Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
OpTicRedneck12
Da Ji
Level 146
God Stats
5W - 4L
1,646 SR
Queue Stats
97W - 92L
1,485 Elo+
Solo
Mulan
Mulan
SadAndSweaty
Mulan
Level 82
God Stats
0W - 3L
1,347 SR
Queue Stats
295W - 260L
1,482 Elo+
Solo
Heimdallr
Heimdallr
ScorPionisG0d
Heimdallr
Level 127
God Stats
1W - 3L
1,408 SR
Queue Stats
15W - 22L
1,421 Elo+
Solo
Kumbhakarna
Kumbhakarna
WackAFish
Kumbhakarna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 184L
1,513 Elo+
Solo
Team Averages
Level 111
1,480 SR
1,480 Elo+

VS

Team Averages
Level 111
1,625 SR
1,470 Elo+
Sylvanus
Sylvanus
ArgoFootbal28
Sylvanus
Level 124
God Stats
5W - 5L
1,686 SR
Queue Stats
109W - 108L
1,465 Elo+
Solo
Skadi
Skadi
Elitee_Lailaa
Skadi
Level 125
God Stats
24W - 10L
1,783 SR
Queue Stats
105W - 96L
1,476 Elo+
Solo
Vulcan
Vulcan
TallGuy_Theman
Vulcan
Level 112
God Stats
14W - 7L
1,900 SR
Queue Stats
569W - 562L
1,460 Elo+
Solo
Shiva
Shiva
YELLERRR
Shiva
Level 87
God Stats
2W - 2L
1,580 SR
Queue Stats
18W - 17L
1,493 Elo+
Party 1
Lancelot
Lancelot
iguccer2
Lancelot
Level 106
God Stats
4W - 2L
1,174 SR
Queue Stats
42W - 35L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 3 / 0
5,740
574
4,086
8,286
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
2 / 1 / 2
5,487
549
4,998
7,028
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

4
0 / 3 / 0
3,847
385
683
4,055
2,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
ScorPionisG0d
Heimdallr
9
2 / 2 / 3
5,268
527
7,403
7,458
2,809
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
WackAFish
Kumbhakarna
8
2 / 2 / 3
5,141
514
3,347
9,036
6,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArgoFootbal28
Sylvanus
9
0 / 3 / 2
5,319
532
4,675
8,951
6,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 2 / 0
5,420
542
5,576
8,976
3,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 3 / 1
6,201
620
4,496
4,895
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
YELLERRR
Shiva
12
4 / 0 / 0
7,560
756
3,124
5,287
3,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
iguccer2
Lancelot
10
4 / 0 / 1
5,785
579
4,084
7,681
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
8
Kills
11
11
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
0
0.67
W
Sylvanus
ArgoFootbal28
Sylvanus
0
3
2
0.33
W
2
2
0
1
L
2
1
2
3
L
0
3
0
0
L
Heimdallr
ScorPionisG0d
Heimdallr
2
2
3
1.75
W
1
3
1
0.5
L
Kumbhakarna
WackAFish
Kumbhakarna
2
2
3
1.75
W
Shiva
YELLERRR
Shiva
4
0
0
4
W
Lancelot
iguccer2
Lancelot
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,517
Damage
21,955
35,863
Taken
35,790
17,509
Mitigated
17,281
10,347
Healing
12,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,086
346
160
2,101
8,286
2,616
0
3,647
4,296
34,107
0
W
Sylvanus
ArgoFootbal28
Sylvanus
4,675
2,095
2,669
2,723
8,951
6,010
0
918
8,033
19,610
0
W
5,576
1,729
0
1,475
8,976
3,240
17
1,563
7,413
0
39,174
L
4,998
1,403
0
1,358
7,028
2,929
0
775
6,154
0
39,650
L
683
256
0
684
4,055
2,477
0
0
3,802
0
8,164
L
Heimdallr
ScorPionisG0d
Heimdallr
7,403
4,278
0
3,224
7,458
2,809
0
2,039
5,419
0
37,598
W
4,496
366
0
238
4,895
1,594
175
2,075
2,554
41,114
0
L
Kumbhakarna
WackAFish
Kumbhakarna
3,347
483
0
2,820
9,036
6,678
0
2,315
6,721
6,981
1,973
W
Shiva
YELLERRR
Shiva
3,124
1,609
0
2,588
5,287
3,205
1,186
0
5,287
0
52,960
W
Lancelot
iguccer2
Lancelot
4,084
1,323
0
2,416
7,681
3,232
0
1,643
5,826
0
32,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
30,285
213
Minions Killed
305
0
Camps Cleared
0
855,038
Distance Traveled
1,030,985
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,740
574
70
7
0
177,875
0
W
Sylvanus
5,319
532
20
2
0
154,076
2
W
Skadi
5,420
542
63
6
0
186,963
3
L
Da Ji
5,487
549
62
6
0
225,155
0
L
Mulan
3,847
385
13
1
0
84,920
0
L
Heimdallr
5,268
527
55
6
0
190,430
0
W
Vulcan
6,201
620
76
8
0
187,516
0
L
Kumbhakarna
5,141
514
13
1
0
176,658
0
W
Shiva
7,560
756
98
10
0
215,248
0
W
Lancelot
5,785
579
48
5
0
287,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role