats
188W - 201L
1,421 Elo+
Solo
Xing Tian
Xing Tian
wildraptor97
Xing Tian
Level 49
God Stats
2W - 7L
1,500 SR
Queue Stats
218W - 200L
1,496 Elo+
Solo
Kukulkan
Kukulkan
xDeckardPainx
Kukulkan
Level 66
God Stats
5W - 8L
1,509 SR
Queue Stats
81W - 94L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ahroused
Da Ji
11
5 / 1 / 3
6,011
601
5,191
8,095
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
MapleCND
Jormungandr
10
3 / 2 / 4
5,407
541
6,204
10,049
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Stagnious
Chaac
10
1 / 0 / 2
5,608
561
3,898
6,649
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Tragedy02
Izanami
9
1 / 4 / 3
5,037
504
5,585
7,278
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
11
2 / 0 / 2
6,059
606
1,453
2,209
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 2 / 2
4,490
449
3,401
6,826
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
OreoGod62
Charybdis
8
6 / 5 / 1
5,455
546
7,420
8,118
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
joker_Law0
Cu Chulainn
10
0 / 3 / 0
5,411
541
4,220
8,014
5,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
wildraptor97
Xing Tian
8
1 / 0 / 5
5,309
531
4,867
11,442
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
xDeckardPainx
Kukulkan
7
0 / 2 / 0
4,846
485
801
2,841
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
7
7
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
2
0.5
W
Da Ji
Ahroused
Da Ji
5
1
3
6.5
W
Jormungandr
MapleCND
Jormungandr
3
2
4
2.5
L
Charybdis
OreoGod62
Charybdis
6
5
1
1.3
W
Chaac
Stagnious
Chaac
1
0
2
2
W
Izanami
Tragedy02
Izanami
1
4
3
0.63
W
Vulcan
2
0
2
3
L
Cu Chulainn
joker_Law0
Cu Chulainn
0
3
0
0
L
Xing Tian
wildraptor97
Xing Tian
1
0
5
3.5
L
Kukulkan
xDeckardPainx
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,331
Damage
20,709
34,280
Taken
37,241
16,637
Mitigated
20,359
9,566
Healing
9,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,401
1,288
0
2,304
6,826
2,809
0
2,029
4,797
0
23,168
W
Da Ji
Ahroused
Da Ji
5,191
1,595
0
3,582
8,095
3,174
0
654
7,441
0
34,782
W
Jormungandr
MapleCND
Jormungandr
6,204
2,707
0
2,259
10,049
5,222
65
2,324
7,725
28,813
0
L
Charybdis
OreoGod62
Charybdis
7,420
3,561
0
1,984
8,118
2,470
0
1,470
6,648
0
28,211
W
Chaac
Stagnious
Chaac
3,898
516
0
1,248
6,649
4,936
0
0
6,649
0
36,135
W
Izanami
Tragedy02
Izanami
5,585
3,406
0
1,977
7,278
2,532
0
1,889
5,389
0
27,981
W
Vulcan
1,453
158
0
500
2,209
773
0
801
1,408
37,159
798
L
Cu Chulainn
joker_Law0
Cu Chulainn
4,220
925
0
2,046
8,014
5,482
0
0
8,014
0
38,872
L
Xing Tian
wildraptor97
Xing Tian
4,867
462
0
3,284
11,442
8,702
0
3,412
8,030
20,935
0
L
Kukulkan
xDeckardPainx
Kukulkan
801
87
0
260
2,841
896
0
694
2,147
24,247
706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,122
Gold Earned
25,511
269
Minions Killed
205
0
Camps Cleared
0
957,031
Distance Traveled
781,280
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,490
449
37
4
0
161,480
0
W
Da Ji
6,011
601
64
6
0
229,703
0
W
Jormungandr
5,407
541
34
3
0
175,698
2
L
Charybdis
5,455
546
33
3
0
139,394
1
W
Chaac
5,608
561
50
5
0
187,418
0
W
Izanami
5,037
504
51
5
0
171,536
0
W
Vulcan
6,059
606
70
7
0
192,676
1
L
Cu Chulainn
5,411
541
55
6
0
177,946
1
L
Xing Tian
5,309
531
22
2
0
212,078
0
L
Kukulkan
4,846
485
58
6
0
90,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role