Player Matchup

Neith
Neith
Silver I
 
Neith
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver III
BlackMarquez
Bellona
Silver III
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 75L
1,327 MMR
Solo
Anubis
Anubis
Gold III
CancelSmite2
Anubis
Gold III
Level 60
God Stats
27W - 25L
1,476 SR
Queue Stats
108W - 119L
1,289 MMR
Solo
Serqet
Serqet
Gold IV
DJL4
Serqet
Gold IV
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
317W - 310L
1,284 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
demonslayeraj14
Zhong Kui
Gold V
Level 149
God Stats
15W - 17L
1,522 SR
Queue Stats
316W - 340L
1,308 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,499 SR
1,342 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,417 SR
1,381 MMR
Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
Sir__Slaughter__
Kukulkan
Silver I
Level 146
God Stats
5W - 8L
1,607 SR
Queue Stats
121W - 128L
1,334 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
foxwarrior112
Tsukuyomi
Gold V
Level 141
God Stats
14W - 27L
1,165 SR
Queue Stats
848W - 872L
1,283 MMR
Solo
Medusa
Medusa
Silver II
pizzaman-24
Medusa
Silver II
Level 144
God Stats
0W - 2L
1,313 SR
Queue Stats
120W - 132L
1,288 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 2
5,677
516
4,271
6,026
2,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
BlackMarquez
Bellona
12
2 / 0 / 2
7,071
643
8,577
9,210
11,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
10
0 / 1 / 2
5,523
502
4,606
6,453
2,973
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Serqet
DJL4
Serqet
11
7 / 1 / 1
6,633
603
4,576
10,501
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
demonslayeraj14
Zhong Kui
10
2 / 1 / 6
6,240
567
6,029
6,659
4,650
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
AchillesAthenaAnhurLoki

VS

Bans
Erlang ShenCu ChulainnThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 3 / 0
5,599
509
5,038
12,223
6,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ganesha
 
Ganesha
9
0 / 1 / 3
5,583
508
2,981
9,133
5,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 3
5,476
498
4,996
4,759
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
foxwarrior112
Tsukuyomi
11
2 / 3 / 0
5,550
505
4,466
11,204
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
10
1 / 1 / 0
5,867
533
2,777
5,528
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
3
4
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
2
1
L
Osiris
 
Osiris
0
3
0
0
L
Ganesha
 
Ganesha
0
1
3
1.5
W
Bellona
BlackMarquez
Bellona
2
0
2
3
W
Anubis
0
1
2
1
W
Serqet
DJL4
Serqet
7
1
1
7.5
L
0
3
3
0.5
W
Zhong Kui
demonslayeraj14
Zhong Kui
2
1
6
5
L
Tsukuyomi
foxwarrior112
Tsukuyomi
2
3
0
0.67
L
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,059
Damage
20,258
38,849
Taken
42,847
25,814
Mitigated
19,871
11,629
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,271
955
0
2,272
6,026
2,170
866
749
5,275
0
44,736
L
Osiris
 
Osiris
5,038
1,596
0
5,895
12,223
6,766
0
122
11,492
0
41,041
L
Ganesha
 
Ganesha
2,981
750
1,400
2,252
9,133
5,486
0
3,568
5,218
19,155
539
W
Bellona
BlackMarquez
Bellona
8,577
2,233
0
3,548
9,210
11,403
0
510
8,620
0
50,026
W
Anubis
4,606
191
0
2,795
6,453
2,973
0
2,788
3,529
37,159
0
W
Serqet
DJL4
Serqet
4,576
1,539
0
981
10,501
4,618
0
1,112
9,289
0
45,260
L
4,996
506
0
310
4,759
1,578
0
2,769
1,753
30,186
0
W
Zhong Kui
demonslayeraj14
Zhong Kui
6,029
149
0
2,033
6,659
4,650
0
1,991
4,478
33,133
0
L
Tsukuyomi
foxwarrior112
Tsukuyomi
4,466
1,175
0
3,823
11,204
3,992
0
3,281
7,783
0
42,222
L
Medusa
2,777
944
0
1,416
5,528
2,049
0
895
4,633
0
43,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,144
Gold Earned
28,075
341
Minions Killed
315
0
Camps Cleared
0
1,134,799
Distance Traveled
1,093,576
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,677
516
62
6
0
203,299
0
L
Osiris
5,599
509
70
6
0
216,308
0
L
Ganesha
5,583
508
3
0
0
211,558
1
W
Bellona
7,071
643
90
8
0
228,488
0
W
Anubis
5,523
502
60
5
0
217,681
5
W
Serqet
6,633
603
66
6
0
264,985
2
L
Kukulkan
5,476
498
83
8
0
215,523
0
W
Zhong Kui
6,240
567
63
6
0
220,346
2
L
Tsukuyomi
5,550
505
74
7
0
253,353
0
L
Medusa
5,867
533
85
8
0
196,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role